mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 05:01:26 +00:00
f7b0227299
worked on by other people as well. :)
800 lines
15 KiB
Objective-C
800 lines
15 KiB
Objective-C
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#import "Preferences.h"
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#import "qedefs.h"
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id texturepalette_i;
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#define TYP_MIPTEX 67
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int tex_count;
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qtexture_t qtextures[MAX_TEXTURES];
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typedef struct {
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char name[16];
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unsigned width, height;
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unsigned offsets[4]; // four mip maps stored
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} miptex_t;
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unsigned tex_palette[256];
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unsigned int badtex_d[] = {
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0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0, 0, 0, 0, 0, 0, 0, 0,
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0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0, 0, 0, 0, 0, 0, 0, 0,
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0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0, 0, 0, 0, 0, 0, 0, 0,
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0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0, 0, 0, 0, 0, 0, 0, 0,
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0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0, 0, 0, 0, 0, 0, 0, 0,
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0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0, 0, 0, 0, 0, 0, 0, 0,
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0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0, 0, 0, 0, 0, 0, 0, 0,
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0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
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0, 0, 0, 0, 0, 0, 0, 0, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
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0, 0, 0, 0, 0, 0, 0, 0, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
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0, 0, 0, 0, 0, 0, 0, 0, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
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0, 0, 0, 0, 0, 0, 0, 0, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
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0, 0, 0, 0, 0, 0, 0, 0, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
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0, 0, 0, 0, 0, 0, 0, 0, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff,
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0, 0, 0, 0, 0, 0, 0, 0, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff
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};
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qtexture_t badtex = {
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@"notexture",
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{16.0, 16.0},
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nil,
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badtex_d,
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{{0, 0, 255, 255}}
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};
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/*
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==============
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TEX_InitPalette
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==============
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*/
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void
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TEX_InitPalette (byte *pal)
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{
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int r,g,b,v;
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int i;
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for (i = 0; i < 256; i++) {
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r = pal[0];
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g = pal[1];
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b = pal[2];
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pal += 3;
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v = (r << 24) + (g << 16) + (b << 8) + 255;
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v = BigLong (v);
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tex_palette[i] = v;
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}
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}
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/*
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TEX_ImageFromMiptex
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*/
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void
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TEX_ImageFromMiptex (miptex_t *qtex)
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{
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NSBitmapImageRep *bm;
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byte *source;
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unsigned *dest;
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int width, height, i, count;
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qtexture_t *q;
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int tr, tg, tb;
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width = LittleLong(qtex->width);
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height = LittleLong(qtex->height);
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bm = [[NSBitmapImageRep alloc]
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initWithBitmapDataPlanes: NULL
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pixelsWide: width
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pixelsHigh: height
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bitsPerSample: 8
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samplesPerPixel:3
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hasAlpha: NO
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isPlanar: NO
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colorSpaceName: NSCalibratedRGBColorSpace
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bytesPerRow: width * 4
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bitsPerPixel: 32];
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dest = (unsigned *) [bm bitmapData];
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count = width * height;
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source = (byte *)qtex + LittleLong(qtex->offsets[0]);
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q = &qtextures[tex_count];
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tex_count++;
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q->size.width = width;
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q->size.height = height;
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q->rep = bm;
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q->data = dest;
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tr = tg = tb = 0;
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for (i = 0; i < count; i++) {
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dest[i] = tex_palette[source[i]];
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tr += ((pixel32_t *) &dest[i])->chan[0];
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tg += ((pixel32_t *) &dest[i])->chan[1];
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tb += ((pixel32_t *) &dest[i])->chan[2];
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}
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q->flatcolor.chan[0] = tr / count;
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q->flatcolor.chan[1] = tg / count;
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q->flatcolor.chan[2] = tb / count;
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q->flatcolor.chan[3] = 0xff;
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}
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//=============================================================================
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typedef struct {
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char identification[4]; // should be WAD2 or 2DAW
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int numlumps;
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int infotableofs;
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} wadinfo_t;
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typedef struct {
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int filepos;
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int disksize;
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int size; // uncompressed
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char type;
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char compression;
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char pad1, pad2;
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char name[16]; // must be null terminated
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} lumpinfo_t;
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/*
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=================
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TEX_InitFromWad
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=================
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*/
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void
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TEX_InitFromWad (NSString *path)
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{
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int i;
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NSString *local;
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NSString *newpath;
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byte *wadfile;
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wadinfo_t *wadinfo;
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lumpinfo_t *lumpinfo;
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int numlumps;
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float start, stop;
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start = I_FloatTime ();
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newpath = [[prefs objectForKey: ProjectPath] stringByAppendingPathComponent: path];
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// free any textures
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for (i = 0; i < tex_count; i++)
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[qtextures[i].rep release];
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tex_count = 0;
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// try and use the cached wadfile
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local = [NSString initWithFormat: @"/qcache%@", newpath];
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Sys_UpdateFile (local, newpath);
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LoadFile (local, (void **)&wadfile);
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wadinfo = (wadinfo_t *)wadfile;
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if (strncmp (wadfile, "WAD2", 4))
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{
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unlink (local);
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Error ("TEX_InitFromWad: %s isn't a wadfile", newpath);
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}
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numlumps = LittleLong (wadinfo->numlumps);
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lumpinfo = (lumpinfo_t *)(wadfile + LittleLong (wadinfo->infotableofs));
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if (strcmp (lumpinfo->name, "PALETTE")) {
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unlink (local);
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Error ("TEX_InitFromWad: %s doesn't have palette as 0",path);
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}
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TEX_InitPalette (wadfile + LittleLong(lumpinfo->filepos));
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lumpinfo++;
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for (i=1 ; i<numlumps ; i++, lumpinfo++) {
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if (lumpinfo->type != TYP_MIPTEX)
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Error ("TEX_InitFromWad: %s is not a miptex!",lumpinfo->name);
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CleanupName (lumpinfo->name,qtextures[tex_count].name);
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TEX_ImageFromMiptex ( (miptex_t *)(wadfile +
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LittleLong(lumpinfo->filepos) ));
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}
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free (wadfile);
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stop = I_FloatTime ();
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qprintf ("loaded %s (%5.1f)", local, stop - start);
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}
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/*
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=================
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TEX_NumForName
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=================
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*/
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qtexture_t *TEX_ForName (char *name)
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{
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char newname[16];
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int i;
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qtexture_t *q;
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CleanupName (name, newname);
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for (i=0,q = qtextures ; i< tex_count ; i++, q++)
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{
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if (!strcmp(name, q->name))
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return q;
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}
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return &badtex;
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}
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//===========================================================================
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@implementation TexturePalette
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- init
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{
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[super init];
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texturepalette_i = self;
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selectedTexture = -1;
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return self;
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}
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- display
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{
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[[textureView_i superview] display];
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return self;
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}
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- (char *)currentWad
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{
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return currentwad;
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}
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- initPaletteFromWadfile:(char *)wf
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{
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int i;
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texpal_t t;
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qtexture_t *q;
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strcpy (currentwad, wf);
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[map_i makeGlobalPerform: @selector(flushTextures)];
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selectedTexture = -1;
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// Init textures WAD
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TEX_InitFromWad(wf);
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// Create STORAGE
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if (textureList_i)
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[textureList_i removeAllObjects];
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else
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textureList_i = [[Storage alloc]
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initCount:0
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elementSize:sizeof(texpal_t)
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description:NULL];
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// Init STORAGE
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for (i = 0,q=qtextures;i < tex_count; i++,q++)
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{
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t.image = q->rep;
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t.r.size.width = [t.image pixelsWide];
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if (t.r.size.width < 64)
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t.r.size.width = 64;
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t.r.size.height = [t.image pixelsHigh] + TEX_SPACING;
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t.name = q->name;
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t.index = i;
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t.display = 1;
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[textureList_i addElement:&t];
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}
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// Calculate size of TextureView
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[self alphabetize];
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[self computeTextureViewSize];
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[textureView_i setParent:self];
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[self setSelectedTexture:0];
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return self;
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}
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// Return texture STORAGE list
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- getList
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{
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return textureList_i;
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}
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// Alphabetize texture list - reverse order!
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- alphabetize
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{
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int i;
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int max;
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texpal_t *t1p;
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texpal_t *t2p;
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texpal_t t1;
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texpal_t t2;
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int found;
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max = [textureList_i count];
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found = 1;
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while(found)
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{
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found = 0;
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for (i = 0;i < max-1;i++)
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{
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t1p = [textureList_i elementAtIndex:i];
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t2p = [textureList_i elementAtIndex:i+1];
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if (strcmp(t1p->name,t2p->name) < 0)
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{
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t1 = *t1p;
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t2 = *t2p;
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[textureList_i replaceElementAt:i with:&t2];
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[textureList_i replaceElementAt:i+1 with:&t1];
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found = 1;
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}
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}
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}
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return self;
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}
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- computeTextureViewSize
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{
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int i;
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int max;
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int x;
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texpal_t *t;
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int y;
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id view;
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NSRect b;
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int maxwidth;
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int maxheight;
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NXPoint pt;
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max = [textureList_i count];
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y = 0;
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maxheight = 0;
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x = TEX_INDENT;
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view = [textureView_i superview];
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[view getBounds:&b];
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maxwidth = b.size.width;
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for (i = 0;i < max; i++)
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{
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t = [textureList_i elementAtIndex:i];
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if (x + t->r.size.width + TEX_INDENT > maxwidth)
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{
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x = TEX_INDENT;
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y += maxheight;
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maxheight = 0;
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}
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if (t->r.size.height > maxheight)
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maxheight = t->r.size.height;
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t->r.origin.x = x;
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t->r.origin.y = y;
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x += t->r.size.width + TEX_INDENT;
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if (i == max - 1)
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y += t->r.size.height;
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}
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viewWidth = maxwidth;
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viewHeight = y + TEX_SPACING;
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[textureView_i sizeTo:viewWidth :viewHeight];
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pt.x = pt.y = 0;
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[textureView_i scrollPoint:&pt];
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return self;
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}
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- windowResized
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{
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[self computeTextureViewSize];
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return self;
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}
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- texturedefChanged: sender
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{
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if ([map_i numSelected])
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{
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if ( [[map_i currentEntity] modifiable] )
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{
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[map_i makeSelectedPerform: @selector(takeCurrentTexture)];
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[quakeed_i updateAll];
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}
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else
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qprintf ("can't modify spawned entities");
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}
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[quakeed_i makeFirstResponder: quakeed_i];
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return self;
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}
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- clearTexinfo: sender
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{
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[field_Xshift_i setFloatValue:0];
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[field_Yshift_i setFloatValue:0];
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[field_Xscale_i setFloatValue:1];
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[field_Yscale_i setFloatValue:1];
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[field_Rotate_i setFloatValue:0];
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[self texturedefChanged: self];
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return self;
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}
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//
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// Set the selected texture
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//
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- setSelectedTexture:(int)which
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{
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texpal_t *t;
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NSRect r;
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char string[16];
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// wipe the fields
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[self clearTexinfo: self];
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if (which != selectedTexture)
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{
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[textureView_i deselect];
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selectedTexture = which;
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t = [textureList_i elementAtIndex:which];
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r = t->r;
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r.size.width += TEX_INDENT*2;
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r.size.height += TEX_INDENT*2;
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r.origin.x -= TEX_INDENT;
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r.origin.y -= TEX_INDENT;
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[textureView_i scrollRectToVisible:&r];
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[textureView_i display];
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sprintf(string,"%d x %d",(int)t->r.size.width,
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(int)t->r.size.height - TEX_SPACING);
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[sizeField_i setStringValue:string];
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}
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[self texturedefChanged:self];
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return self;
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}
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//
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// Return the selected texture index
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//
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- (int)getSelectedTexture
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{
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return selectedTexture;
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}
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//
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// Return the original tex_ index of the selected texture
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// so the texture info can be indexed from tex_images, etc.
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//
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- (int)getSelectedTexIndex
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{
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texpal_t *t;
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if (selectedTexture == -1)
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return -1;
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t = [textureList_i elementAtIndex:selectedTexture];
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return t->index;
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}
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//
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// Return the name of the selected texture
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//
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- (char *)getSelTextureName
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{
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texpal_t *t;
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if (selectedTexture == -1)
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return NULL;
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t = [textureList_i elementAtIndex:selectedTexture];
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return t->name;
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}
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//
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// Set selected texture by texture name
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//
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- setTextureByName:(char *)name
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{
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texpal_t *t;
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int i;
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int max;
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max = [textureList_i count];
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CleanupName(name,name);
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for (i = 0;i < max;i++)
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{
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t = [textureList_i elementAtIndex:i];
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if (!strcmp(t->name,name))
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{
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[self setSelectedTexture: i];
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return self;
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}
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}
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return self;
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}
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//===================================================
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//
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// Action methods
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//
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//===================================================
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//
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// Search for texture named in searchField
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//
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- searchForTexture:sender
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{
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int i;
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int max;
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int len;
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char name[32];
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texpal_t *t;
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if (selectedTexture == -1)
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return self;
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max = [textureList_i count];
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strcpy(name,(const char *)[sender stringValue]);
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[sender setStringValue:strupr(name)];
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len = strlen(name);
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for (i = selectedTexture-1;i >= 0; i--)
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{
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t = [textureList_i elementAtIndex:i];
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if (!strncmp(t->name,name,len))
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{
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[self setTextureByName:t->name];
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[sender selectText:sender];
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[self texturedefChanged:self];
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return self;
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}
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}
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for (i = max-1;i >= selectedTexture; i--)
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{
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t = [textureList_i elementAtIndex:i];
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if (!strncmp(t->name,name,len))
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{
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[self setTextureByName:t->name];
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[sender selectText:sender];
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[self texturedefChanged:self];
|
|
return self;
|
|
}
|
|
}
|
|
|
|
[self texturedefChanged:self];
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// Set texture def from outside TexturePalette
|
|
//
|
|
- setTextureDef:(texturedef_t *)td
|
|
{
|
|
[self setTextureByName:td->texture];
|
|
|
|
[field_Xshift_i setFloatValue:td->shift[0]];
|
|
[field_Yshift_i setFloatValue:td->shift[1]];
|
|
[field_Xscale_i setFloatValue:td->scale[0]];
|
|
[field_Yscale_i setFloatValue:td->scale[1]];
|
|
[field_Rotate_i setFloatValue:td->rotate];
|
|
|
|
[self texturedefChanged:self];
|
|
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// Return the current texture def to passed *
|
|
//
|
|
- getTextureDef:(texturedef_t *)td
|
|
{
|
|
if (selectedTexture == -1)
|
|
{
|
|
memset (td, 0, sizeof(*td));
|
|
strcpy (td->texture, "notexture");
|
|
return self;
|
|
}
|
|
|
|
strncpy(td->texture,[self getSelTextureName],16);
|
|
|
|
td->shift[0] = [field_Xshift_i floatValue];
|
|
td->shift[1] = [field_Yshift_i floatValue];
|
|
td->scale[0] = [field_Xscale_i floatValue];
|
|
td->scale[1] = [field_Yscale_i floatValue];
|
|
td->rotate = [field_Rotate_i floatValue];
|
|
|
|
return self;
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
//
|
|
// Change value in a field
|
|
//
|
|
- changeField:(id)field by:(int)amount
|
|
{
|
|
int val;
|
|
|
|
val = [field intValue];
|
|
val += amount;
|
|
[field setIntValue:val];
|
|
|
|
[self texturedefChanged:self];
|
|
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// Inc/Dec the XShift field
|
|
//
|
|
- incXShift:sender
|
|
{
|
|
[self changeField:field_Xshift_i by:8];
|
|
return self;
|
|
}
|
|
- decXShift:sender
|
|
{
|
|
[self changeField:field_Xshift_i by:-8];
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// Inc/Dec the YShift field
|
|
//
|
|
- incYShift:sender
|
|
{
|
|
[self changeField:field_Yshift_i by:8];
|
|
return self;
|
|
}
|
|
- decYShift:sender
|
|
{
|
|
[self changeField:field_Yshift_i by:-8];
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// Inc/Dec the Rotate field
|
|
//
|
|
- incRotate:sender
|
|
{
|
|
[self changeField:field_Rotate_i by:90];
|
|
return self;
|
|
}
|
|
- decRotate:sender
|
|
{
|
|
[self changeField:field_Rotate_i by:-90];
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// Inc/Dec the Xscale field
|
|
//
|
|
- incXScale:sender
|
|
{
|
|
[field_Xscale_i setIntValue: 1];
|
|
[self texturedefChanged:self];
|
|
return self;
|
|
}
|
|
- decXScale:sender
|
|
{
|
|
[field_Xscale_i setIntValue: -1];
|
|
[self texturedefChanged:self];
|
|
return self;
|
|
}
|
|
|
|
//
|
|
// Inc/Dec the Yscale field
|
|
//
|
|
- incYScale:sender
|
|
{
|
|
[field_Yscale_i setIntValue: 1];
|
|
[self texturedefChanged:self];
|
|
return self;
|
|
}
|
|
- decYScale:sender
|
|
{
|
|
[field_Yscale_i setIntValue: -1];
|
|
[self texturedefChanged:self];
|
|
return self;
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
|
//
|
|
// Search for texture in entire palette
|
|
// Return index of texturedef, or -1 if unsuccessful
|
|
//
|
|
- (int) searchForTextureInPalette:(char *)texture
|
|
{
|
|
int i;
|
|
int max;
|
|
char name[32];
|
|
texpal_t *t;
|
|
|
|
if (selectedTexture == -1)
|
|
return -1;
|
|
|
|
max = [textureList_i count];
|
|
strcpy(name,texture);
|
|
|
|
for (i = 0; i < max; i++)
|
|
{
|
|
t = [textureList_i elementAtIndex:i];
|
|
if (!strcmp(t->name,name))
|
|
return i;
|
|
}
|
|
return -1;
|
|
};
|
|
|
|
//
|
|
// Scan thru map & only display textures that are in map
|
|
//
|
|
- onlyShowMapTextures:sender
|
|
{
|
|
int max;
|
|
int i;
|
|
int j;
|
|
id brushes;
|
|
SetBrush *b;
|
|
int numfaces;
|
|
face_t *f;
|
|
int index;
|
|
|
|
// Turn 'em off
|
|
if ([sender intValue])
|
|
{
|
|
max = [textureList_i count];
|
|
for (i = 0;i < max; i++)
|
|
[self setDisplayFlag:i to:0];
|
|
|
|
brushes = [map_i objectAtIndex:0];
|
|
max = [brushes count];
|
|
for (i = 0;i < max; i++)
|
|
{
|
|
b = (SetBrush *)[brushes objectAtIndex:i];
|
|
numfaces = [b getNumBrushFaces];
|
|
for (j = 0; j < numfaces; j++)
|
|
{
|
|
f = [b getBrushFace:j];
|
|
index = [self searchForTextureInPalette:f->texture.texture];
|
|
if (index >= 0)
|
|
[self setDisplayFlag:index to:1];
|
|
}
|
|
}
|
|
}
|
|
// Turn 'em on
|
|
else
|
|
{
|
|
max = [textureList_i count];
|
|
for (i = 0;i < max; i++)
|
|
[self setDisplayFlag:i to:1];
|
|
}
|
|
|
|
[textureView_i display];
|
|
|
|
return self;
|
|
}
|
|
|
|
- setDisplayFlag:(int)index to:(int)value
|
|
{
|
|
texpal_t *tp;
|
|
|
|
tp = [textureList_i elementAtIndex:index];
|
|
tp->display = value;
|
|
return self;
|
|
};
|
|
|
|
@end
|