quakeforge/libs/video/renderer/vulkan
Bill Currie c29e9828b6 [vulkan] Clean up misuse of va for vulkan handles
The built up "path" name of the handle resource was not always surviving
the intervening call to cexpr_eval_string (in particular, when other
handles were created in the process of creating a handle). Rather than
simply increase the number of va buffers (where would it end?), just
regenerate the path when adding the new handle. It's probably quick
enough, and the code is not usually not on a critical path.
2021-04-22 19:47:42 +09:00
..
shader [vulkan] Implement sky box loading and rendering 2021-03-25 15:54:34 +09:00
test [build] Get make distcheck working again 2021-03-29 17:35:30 +09:00
vkgen [vulkan] Skip values array for empty enum symtabs 2021-04-03 00:06:54 +09:00
barrier.c [vulkan] Clear scrap image on creation 2021-01-21 21:24:19 +09:00
buffer.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
capture.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
command.c [vulkan] Use darray size to control cmd buffer count 2021-01-15 22:45:49 +09:00
deferred.plist [vulkan] Use more correct dependency flags 2021-04-18 18:56:31 +09:00
descriptor.c [vulkan] Clean up some tangled dependencies 2021-01-04 17:26:39 +09:00
device.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
image.c [vulkan] Implement screenshot 2021-03-24 19:20:53 +09:00
instance.c [vulkan] Move viewport and scissor into vulkan_ctx 2021-04-01 11:44:30 +09:00
memory.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
pipeline.c [vulkan] Destroy pipeline on shutdown 2021-01-05 23:54:22 +09:00
qfpipeline.plist [vulkan] Implement sky box loading and rendering 2021-03-25 15:54:34 +09:00
renderpass.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
scrap.c [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
shader.c [vulkan] Name some more objects 2021-04-19 18:07:45 +09:00
staging.c [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
swapchain.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
util.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [vulkan] Clean up misuse of va for vulkan handles 2021-04-22 19:47:42 +09:00
vkparse.h [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
vkparse.plist [vulkan] Parse clear values 2021-02-23 14:37:48 +09:00
vulkan_alias.c [vulkan] Label the drawing command buffers 2021-04-19 18:07:45 +09:00
vulkan_bsp.c [vulkan] Label the drawing command buffers 2021-04-19 18:07:45 +09:00
vulkan_compose.c [vulkan] Fix a couple of minor issues 2021-04-19 18:07:45 +09:00
vulkan_draw.c [vulkan] Label the drawing command buffers 2021-04-19 18:07:45 +09:00
vulkan_lighting.c [vulkan] Label the drawing command buffers 2021-04-19 18:07:45 +09:00
vulkan_lightmap.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
vulkan_main.c [vulkan] Disable lightmap support 2021-03-20 18:02:27 +09:00
vulkan_matrices.c [vid,render] Clean up fov and aspect 2021-04-01 19:17:19 +09:00
vulkan_particles.c [vulkan] Make some little cleanups 2021-01-20 01:23:24 +09:00
vulkan_texture.c [vulkan] Implement sky box loading and rendering 2021-03-25 15:54:34 +09:00
vulkan_vid_common.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00