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https://git.code.sf.net/p/quake/quakeforge
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a936336e84
Textures whose names start with a { are meant to be rendered with transparency. Surfaces using those textures are marked with SURF_DRAWALPHA. Unfortunately, the mip levels of ad_tears' transparent textures use the wrong color so only the highest LOD works properly, but those textures are meant to be loaded from external files anyway, it seems. |
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.. | ||
gl_model_brush.c | ||
glsl_model_brush.c | ||
Makemodule.am | ||
model_brush.c | ||
sw_model_brush.c | ||
vulkan_model_brush.c |