quakeforge/tools/qfcc
Bill Currie c58748d640 [qfcc] Implement many glsl qualifiers as attributes
Attributes seem appropriate as GLSL's qualifiers affect variables rather
than types (since there's no typedef).

Not much is done with the attributes yet other than some basic error
checking (duplicates of non-layout attributes) and debug output, but
most (if not all) declarations get to the declaration code with
attributes intact.
2024-09-09 20:01:06 +09:00
..
doc [qfcc] Update doc for recent lyx 2024-08-11 20:46:55 +09:00
include [qfcc] Implement many glsl qualifiers as attributes 2024-09-09 20:01:06 +09:00
source [qfcc] Implement many glsl qualifiers as attributes 2024-09-09 20:01:06 +09:00
test [gamecode] Save all param pointers with PR_SaveParams 2024-09-05 00:00:44 +09:00
AUTHORS more mailing list corrections 2003-07-12 21:50:22 +00:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
TODO [qfcc] Add some TODO items 2024-08-12 08:51:39 +09:00