mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-05 20:50:43 +00:00
6d494bfcdf
-Wall still isn't used yet due to a missing method in Array, and overzealous warnings in qfcc, but this covers the necessary fixes.
66 lines
1,022 B
R
66 lines
1,022 B
R
#include "key.h"
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#include "sound.h"
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#include "Array.h"
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#include "options_util.h"
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#include "MenuGroup.h"
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@implementation MenuGroup
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-(id) init
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{
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if ((self = [super init]))
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current = base = 0;
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}
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-(void)setBase:(integer)b
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{
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if (b >= [views count])
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b = [views count] - 1;
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if (b < 0)
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b = 0;
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current = base = b;
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}
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- (integer) keyEvent:(integer)key unicode:(integer)unicode down:(integer)down
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{
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switch (key) {
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case QFK_DOWN:
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case QFM_WHEEL_DOWN:
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[self next];
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return 1;
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case QFK_UP:
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case QFM_WHEEL_UP:
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[self prev];
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return 1;
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default:
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return [[views objectAtIndex: current]
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keyEvent: key
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unicode: unicode
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down: down];
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}
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}
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-(void) next
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{
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if (++current >= [views count])
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current = base;
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S_LocalSound ("misc/menu1.wav");
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}
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-(void) prev
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{
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if (--current < base)
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current = [views count] - 1;
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S_LocalSound ("misc/menu1.wav");
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}
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- (void) draw
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{
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local View cur;
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[super draw];
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cur = (View) [views objectAtIndex:current];
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opt_cursor (cur.xabs - 8, cur.yabs);
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}
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@end
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