mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-18 00:21:31 +00:00
664 lines
14 KiB
C
664 lines
14 KiB
C
/*
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keys.h
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Key definitions and prototypes
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef _KEYS_H
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#define _KEYS_H
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#ifndef __QFCC__
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# include "QF/qtypes.h"
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# include "QF/quakeio.h"
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#endif
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/** \defgroup input Input Sub-system */
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/** \defgroup input_keybinding Key Binding Sub-system
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\ingroup input
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*/
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///@{
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/// these are the key numbers that should be passed to Key_Event
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typedef enum {
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/* The keyboard syms have been cleverly chosen to map to ASCII */
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QFK_UNKNOWN = 0,
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QFK_FIRST = 0,
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QFK_BACKSPACE = 8,
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QFK_TAB = 9,
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QFK_CLEAR = 12,
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QFK_RETURN = 13,
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QFK_PAUSE = 19,
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QFK_ESCAPE = 27,
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QFK_SPACE = 32,
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QFK_EXCLAIM = 33,
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QFK_QUOTEDBL = 34,
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QFK_HASH = 35,
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QFK_DOLLAR = 36,
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QFK_PERCENT = 37,
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QFK_AMPERSAND = 38,
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QFK_QUOTE = 39,
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QFK_LEFTPAREN = 40,
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QFK_RIGHTPAREN = 41,
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QFK_ASTERISK = 42,
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QFK_PLUS = 43,
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QFK_COMMA = 44,
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QFK_MINUS = 45,
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QFK_PERIOD = 46,
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QFK_SLASH = 47,
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QFK_0 = 48,
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QFK_1 = 49,
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QFK_2 = 50,
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QFK_3 = 51,
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QFK_4 = 52,
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QFK_5 = 53,
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QFK_6 = 54,
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QFK_7 = 55,
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QFK_8 = 56,
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QFK_9 = 57,
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QFK_COLON = 58,
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QFK_SEMICOLON = 59,
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QFK_LESS = 60,
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QFK_EQUALS = 61,
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QFK_GREATER = 62,
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QFK_QUESTION = 63,
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QFK_AT = 64,
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/*
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Skip uppercase letters
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*/
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QFK_LEFTBRACKET = 91,
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QFK_BACKSLASH = 92,
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QFK_RIGHTBRACKET = 93,
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QFK_CARET = 94,
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QFK_UNDERSCORE = 95,
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QFK_BACKQUOTE = 96,
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QFK_a = 97,
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QFK_b = 98,
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QFK_c = 99,
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QFK_d = 100,
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QFK_e = 101,
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QFK_f = 102,
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QFK_g = 103,
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QFK_h = 104,
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QFK_i = 105,
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QFK_j = 106,
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QFK_k = 107,
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QFK_l = 108,
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QFK_m = 109,
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QFK_n = 110,
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QFK_o = 111,
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QFK_p = 112,
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QFK_q = 113,
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QFK_r = 114,
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QFK_s = 115,
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QFK_t = 116,
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QFK_u = 117,
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QFK_v = 118,
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QFK_w = 119,
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QFK_x = 120,
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QFK_y = 121,
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QFK_z = 122,
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QFK_BRACELEFT = 123,
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QFK_BAR = 124,
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QFK_BRACERIGHT = 125,
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QFK_ASCIITILDE = 126,
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QFK_DELETE = 127,
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/* End of ASCII mapped keysyms */
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/* International keyboard syms */
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QFK_WORLD_0 = 160, /* 0xA0 */
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QFK_WORLD_1 = 161,
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QFK_WORLD_2 = 162,
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QFK_WORLD_3 = 163,
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QFK_WORLD_4 = 164,
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QFK_WORLD_5 = 165,
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QFK_WORLD_6 = 166,
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QFK_WORLD_7 = 167,
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QFK_WORLD_8 = 168,
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QFK_WORLD_9 = 169,
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QFK_WORLD_10 = 170,
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QFK_WORLD_11 = 171,
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QFK_WORLD_12 = 172,
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QFK_WORLD_13 = 173,
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QFK_WORLD_14 = 174,
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QFK_WORLD_15 = 175,
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QFK_WORLD_16 = 176,
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QFK_WORLD_17 = 177,
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QFK_WORLD_18 = 178,
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QFK_WORLD_19 = 179,
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QFK_WORLD_20 = 180,
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QFK_WORLD_21 = 181,
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QFK_WORLD_22 = 182,
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QFK_WORLD_23 = 183,
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QFK_WORLD_24 = 184,
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QFK_WORLD_25 = 185,
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QFK_WORLD_26 = 186,
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QFK_WORLD_27 = 187,
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QFK_WORLD_28 = 188,
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QFK_WORLD_29 = 189,
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QFK_WORLD_30 = 190,
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QFK_WORLD_31 = 191,
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QFK_WORLD_32 = 192,
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QFK_WORLD_33 = 193,
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QFK_WORLD_34 = 194,
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QFK_WORLD_35 = 195,
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QFK_WORLD_36 = 196,
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QFK_WORLD_37 = 197,
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QFK_WORLD_38 = 198,
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QFK_WORLD_39 = 199,
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QFK_WORLD_40 = 200,
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QFK_WORLD_41 = 201,
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QFK_WORLD_42 = 202,
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QFK_WORLD_43 = 203,
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QFK_WORLD_44 = 204,
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QFK_WORLD_45 = 205,
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QFK_WORLD_46 = 206,
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QFK_WORLD_47 = 207,
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QFK_WORLD_48 = 208,
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QFK_WORLD_49 = 209,
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QFK_WORLD_50 = 210,
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QFK_WORLD_51 = 211,
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QFK_WORLD_52 = 212,
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QFK_WORLD_53 = 213,
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QFK_WORLD_54 = 214,
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QFK_WORLD_55 = 215,
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QFK_WORLD_56 = 216,
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QFK_WORLD_57 = 217,
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QFK_WORLD_58 = 218,
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QFK_WORLD_59 = 219,
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QFK_WORLD_60 = 220,
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QFK_WORLD_61 = 221,
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QFK_WORLD_62 = 222,
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QFK_WORLD_63 = 223,
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QFK_WORLD_64 = 224,
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QFK_WORLD_65 = 225,
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QFK_WORLD_66 = 226,
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QFK_WORLD_67 = 227,
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QFK_WORLD_68 = 228,
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QFK_WORLD_69 = 229,
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QFK_WORLD_70 = 230,
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QFK_WORLD_71 = 231,
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QFK_WORLD_72 = 232,
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QFK_WORLD_73 = 233,
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QFK_WORLD_74 = 234,
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QFK_WORLD_75 = 235,
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QFK_WORLD_76 = 236,
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QFK_WORLD_77 = 237,
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QFK_WORLD_78 = 238,
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QFK_WORLD_79 = 239,
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QFK_WORLD_80 = 240,
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QFK_WORLD_81 = 241,
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QFK_WORLD_82 = 242,
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QFK_WORLD_83 = 243,
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QFK_WORLD_84 = 244,
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QFK_WORLD_85 = 245,
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QFK_WORLD_86 = 246,
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QFK_WORLD_87 = 247,
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QFK_WORLD_88 = 248,
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QFK_WORLD_89 = 249,
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QFK_WORLD_90 = 250,
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QFK_WORLD_91 = 251,
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QFK_WORLD_92 = 252,
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QFK_WORLD_93 = 253,
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QFK_WORLD_94 = 254,
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QFK_WORLD_95 = 255, /* 0xFF */
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/* Numeric keypad */
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QFK_KP0 = 256,
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QFK_KP1 = 257,
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QFK_KP2 = 258,
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QFK_KP3 = 259,
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QFK_KP4 = 260,
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QFK_KP5 = 261,
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QFK_KP6 = 262,
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QFK_KP7 = 263,
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QFK_KP8 = 264,
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QFK_KP9 = 265,
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QFK_KP_PERIOD = 266,
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QFK_KP_DIVIDE = 267,
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QFK_KP_MULTIPLY = 268,
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QFK_KP_MINUS = 269,
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QFK_KP_PLUS = 270,
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QFK_KP_ENTER = 271,
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QFK_KP_EQUALS = 272,
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/* Arrows + Home/End pad */
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QFK_UP = 273,
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QFK_DOWN = 274,
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QFK_RIGHT = 275,
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QFK_LEFT = 276,
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QFK_INSERT = 277,
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QFK_HOME = 278,
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QFK_END = 279,
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QFK_PAGEUP = 280,
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QFK_PAGEDOWN = 281,
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/* Function keys */
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QFK_F1 = 282,
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QFK_F2 = 283,
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QFK_F3 = 284,
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QFK_F4 = 285,
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QFK_F5 = 286,
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QFK_F6 = 287,
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QFK_F7 = 288,
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QFK_F8 = 289,
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QFK_F9 = 290,
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QFK_F10 = 291,
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QFK_F11 = 292,
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QFK_F12 = 293,
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QFK_F13 = 294,
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QFK_F14 = 295,
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QFK_F15 = 296,
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/* Key state modifier keys */
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QFK_NUMLOCK = 300,
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QFK_CAPSLOCK = 301,
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QFK_SCROLLOCK = 302,
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QFK_RSHIFT = 303,
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QFK_LSHIFT = 304,
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QFK_RCTRL = 305,
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QFK_LCTRL = 306,
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QFK_RALT = 307,
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QFK_LALT = 308,
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QFK_RMETA = 309,
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QFK_LMETA = 310,
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QFK_LSUPER = 311, /* Left "Windows" key */
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QFK_RSUPER = 312, /* Right "Windows" key */
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QFK_MODE = 313, /* "Alt Gr" key */
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QFK_COMPOSE = 314, /* Multi-key compose key */
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/* Miscellaneous function keys */
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QFK_HELP = 315,
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QFK_PRINT = 316,
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QFK_SYSREQ = 317,
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QFK_BREAK = 318,
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QFK_MENU = 319,
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QFK_POWER = 320, /* Power Macintosh power key */
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QFK_EURO = 321, /* Some european keyboards */
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QFK_UNDO = 322,
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/* Japanese keys */
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QFK_KANJI, /* Kanji, Kanji convert */
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QFK_MUHENKAN, /* Cancel Conversion */
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QFK_HENKAN, /* Alias for Henkan_Mode */
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QFK_ROMAJI, /* to Romaji */
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QFK_HIRAGANA, /* to Hiragana */
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QFK_KATAKANA, /* to Katakana */
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QFK_HIRAGANA_KATAKANA, /* Hiragana/Katakana toggle */
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QFK_ZENKAKU, /* to Zenkaku */
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QFK_HANKAKU, /* to Hankaku */
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QFK_ZENKAKU_HANKAKU, /* Zenkaku/Hankaku toggle */
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QFK_TOUROKU, /* Add to Dictionary */
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QFK_MASSYO, /* Delete from Dictionary */
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QFK_KANA_LOCK, /* Kana Lock */
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QFK_KANA_SHIFT, /* Kana Shift */
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QFK_EISU_SHIFT, /* Alphanumeric Shift */
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QFK_EISU_TOGGLE, /* Alphanumeric toggle */
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QFK_KANJI_BANGOU, /* Codeinput */
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QFK_ZEN_KOHO, /* Multiple/All Candidate(s) */
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QFK_MAE_KOHO, /* Previous Candidate */
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/* some multi-media/browser keys */
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QFK_HOMEPAGE,
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QFK_SEARCH,
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QFK_MAIL,
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QFK_FAVORITES,
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QFK_AUDIOMUTE,
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QFK_AUDIOLOWERVOLUME,
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QFK_AUDIORAISEVOLUME,
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QFK_AUDIOPLAY,
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QFK_CALCULATOR,
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QFK_REDO,
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QFK_NEW,
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QFK_RELOAD,
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QFK_OPEN,
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QFK_CLOSE,
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QFK_REPLY,
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QFK_MAILFORWARD,
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QFK_SEND,
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QFK_SAVE,
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QFK_BACK,
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QFK_FORWARD,
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/* Add any other keys here */
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//
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// mouse buttons generate virtual keys
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//
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QFM_BUTTON1,
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QFM_BUTTON2,
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QFM_BUTTON3,
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QFM_WHEEL_UP,
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QFM_WHEEL_DOWN,
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QFM_BUTTON6,
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QFM_BUTTON7,
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QFM_BUTTON8,
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QFM_BUTTON9,
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QFM_BUTTON10,
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QFM_BUTTON11,
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QFM_BUTTON12,
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QFM_BUTTON13,
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QFM_BUTTON14,
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QFM_BUTTON15,
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QFM_BUTTON16,
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QFM_BUTTON17,
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QFM_BUTTON18,
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QFM_BUTTON19,
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QFM_BUTTON20,
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QFM_BUTTON21,
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QFM_BUTTON22,
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QFM_BUTTON23,
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QFM_BUTTON24,
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QFM_BUTTON25,
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QFM_BUTTON26,
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QFM_BUTTON27,
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QFM_BUTTON28,
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QFM_BUTTON29,
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QFM_BUTTON30,
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QFM_BUTTON31,
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QFM_BUTTON32,
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//
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// joystick buttons
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//
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QFJ_BUTTON1,
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QFJ_BUTTON2,
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QFJ_BUTTON3,
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QFJ_BUTTON4,
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QFJ_BUTTON5,
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QFJ_BUTTON6,
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QFJ_BUTTON7,
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QFJ_BUTTON8,
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QFJ_BUTTON9,
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QFJ_BUTTON10,
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QFJ_BUTTON11,
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QFJ_BUTTON12,
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QFJ_BUTTON13,
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QFJ_BUTTON14,
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QFJ_BUTTON15,
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QFJ_BUTTON16,
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QFJ_BUTTON17,
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QFJ_BUTTON18,
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QFJ_BUTTON19,
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QFJ_BUTTON20,
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QFJ_BUTTON21,
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QFJ_BUTTON22,
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QFJ_BUTTON23,
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QFJ_BUTTON24,
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QFJ_BUTTON25,
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QFJ_BUTTON26,
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QFJ_BUTTON27,
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QFJ_BUTTON28,
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QFJ_BUTTON29,
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QFJ_BUTTON30,
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QFJ_BUTTON31,
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QFJ_BUTTON32,
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QFJ_BUTTON33,
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QFJ_BUTTON34,
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QFJ_BUTTON35,
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QFJ_BUTTON36,
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QFJ_BUTTON37,
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QFJ_BUTTON38,
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QFJ_BUTTON39,
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QFJ_BUTTON40,
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QFJ_BUTTON41,
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QFJ_BUTTON42,
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QFJ_BUTTON43,
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QFJ_BUTTON44,
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QFJ_BUTTON45,
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QFJ_BUTTON46,
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QFJ_BUTTON47,
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QFJ_BUTTON48,
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QFJ_BUTTON49,
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QFJ_BUTTON50,
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QFJ_BUTTON51,
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QFJ_BUTTON52,
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QFJ_BUTTON53,
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QFJ_BUTTON54,
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QFJ_BUTTON55,
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QFJ_BUTTON56,
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QFJ_BUTTON57,
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QFJ_BUTTON58,
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QFJ_BUTTON59,
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QFJ_BUTTON60,
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QFJ_BUTTON61,
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QFJ_BUTTON62,
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QFJ_BUTTON63,
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QFJ_BUTTON64,
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//
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// joystick axes (for button emulation without consuming buttons)
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//
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QFJ_AXIS1,
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QFJ_AXIS2,
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QFJ_AXIS3,
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QFJ_AXIS4,
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QFJ_AXIS5,
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QFJ_AXIS6,
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QFJ_AXIS7,
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QFJ_AXIS8,
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QFJ_AXIS9,
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QFJ_AXIS10,
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QFJ_AXIS11,
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QFJ_AXIS12,
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QFJ_AXIS13,
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QFJ_AXIS14,
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QFJ_AXIS15,
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QFJ_AXIS16,
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QFJ_AXIS17,
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QFJ_AXIS18,
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QFJ_AXIS19,
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QFJ_AXIS20,
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QFJ_AXIS21,
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QFJ_AXIS22,
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QFJ_AXIS23,
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QFJ_AXIS24,
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QFJ_AXIS25,
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QFJ_AXIS26,
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QFJ_AXIS27,
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QFJ_AXIS28,
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QFJ_AXIS29,
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QFJ_AXIS30,
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QFJ_AXIS31,
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QFJ_AXIS32,
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QFK_LAST
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} knum_t;
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typedef enum {
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key_unfocused, ///< engine has lost input focus
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key_game, ///< Normal in-game key bindings
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key_demo, ///< Demo playback key bindings
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key_console, ///< Command console key bindings
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key_message, ///< Message input line key bindings
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key_menu, ///< Menu key bindings.
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key_last ///< enum size
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} keydest_t;
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|
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#ifndef __QFCC__
|
|
typedef struct {
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int down[2]; // key nums holding it down
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|
int state; // low bit is down state
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|
} kbutton_t;
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|
|
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extern knum_t key_togglemenu;
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extern knum_t key_toggleconsole;
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|
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typedef struct keybind_s {
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char *str;
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} keybind_t;
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/** Input Mapping Table
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*/
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typedef struct imt_s {
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struct imt_s *next; ///< list of tables attached to key_dest
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struct imt_s *chain; ///< fallback table if key not bound
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const char *name; ///< for user interaction
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keybind_t bindings[QFK_LAST];
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int written; ///< avoid duplicate config file writes
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} imt_t;
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/** Chain of input mapping tables ascociated with a keydest sub-system (game,
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menu, etc).
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*/
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typedef struct keytarget_s {
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imt_t *imts; ///< list of tables attached to this target
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imt_t *active; ///< currently active table in this target
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} keytarget_t;
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extern int keydown[QFK_LAST];
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struct cbuf_s;
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void Key_Init (struct cbuf_s *cb);
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void Key_Init_Cvars (void);
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/** Find an Input Mapping Table by name.
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Searches through all keydest targets for the named imt. The search is case
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insensitive.
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\param imt_name The name of the imt to find. Case insensitive.
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\return The named imt, or null if not found.
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*/
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imt_t *Key_FindIMT (const char *imt_name) __attribute__((pure));
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/** Create a new imt and attach it to the specified keydest target.
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The name of the new imt must be unique (case insensitive) across all
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keydest targets. This is to simplify the in_bind command.
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If \a chain_imt_name is not null, then it species the fallback imt for when
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the key is not bound in the new imt. It must be an already existing imt in
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the specified keydest target. This is to prevent loops and other weird
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behavior.
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\param kd The keydest target to which the new imt will be attached.
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\param imt_name The name for the new imt. Must be unique (case
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insensitive).
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\param chain_imt_name The name of the fallback imt if not null. Must
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already exist on the specified keydest target.
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*/
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void Key_CreateIMT (keydest_t kd, const char *imt_name,
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const char *chain_imt_name);
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/** Handle a key press/release event.
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\param key The key that was pressed or released for this event.
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\param unicode The unicode value of the key.
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\param down True if a press event, false if a release event.
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*/
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void Key_Event (knum_t key, short unicode, qboolean down);
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/** Handle loss or gain of input focus (usually in windowed enviroments).
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Sets the keydest target to key_unfocuses when input focus is lost.
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Triggers keydest callbacks.
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\bug Always sets the target to key_game when focus is gained.
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\param gain True if focus is gained, false if focus is lost.
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*/
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void Key_FocusEvent (int gain);
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void Key_WriteBindings (QFile *f);
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/** Force all key states to unpressed.
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Sends a key release event for any keys that are seen as down.
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*/
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void Key_ClearStates (void);
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/** Return a key binding in the specified input mapping table.
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\param imt The input mapping table from which to get the binding.
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\param key The key for which to get the binding.
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\return The command string bound to the key, or null if unbound.
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*/
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const char *Key_GetBinding (imt_t *imt, knum_t key) __attribute__((pure));
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/** Bind a command string to a key in the specified input mapping table.
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Only one command string can be bound to a key, but the command string may
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contain multiple commands.
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\param imt The input mapping table in which the key will be bound.
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\param keynum The key to which the command string will be bound.
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\param binding The command string that will be bound.
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*/
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void Key_SetBinding (imt_t *imt, knum_t keynum, const char *binding);
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/** Set the current keydest target.
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Triggers keydest callbacks.
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\param kd The keydest target to make current.
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*/
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void Key_SetKeyDest(keydest_t kd);
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/** keydest callback signature.
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\param kd The new current keydest target.
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*/
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typedef void keydest_callback_t (keydest_t kd);
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/** Add a callback for when the keydest target changes.
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\param callback The callback to be added.
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*/
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void Key_KeydestCallback (keydest_callback_t *callback);
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/** Get the string representation of a key.
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Returns a string (a QFK_* name) for the given keynum.
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\param keynum The key for which to get the string.
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\return The string representation of the key.
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*/
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const char *Key_KeynumToString (knum_t keynum) __attribute__((pure));
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/** Get the keynum for the named key.
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Returns a key number to be used to index keybindings[] by looking at
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the given string. Single ascii characters return themselves, while
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the QFK_* names are matched up.
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\param str The name of the key.
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\return The named key if valid, otherwise -1
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*/
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int Key_StringToKeynum (const char *str) __attribute__((pure));
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struct progs_s;
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/** Add the Key builtins to the specified progs instance.
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*/
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void Key_Progs_Init (struct progs_s *pr);
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#endif
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///@}
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#endif // _KEYS_H
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