.. |
gl_draw.c
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[vulkan] Support clipping rectangles via scissor
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2023-12-22 18:17:09 +09:00 |
gl_dyn_lights.c
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[ecs] Implement hierarchies as components
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2024-01-02 16:38:01 +09:00 |
gl_dyn_part.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
gl_dyn_textures.c
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[gl] Use glGenTextures to allocate texture numbers
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2022-03-15 13:29:05 +09:00 |
gl_fisheye.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
gl_fog.c
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[renderer] Merge the fog support code
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2022-03-08 02:28:19 +09:00 |
gl_graph.c
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[gl] Use glGenTextures to allocate texture numbers
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2022-03-15 13:29:05 +09:00 |
gl_lightmap.c
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[ecs] Implement hierarchies as components
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2024-01-02 16:38:01 +09:00 |
gl_mod_alias.c
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[skin] Get team colors working for model skins
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2024-01-15 14:59:11 +09:00 |
gl_mod_iqm.c
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[iqm] Use 32-bit indices for large models
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2024-01-09 13:36:46 +09:00 |
gl_mod_sprite.c
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[ecs] Implement hierarchies as components
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2024-01-02 16:38:01 +09:00 |
gl_rmain.c
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[ecs] Implement hierarchies as components
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2024-01-02 16:38:01 +09:00 |
gl_rmisc.c
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[skin] Use an ECS registry to manage skins
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2024-01-15 14:56:37 +09:00 |
gl_rsurf.c
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[ecs] Implement hierarchies as components
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2024-01-02 16:38:01 +09:00 |
gl_sky.c
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Fix a few strict aliasing warnings
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2023-06-13 18:13:54 +09:00 |
gl_sky_clip.c
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
gl_textures.c
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Nuke qboolean from orbit
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2023-06-13 18:06:11 +09:00 |
gl_warp.c
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[cvar] Make cvars properly typed
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2022-04-24 19:15:22 +09:00 |
qfgl_ext.c
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Nuke qboolean from orbit
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2023-06-13 18:06:11 +09:00 |
vid_common_gl.c
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Nuke qboolean from orbit
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2023-06-13 18:06:11 +09:00 |
vtxarray.c
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Fix a bunch of dead increments.
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2018-09-09 11:12:04 +09:00 |