quakeforge/qw/include/cl_main.h
Bill Currie f78b973978 move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.

Also move ver_check into libqfutils
2001-03-27 20:33:07 +00:00

57 lines
1.4 KiB
C

/*
client.h
Client definitions
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef _CL_MAIN_H
#define _CL_MAIN_H
#include "client.h"
#include "QF/qtypes.h"
#include "render.h"
dlight_t *CL_AllocDlight (int key);
void CL_DecayLights (void);
void CL_Init (void);
void Host_WriteConfiguration (void);
void CL_EstablishConnection (char *host);
void CL_Disconnect (void);
void CL_Disconnect_f (void);
void CL_NextDemo (void);
qboolean CL_DemoBehind(void);
void CL_BeginServerConnect(void);
#define MAX_VISEDICTS 256
extern int cl_numvisedicts;
extern entity_t *cl_visedicts[MAX_VISEDICTS];
extern char emodel_name[], pmodel_name[], prespawn_name[], modellist_name[], soundlist_name[];
#endif // _CL_MAIN_H