mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 17:01:22 +00:00
b1b1a02c6c
This fixes the missing static entities.
120 lines
2.4 KiB
C
120 lines
2.4 KiB
C
/*
|
|
r_tent.c
|
|
|
|
rendering entities
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
static __attribute__ ((used)) const char rcsid[] =
|
|
"$Id$";
|
|
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include <math.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "QF/model.h"
|
|
#include "QF/msg.h"
|
|
#include "QF/render.h"
|
|
#include "QF/sound.h"
|
|
#include "QF/sys.h"
|
|
|
|
#include "r_dynamic.h"
|
|
|
|
#define ENT_POOL_SIZE 32
|
|
|
|
typedef struct entity_pool_s {
|
|
struct entity_pool_s *next;
|
|
entity_t entities[ENT_POOL_SIZE];
|
|
} entity_pool_t;
|
|
|
|
entity_t *r_ent_queue;
|
|
static entity_t **vis_tail = &r_ent_queue;
|
|
|
|
static entity_pool_t *entity_pools = 0;
|
|
static entity_pool_t **entpool_tail = &entity_pools;
|
|
static entity_t *free_entities;
|
|
|
|
entity_t *
|
|
R_AllocEntity (void)
|
|
{
|
|
entity_pool_t *pool;
|
|
entity_t *ent;
|
|
int i;
|
|
|
|
if ((ent = free_entities)) {
|
|
free_entities = ent->next;
|
|
ent->next = 0;
|
|
return ent;
|
|
}
|
|
|
|
pool = malloc (sizeof (entity_pool_t));
|
|
pool->next = 0;
|
|
*entpool_tail = pool;
|
|
entpool_tail = &pool->next;
|
|
|
|
for (ent = pool->entities, i = 0; i < ENT_POOL_SIZE - 1; i++, ent++)
|
|
ent->next = ent + 1;
|
|
ent->next = 0;
|
|
free_entities = pool->entities;
|
|
|
|
return R_AllocEntity ();
|
|
}
|
|
|
|
void
|
|
R_FreeAllEntities (void)
|
|
{
|
|
entity_pool_t *pool;
|
|
entity_t *ent;
|
|
int i;
|
|
|
|
for (pool = entity_pools; pool; pool = pool->next) {
|
|
for (ent = pool->entities, i = 0; i < ENT_POOL_SIZE - 1; i++, ent++)
|
|
ent->next = ent + 1;
|
|
ent->next = pool->next ? pool->next->entities : 0;
|
|
}
|
|
free_entities = entity_pools ? entity_pools->entities : 0;
|
|
}
|
|
|
|
void
|
|
R_ClearEnts (void)
|
|
{
|
|
r_ent_queue = 0;
|
|
vis_tail = &r_ent_queue;
|
|
}
|
|
|
|
void
|
|
R_EnqueueEntity (entity_t *ent)
|
|
{
|
|
ent->next = 0;
|
|
*vis_tail = ent;
|
|
vis_tail = &ent->next;
|
|
}
|