mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-15 09:21:33 +00:00
dbd3d6502a
I never liked it, but with C2x coming out, it's best to handle bools properly. I haven't gone through all the uses of int as bool (I'll leave that for fixing when I encounter them), but this gets QF working with both c2x (really, gnu2x because of raw strings).
270 lines
5.4 KiB
C
270 lines
5.4 KiB
C
/*
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net_loop.c
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Loopback network driver.
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/cvar.h"
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#include "QF/msg.h"
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#include "QF/sys.h"
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#include "netmain.h"
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#include "net_loop.h"
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#include "../nq/include/server.h"
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bool localconnectpending = false;
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qsocket_t *loop_client = NULL;
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qsocket_t *loop_server = NULL;
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__attribute__((pure)) int
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Loop_Init (void)
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{
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if (net_is_dedicated)
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return -1;
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return 0;
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}
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void
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Loop_Shutdown (void)
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{
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}
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void
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Loop_Listen (bool state)
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{
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}
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void
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Loop_SearchForHosts (bool xmit)
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{
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if (!sv.active)
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return;
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const char *name = "local";
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if (strcmp (hostname, "UNNAMED") != 0) {
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name = hostname;
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}
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const char *map = sv.name;
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int users = net_activeconnections;
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int maxusers = svs.maxclients;
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const char *cname = "local";
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NET_AddCachedHost (name, map, cname, users, maxusers, net_driverlevel,
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0, 0);
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}
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qsocket_t *
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Loop_Connect (const char *host)
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{
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if (strcmp (host, "local") != 0)
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return NULL;
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localconnectpending = true;
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if (!loop_client) {
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if ((loop_client = NET_NewQSocket ()) == NULL) {
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Sys_Printf ("Loop_Connect: no qsocket available\n");
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return NULL;
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}
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strcpy (loop_client->address, "localhost");
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}
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loop_client->receiveMessageLength = 0;
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loop_client->sendMessageLength = 0;
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loop_client->canSend = true;
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if (!loop_server) {
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if ((loop_server = NET_NewQSocket ()) == NULL) {
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Sys_Printf ("Loop_Connect: no qsocket available\n");
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return NULL;
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}
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strcpy (loop_server->address, "LOCAL");
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}
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loop_server->receiveMessageLength = 0;
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loop_server->sendMessageLength = 0;
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loop_server->canSend = true;
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loop_client->driverdata = (void *) loop_server;
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loop_server->driverdata = (void *) loop_client;
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return loop_client;
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}
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qsocket_t *
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Loop_CheckNewConnections (void)
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{
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if (!localconnectpending)
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return NULL;
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localconnectpending = false;
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loop_server->sendMessageLength = 0;
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loop_server->receiveMessageLength = 0;
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loop_server->canSend = true;
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loop_client->sendMessageLength = 0;
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loop_client->receiveMessageLength = 0;
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loop_client->canSend = true;
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return loop_server;
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}
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static int
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IntAlign (int value)
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{
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return (value + (sizeof (int) - 1)) & (~(sizeof (int) - 1));
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}
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int
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Loop_GetMessage (qsocket_t * sock)
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{
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int ret;
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int length;
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if (sock->receiveMessageLength == 0)
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return 0;
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ret = sock->receiveMessage[0];
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length = sock->receiveMessage[1] + (sock->receiveMessage[2] << 8);
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// alignment byte skipped here
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SZ_Clear (net_message->message);
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SZ_Write (net_message->message, &sock->receiveMessage[4], length);
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length = IntAlign (length + 4);
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sock->receiveMessageLength -= length;
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if (sock->receiveMessageLength)
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memmove (sock->receiveMessage, &sock->receiveMessage[length],
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sock->receiveMessageLength);
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if (sock->driverdata && ret == 1)
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((qsocket_t *) sock->driverdata)->canSend = true;
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return ret;
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}
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int
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Loop_SendMessage (qsocket_t * sock, sizebuf_t *data)
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{
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byte *buffer;
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int *bufferLength;
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if (!sock->driverdata)
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return -1;
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bufferLength = &((qsocket_t *) sock->driverdata)->receiveMessageLength;
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if ((*bufferLength + data->cursize + 4) > NET_MAXMESSAGE)
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Sys_Error ("Loop_SendMessage: overflow");
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buffer = ((qsocket_t *) sock->driverdata)->receiveMessage + *bufferLength;
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// message type
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*buffer++ = 1;
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// length
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*buffer++ = data->cursize & 0xff;
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*buffer++ = data->cursize >> 8;
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// align
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buffer++;
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// message
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memcpy (buffer, data->data, data->cursize);
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*bufferLength = IntAlign (*bufferLength + data->cursize + 4);
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sock->canSend = false;
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return 1;
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}
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int
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Loop_SendUnreliableMessage (qsocket_t * sock, sizebuf_t *data)
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{
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byte *buffer;
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int *bufferLength;
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if (!sock->driverdata)
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return -1;
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bufferLength = &((qsocket_t *) sock->driverdata)->receiveMessageLength;
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if ((*bufferLength + data->cursize + sizeof (byte) + sizeof (short)) >
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NET_MAXMESSAGE) return 0;
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buffer = ((qsocket_t *) sock->driverdata)->receiveMessage + *bufferLength;
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// message type
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*buffer++ = 2;
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// length
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*buffer++ = data->cursize & 0xff;
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*buffer++ = data->cursize >> 8;
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// align
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buffer++;
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// message
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memcpy (buffer, data->data, data->cursize);
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*bufferLength = IntAlign (*bufferLength + data->cursize + 4);
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return 1;
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}
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__attribute__((pure)) bool
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Loop_CanSendMessage (qsocket_t * sock)
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{
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if (!sock->driverdata)
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return false;
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return sock->canSend;
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}
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__attribute__((const)) bool
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Loop_CanSendUnreliableMessage (qsocket_t * sock)
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{
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return true;
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}
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void
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Loop_Close (qsocket_t * sock)
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{
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if (sock->driverdata)
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((qsocket_t *) sock->driverdata)->driverdata = NULL;
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sock->receiveMessageLength = 0;
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sock->sendMessageLength = 0;
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sock->canSend = true;
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if (sock == loop_client)
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loop_client = NULL;
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else
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loop_server = NULL;
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}
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