quakeforge/nq
Bill Currie 698d27c996 [gamecode] Save all param pointers with PR_SaveParams
Builtins calling other functions that call back into progs can get their
parameter pointers messed up resulting in all sorts of errors. Thus wrap
all callbacks to progs in PR_SaveParams/PR_RestoreParams.

Also, ditch PR_RESET_PARAMS in favor of using PR_SetupParams and move
setting pr_argc into PR_SetupParams.
2024-09-05 00:00:44 +09:00
..
include [gamecode] Save all param pointers with PR_SaveParams 2024-09-05 00:00:44 +09:00
source [renderer] Allow render config to be specified 2024-01-30 23:13:16 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00