quakeforge/include/QF/Makefile.am

24 lines
1.2 KiB
Makefile

AUTOMAKE_OPTIONS = foreign
includedir = $(prefix)/include/QF
nobase_include_HEADERS = \
bspfile.h cbuf.h cdaudio.h checksum.h clip_hull.h cmd.h \
console.h crc.h csqc.h cvar.h dstring.h draw.h gib.h hash.h hl.h \
idparse.h image.h in_event.h info.h input.h joystick.h keys.h link.h \
llist.h locs.h mathlib.h mdfour.h model.h modelgen.h msg.h object.h pak.h \
pakfile.h pcx.h png.h plugin.h pr_comp.h pr_debug.h pr_obj.h progs.h \
qargs.h qdefs.h qendian.h qfplist.h qtypes.h quakefs.h quakeio.h render.h \
riff.h ruamoko.h screen.h sizebuf.h skin.h sound.h spritegn.h sys.h \
teamplay.h tga.h uint32.h va.h ver_check.h vid.h view.h wad.h wadfile.h \
zone.h \
\
GL/ati.h GL/defines.h GL/extensions.h GL/funcs.h GL/qf_explosions.h \
GL/qf_funcs_list.h GL/qf_lightmap.h GL/qf_noisetextures.h \
GL/qf_rlight.h GL/qf_rmain.h GL/qf_rsurf.h GL/qf_screen.h GL/qf_sky.h \
GL/qf_textures.h GL/qf_vid.h GL/types.h \
\
classes/ArrayList.h classes/Collection.h classes/Double.h \
classes/Exception.h classes/Integer.h classes/Iterator.h classes/List.h \
classes/Number.h classes/String.h \
\
plugin/cd.h plugin/console.h plugin/general.h plugin/input.h \
plugin/snd_output.h plugin/snd_render.h