quakeforge/libs/net/nm/net_loop.c
Bill Currie dbd3d6502a Nuke qboolean from orbit
I never liked it, but with C2x coming out, it's best to handle bools
properly. I haven't gone through all the uses of int as bool (I'll leave
that for fixing when I encounter them), but this gets QF working with
both c2x (really, gnu2x because of raw strings).
2023-06-13 18:06:11 +09:00

270 lines
5.4 KiB
C

/*
net_loop.c
Loopback network driver.
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/cvar.h"
#include "QF/msg.h"
#include "QF/sys.h"
#include "netmain.h"
#include "net_loop.h"
#include "../nq/include/server.h"
bool localconnectpending = false;
qsocket_t *loop_client = NULL;
qsocket_t *loop_server = NULL;
__attribute__((pure)) int
Loop_Init (void)
{
if (net_is_dedicated)
return -1;
return 0;
}
void
Loop_Shutdown (void)
{
}
void
Loop_Listen (bool state)
{
}
void
Loop_SearchForHosts (bool xmit)
{
if (!sv.active)
return;
const char *name = "local";
if (strcmp (hostname, "UNNAMED") != 0) {
name = hostname;
}
const char *map = sv.name;
int users = net_activeconnections;
int maxusers = svs.maxclients;
const char *cname = "local";
NET_AddCachedHost (name, map, cname, users, maxusers, net_driverlevel,
0, 0);
}
qsocket_t *
Loop_Connect (const char *host)
{
if (strcmp (host, "local") != 0)
return NULL;
localconnectpending = true;
if (!loop_client) {
if ((loop_client = NET_NewQSocket ()) == NULL) {
Sys_Printf ("Loop_Connect: no qsocket available\n");
return NULL;
}
strcpy (loop_client->address, "localhost");
}
loop_client->receiveMessageLength = 0;
loop_client->sendMessageLength = 0;
loop_client->canSend = true;
if (!loop_server) {
if ((loop_server = NET_NewQSocket ()) == NULL) {
Sys_Printf ("Loop_Connect: no qsocket available\n");
return NULL;
}
strcpy (loop_server->address, "LOCAL");
}
loop_server->receiveMessageLength = 0;
loop_server->sendMessageLength = 0;
loop_server->canSend = true;
loop_client->driverdata = (void *) loop_server;
loop_server->driverdata = (void *) loop_client;
return loop_client;
}
qsocket_t *
Loop_CheckNewConnections (void)
{
if (!localconnectpending)
return NULL;
localconnectpending = false;
loop_server->sendMessageLength = 0;
loop_server->receiveMessageLength = 0;
loop_server->canSend = true;
loop_client->sendMessageLength = 0;
loop_client->receiveMessageLength = 0;
loop_client->canSend = true;
return loop_server;
}
static int
IntAlign (int value)
{
return (value + (sizeof (int) - 1)) & (~(sizeof (int) - 1));
}
int
Loop_GetMessage (qsocket_t * sock)
{
int ret;
int length;
if (sock->receiveMessageLength == 0)
return 0;
ret = sock->receiveMessage[0];
length = sock->receiveMessage[1] + (sock->receiveMessage[2] << 8);
// alignment byte skipped here
SZ_Clear (net_message->message);
SZ_Write (net_message->message, &sock->receiveMessage[4], length);
length = IntAlign (length + 4);
sock->receiveMessageLength -= length;
if (sock->receiveMessageLength)
memmove (sock->receiveMessage, &sock->receiveMessage[length],
sock->receiveMessageLength);
if (sock->driverdata && ret == 1)
((qsocket_t *) sock->driverdata)->canSend = true;
return ret;
}
int
Loop_SendMessage (qsocket_t * sock, sizebuf_t *data)
{
byte *buffer;
int *bufferLength;
if (!sock->driverdata)
return -1;
bufferLength = &((qsocket_t *) sock->driverdata)->receiveMessageLength;
if ((*bufferLength + data->cursize + 4) > NET_MAXMESSAGE)
Sys_Error ("Loop_SendMessage: overflow");
buffer = ((qsocket_t *) sock->driverdata)->receiveMessage + *bufferLength;
// message type
*buffer++ = 1;
// length
*buffer++ = data->cursize & 0xff;
*buffer++ = data->cursize >> 8;
// align
buffer++;
// message
memcpy (buffer, data->data, data->cursize);
*bufferLength = IntAlign (*bufferLength + data->cursize + 4);
sock->canSend = false;
return 1;
}
int
Loop_SendUnreliableMessage (qsocket_t * sock, sizebuf_t *data)
{
byte *buffer;
int *bufferLength;
if (!sock->driverdata)
return -1;
bufferLength = &((qsocket_t *) sock->driverdata)->receiveMessageLength;
if ((*bufferLength + data->cursize + sizeof (byte) + sizeof (short)) >
NET_MAXMESSAGE) return 0;
buffer = ((qsocket_t *) sock->driverdata)->receiveMessage + *bufferLength;
// message type
*buffer++ = 2;
// length
*buffer++ = data->cursize & 0xff;
*buffer++ = data->cursize >> 8;
// align
buffer++;
// message
memcpy (buffer, data->data, data->cursize);
*bufferLength = IntAlign (*bufferLength + data->cursize + 4);
return 1;
}
__attribute__((pure)) bool
Loop_CanSendMessage (qsocket_t * sock)
{
if (!sock->driverdata)
return false;
return sock->canSend;
}
__attribute__((const)) bool
Loop_CanSendUnreliableMessage (qsocket_t * sock)
{
return true;
}
void
Loop_Close (qsocket_t * sock)
{
if (sock->driverdata)
((qsocket_t *) sock->driverdata)->driverdata = NULL;
sock->receiveMessageLength = 0;
sock->sendMessageLength = 0;
sock->canSend = true;
if (sock == loop_client)
loop_client = NULL;
else
loop_server = NULL;
}