quakeforge/libs/video/renderer
Bill Currie cacd2fb895 FiztQuake's lerping system.
Seems to be mostly working. I get some funny results for zombies, but that
might be moving and turning at the same time causing issues.
2010-11-26 16:20:05 +09:00
..
gl FiztQuake's lerping system. 2010-11-26 16:20:05 +09:00
sw Protocol 666/large map support from FitzQuake. 2010-11-26 16:20:05 +09:00
sw32 Protocol 666/large map support from FitzQuake. 2010-11-26 16:20:05 +09:00
Makefile.am several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00
r_cvar.c split up and modernize configure.ac 2010-08-19 15:01:43 +09:00
r_efrag.c console.h include cleanup 2007-11-06 12:40:38 +00:00
r_ent.c console.h include cleanup 2007-11-06 12:40:38 +00:00
r_graph.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
r_light.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
r_main.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
r_part.c console.h include cleanup 2007-11-06 12:40:38 +00:00
r_progs.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
r_screen.c fix the placement of the "paused" icon 2010-01-13 06:35:33 +00:00