mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 13:11:20 +00:00
a27041c3ef
and I don't think people would appreciate losing their menus :)
23 lines
1.1 KiB
C
23 lines
1.1 KiB
C
#ifndef __menu_h
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#define __menu_h
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@extern void (integer x, integer y, string text) Menu_Begin;
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@extern void (integer val) Menu_FadeScreen;
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@extern void (integer () func) Menu_Draw;
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@extern void (integer () func) Menu_EnterHook;
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@extern void (integer () func) Menu_LeaveHook;
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@extern void (integer x, integer y, string name) Menu_Pic;
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@extern void (integer x, integer y, string name, integer srcx, integer srcy, integer width, integer height) Menu_SubPic;
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@extern void (integer x, integer y, string name) Menu_CenterPic;
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@extern void (integer x, integer y, string name, integer srcx, integer srcy, integer width, integer height) Menu_CenterSubPic;
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@extern void (integer x, integer y, string text, integer (string text, integer key) func, integer allkeys) Menu_Item;
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@extern void (void (integer x, integer y) func) Menu_Cursor;
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@extern void (integer (integer key, integer unicode, integer down) func) Menu_KeyEvent;
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@extern void () Menu_End;
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@extern void (string name) Menu_TopMenu;
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@extern void (string name) Menu_SelectMenu;
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@extern void (integer () func) Menu_SetQuit;
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@extern void () Menu_Quit;
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@extern integer () Menu_GetIndex;
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#endif//__menu_h;
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