quakeforge/tools/Forge/Bundles/MapEdit/XYView.m
2003-03-18 19:48:24 +00:00

1384 lines
25 KiB
Objective-C

#import "qedefs.h"
id xyview_i;
id scalemenu_i, gridmenu_i, scrollview_i, gridbutton_i, scalebutton_i;
vec3_t xy_viewnormal; // v_forward for xy view
float xy_viewdist; // clip behind this plane
@implementation XYView
/*
==================
initWithFrame:
==================
*/
- initWithFrame:(const NSRect *)frameRect
{
[super initWithFrame:frameRect];
[self allocateGState];
NSSetRect (&realbounds, 0,0,0,0);
gridsize = 16;
scale = 1.0;
xyview_i = self;
xy_viewnormal[2] = -1;
xy_viewdist = -1024;
//
// initialize the pop up menus
//
scalemenu_i = [[PopUpList alloc] init];
[scalemenu_i setTarget: self];
[scalemenu_i setAction: @selector(scaleMenuTarget:)];
[scalemenu_i addItem: "12.5%"];
[scalemenu_i addItem: "25%"];
[scalemenu_i addItem: "50%"];
[scalemenu_i addItem: "75%"];
[scalemenu_i addItem: "100%"];
[scalemenu_i addItem: "200%"];
[scalemenu_i addItem: "300%"];
[[scalemenu_i itemList] selectCellAt: 4 : 0];
scalebutton_i = NSCreatePopUpListButton(scalemenu_i);
gridmenu_i = [[PopUpList alloc] init];
[gridmenu_i setTarget: self];
[gridmenu_i setAction: @selector(gridMenuTarget:)];
[gridmenu_i addItem: "grid 1"];
[gridmenu_i addItem: "grid 2"];
[gridmenu_i addItem: "grid 4"];
[gridmenu_i addItem: "grid 8"];
[gridmenu_i addItem: "grid 16"];
[gridmenu_i addItem: "grid 32"];
[gridmenu_i addItem: "grid 64"];
[[gridmenu_i itemList] selectCellAt: 4 : 0];
gridbutton_i = NSCreatePopUpListButton(gridmenu_i);
// initialize the scroll view
scrollview_i = [[PopScrollView alloc]
initWithFrame: frameRect
button1: scalebutton_i
button2: gridbutton_i
];
[scrollview_i setLineScroll: 64];
[scrollview_i setAutosizing: NS_WIDTHSIZABLE | NS_HEIGHTSIZABLE];
// link objects together
[[scrollview_i setDocView: self] free];
return scrollview_i;
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- setModeRadio: m
{ // this should be set from IB, but because I toss myself in a popscrollview
// the connection gets lost
mode_radio_i = m;
[mode_radio_i setTarget: self];
[mode_radio_i setAction: @selector(drawMode:)];
return self;
}
- drawMode: sender
{
drawmode = [sender selectedCol];
[quakeed_i updateXY];
return self;
}
- setDrawMode: (drawmode_t)mode
{
drawmode = mode;
[mode_radio_i selectCellAt:0: mode];
[quakeed_i updateXY];
return self;
}
- (float)currentScale
{
return scale;
}
/*
===================
setOrigin:scale:
===================
*/
- setOrigin: (NSPoint *)pt scale: (float)sc
{
NSRect sframe;
NSRect newbounds;
//
// calculate the area visible in the cliprect
//
scale = sc;
[superview getFrame: &sframe];
[superview getFrame: &newbounds];
newbounds.origin = *pt;
newbounds.size.width /= scale;
newbounds.size.height /= scale;
//
// union with the realbounds
//
NSUnionRect (&realbounds, &newbounds);
//
// redisplay everything
//
[quakeed_i disableDisplay];
//
// size this view
//
[self sizeTo: newbounds.size.width : newbounds.size.height];
[self setDrawOrigin: newbounds.origin.x : newbounds.origin.y];
[self moveTo: newbounds.origin.x : newbounds.origin.y];
//
// scroll and scale the clip view
//
[superview setDrawSize
: sframe.size.width/scale
: sframe.size.height/scale];
[superview setDrawOrigin: pt->x : pt->y];
[quakeed_i reenableDisplay];
[scrollview_i display];
return self;
}
- centerOn: (vec3_t)org
{
NSRect sbounds;
NSPoint mid, delta;
[[xyview_i superview] getBounds: &sbounds];
mid.x = sbounds.origin.x + sbounds.size.width/2;
mid.y = sbounds.origin.y + sbounds.size.height/2;
delta.x = org[0] - mid.x;
delta.y = org[1] - mid.y;
sbounds.origin.x += delta.x;
sbounds.origin.y += delta.y;
[self setOrigin: &sbounds.origin scale: scale];
return self;
}
/*
==================
newSuperBounds
When superview is resized
==================
*/
- newSuperBounds
{
NSRect r;
[superview getBounds: &r];
[self newRealBounds: &r];
return self;
}
/*
===================
newRealBounds
Called when the realbounds rectangle is changed.
Should only change the scroll bars, not cause any redraws.
If realbounds has shrunk, nothing will change.
===================
*/
- newRealBounds: (NSRect *)nb
{
NSRect sbounds;
realbounds = *nb;
//
// calculate the area visible in the cliprect
//
[superview getBounds: &sbounds];
NSUnionRect (nb, &sbounds);
//
// size this view
//
[quakeed_i disableDisplay];
[self suspendNotifyAncestorWhenFrameChanged:YES];
[self sizeTo: sbounds.size.width : sbounds.size.height];
[self setDrawOrigin: sbounds.origin.x : sbounds.origin.y];
[self moveTo: sbounds.origin.x : sbounds.origin.y];
[self suspendNotifyAncestorWhenFrameChanged:NO];
[scrollview_i reflectScroll: superview];
[quakeed_i reenableDisplay];
[[scrollview_i horizScroller] display];
[[scrollview_i vertScroller] display];
return self;
}
/*
====================
scaleMenuTarget:
Called when the scaler popup on the window is used
====================
*/
- scaleMenuTarget: sender
{
char const *item;
NSRect visrect, sframe;
float nscale;
item = [[sender selectedCell] title];
sscanf (item,"%f",&nscale);
nscale /= 100;
if (nscale == scale)
return NULL;
// keep the center of the view constant
[superview getBounds: &visrect];
[superview getFrame: &sframe];
visrect.origin.x += visrect.size.width/2;
visrect.origin.y += visrect.size.height/2;
visrect.origin.x -= sframe.size.width/2/nscale;
visrect.origin.y -= sframe.size.height/2/nscale;
[self setOrigin: &visrect.origin scale: nscale];
return self;
}
/*
==============
zoomIn
==============
*/
- zoomIn: (NSPoint *)constant
{
id itemlist;
int selected, numrows, numcollumns;
NSRect visrect;
NSPoint ofs, new;
//
// set the popup
//
itemlist = [scalemenu_i itemList];
[itemlist getNumRows: &numrows numCols:&numcollumns];
selected = [itemlist selectedRow] + 1;
if (selected >= numrows)
return NULL;
[itemlist selectCellAt: selected : 0];
[scalebutton_i setTitle: [[itemlist selectedCell] title]];
//
// zoom the view
//
[superview getBounds: &visrect];
ofs.x = constant->x - visrect.origin.x;
ofs.y = constant->y - visrect.origin.y;
new.x = constant->x - ofs.x / 2;
new.y = constant->y - ofs.y / 2;
[self setOrigin: &new scale: scale*2];
return self;
}
/*
==============
zoomOut
==============
*/
- zoomOut: (NSPoint *)constant
{
id itemlist;
int selected, numrows, numcollumns;
NSRect visrect;
NSPoint ofs, new;
//
// set the popup
//
itemlist = [scalemenu_i itemList];
[itemlist getNumRows: &numrows numCols:&numcollumns];
selected = [itemlist selectedRow] - 1;
if (selected < 0)
return NULL;
[itemlist selectCellAt: selected : 0];
[scalebutton_i setTitle: [[itemlist selectedCell] title]];
//
// zoom the view
//
[superview getBounds: &visrect];
ofs.x = constant->x - visrect.origin.x;
ofs.y = constant->y - visrect.origin.y;
new.x = constant->x - ofs.x * 2;
new.y = constant->y - ofs.y * 2;
[self setOrigin: &new scale: scale/2];
return self;
}
/*
====================
gridMenuTarget:
Called when the scaler popup on the window is used
====================
*/
- gridMenuTarget: sender
{
char const *item;
int grid;
item = [[sender selectedCell] title];
sscanf (item,"grid %d",&grid);
if (grid == gridsize)
return NULL;
gridsize = grid;
[quakeed_i updateAll];
return self;
}
/*
====================
snapToGrid
====================
*/
- (float) snapToGrid: (float)f
{
int i;
i = rint(f/gridsize);
return i*gridsize;
}
- (int)gridsize
{
return gridsize;
}
/*
===================
addToScrollRange::
===================
*/
- addToScrollRange: (float)x :(float)y;
{
if (x < newrect.origin.x)
{
newrect.size.width += newrect.origin.x - x;
newrect.origin.x = x;
}
if (y < newrect.origin.y)
{
newrect.size.height += newrect.origin.y - y;
newrect.origin.y = y;
}
if (x > newrect.origin.x + newrect.size.width)
newrect.size.width += x - (newrect.origin.x+newrect.size.width);
if (y > newrect.origin.y + newrect.size.height)
newrect.size.height += y - (newrect.origin.y+newrect.size.height);
return self;
}
/*
===================
superviewChanged
===================
*/
- superviewChanged
{
[self newRealBounds: &realbounds];
return self;
}
/*
===============================================================================
DRAWING METHODS
===============================================================================
*/
vec3_t cur_linecolor;
void linestart (float r, float g, float b)
{
beginUserPath (upath,NO);
cur_linecolor[0] = r;
cur_linecolor[1] = g;
cur_linecolor[2] = b;
}
void lineflush (void)
{
if (!upath->numberOfPoints)
return;
endUserPath (upath, dps_ustroke);
PSsetrgbcolor (cur_linecolor[0], cur_linecolor[1], cur_linecolor[2]);
sendUserPath (upath);
beginUserPath (upath,NO);
}
void linecolor (float r, float g, float b)
{
if (cur_linecolor[0] == r && cur_linecolor[1] == g && cur_linecolor[2] == b)
return; // do nothing
lineflush ();
cur_linecolor[0] = r;
cur_linecolor[1] = g;
cur_linecolor[2] = b;
}
void XYmoveto (vec3_t pt)
{
if (upath->numberOfPoints > 2048)
lineflush ();
UPmoveto (upath, pt[0], pt[1]);
}
void XYlineto (vec3_t pt)
{
UPlineto (upath, pt[0], pt[1]);
}
/*
============
drawGrid
Draws tile markings every 64 units, and grid markings at the grid scale if
the grid lines are greater than or equal to 4 pixels apart
Rect is in global world (unscaled) coordinates
============
*/
- drawGrid: (const NSRect *)rect
{
int x,y, stopx, stopy;
float top,bottom,right,left;
char text[10];
BOOL showcoords;
showcoords = [quakeed_i showCoordinates];
left = rect->origin.x-1;
bottom = rect->origin.y-1;
right = rect->origin.x+rect->size.width+2;
top = rect->origin.y+rect->size.height+2;
PSsetlinewidth (0.15);
//
// grid
//
// can't just divide by grid size because of negetive coordinate
// truncating direction
//
if (gridsize >= 4/scale)
{
y = floor(bottom/gridsize);
stopy = floor(top/gridsize);
x = floor(left/gridsize);
stopx = floor(right/gridsize);
y *= gridsize;
stopy *= gridsize;
x *= gridsize;
stopx *= gridsize;
if (y<bottom)
y+= gridsize;
if (x<left)
x+= gridsize;
if (stopx >= right)
stopx -= gridsize;
if (stopy >= top)
stopy -= gridsize;
beginUserPath (upath,NO);
for ( ; y<=stopy ; y+= gridsize)
if (y&63)
{
UPmoveto (upath, left, y);
UPlineto (upath, right, y);
}
for ( ; x<=stopx ; x+= gridsize)
if (x&63)
{
UPmoveto (upath, x, top);
UPlineto (upath, x, bottom);
}
endUserPath (upath, dps_ustroke);
PSsetrgbcolor (0.8,0.8,1.0); // thin grid color
sendUserPath (upath);
}
//
// tiles
//
PSsetgray (0); // for text
if (scale > 4.0/64)
{
y = floor(bottom/64);
stopy = floor(top/64);
x = floor(left/64);
stopx = floor(right/64);
y *= 64;
stopy *= 64;
x *= 64;
stopx *= 64;
if (y<bottom)
y+= 64;
if (x<left)
x+= 64;
if (stopx >= right)
stopx -= 64;
if (stopy >= top)
stopy -= 64;
beginUserPath (upath,NO);
for ( ; y<=stopy ; y+= 64)
{
if (showcoords)
{
sprintf (text, "%i",y);
PSmoveto(left,y);
PSshow(text);
}
UPmoveto (upath, left, y);
UPlineto (upath, right, y);
}
for ( ; x<=stopx ; x+= 64)
{
if (showcoords)
{
sprintf (text, "%i",x);
PSmoveto(x,bottom+2);
PSshow(text);
}
UPmoveto (upath, x, top);
UPlineto (upath, x, bottom);
}
endUserPath (upath, dps_ustroke);
PSsetgray (12.0/16);
sendUserPath (upath);
}
return self;
}
/*
==================
drawWire
==================
*/
- drawWire: (const NSRect *)rects
{
NSRect visRect;
int i,j, c, c2;
id ent, brush;
vec3_t mins, maxs;
BOOL drawnames;
drawnames = [quakeed_i showNames];
if ([quakeed_i showCoordinates]) // if coords are showing, update everything
{
[self getVisibleRect:&visRect];
rects = &visRect;
xy_draw_rect = *rects;
}
NSRectClip(rects);
// erase window
NSEraseRect (rects);
// draw grid
[self drawGrid: rects];
// draw all entities, world first so entities take priority
linestart (0,0,0);
c = [map_i count];
for (i=0 ; i<c ; i++)
{
ent = [map_i objectAt: i];
c2 = [ent count];
for (j = c2-1 ; j >=0 ; j--)
{
brush = [ent objectAt: j];
if ( [brush selected] )
continue;
if ([brush regioned])
continue;
[brush XYDrawSelf];
}
if (i > 0 && drawnames)
{ // draw entity names
brush = [ent objectAt: 0];
if (![brush regioned])
{
[brush getMins: mins maxs: maxs];
PSmoveto(mins[0], mins[1]);
PSsetrgbcolor (0,0,0);
PSshow([ent valueForQKey: "classname"]);
}
}
}
lineflush ();
// resize if needed
newrect.origin.x -= gridsize;
newrect.origin.y -= gridsize;
newrect.size.width += 2*gridsize;
newrect.size.height += 2*gridsize;
if (!NSEqualRect (&newrect, &realbounds))
[self newRealBounds: &newrect];
return self;
}
/*
=============
drawSolid
=============
*/
- drawSolid
{
unsigned char *planes[5];
NSRect visRect;
[self getVisibleRect:&visRect];
//
// draw the image into imagebuffer
//
r_origin[0] = visRect.origin.x;
r_origin[1] = visRect.origin.y;
r_origin[2] = scale/2; // using Z as a scale for the 2D projection
r_width = visRect.size.width*r_origin[2];
r_height = visRect.size.height*r_origin[2];
if (r_width != xywidth || r_height != xyheight)
{
xywidth = r_width;
xyheight = r_height;
if (xypicbuffer)
{
free (xypicbuffer);
free (xyzbuffer);
}
xypicbuffer = malloc (r_width*(r_height+1)*4);
xyzbuffer = malloc (r_width*(r_height+1)*4);
}
r_picbuffer = xypicbuffer;
r_zbuffer = xyzbuffer;
REN_BeginXY ();
REN_ClearBuffers ();
//
// render the entities
//
[map_i makeAllPerform: @selector(XYRenderSelf)];
//
// display the output
//
[self lockFocus];
[[self window] setBackingType:NS_RETAINED];
planes[0] = (unsigned char *)r_picbuffer;
NSDrawBitmap(
&visRect,
r_width,
r_height,
8,
3,
32,
r_width*4,
NO,
NO,
NS_RGBColorSpace,
planes
);
NSPing ();
[[self window] setBackingType:NS_BUFFERED];
[self unlockFocus];
return self;
}
/*
===================
drawSelf
===================
*/
NSRect xy_draw_rect;
- drawSelf:(const NSRect *)rects :(int)rectCount
{
static float drawtime; // static to shut up compiler warning
if (timedrawing)
drawtime = I_FloatTime ();
xy_draw_rect = *rects;
newrect.origin.x = newrect.origin.y = 99999;
newrect.size.width = newrect.size.height = -2*99999;
// setup for text
PSselectfont("Helvetica-Medium",10/scale);
PSrotate(0);
if (drawmode == dr_texture || drawmode == dr_flat)
[self drawSolid];
else
[self drawWire: rects];
if (timedrawing)
{
NSPing ();
drawtime = I_FloatTime() - drawtime;
printf ("CameraView drawtime: %5.3f\n", drawtime);
}
return self;
}
/*
===============================================================================
USER INTERACTION
===============================================================================
*/
/*
================
dragLoop:
================
*/
static NSPoint oldreletive;
- dragFrom: (NSEvent *)startevent
useGrid: (BOOL)ug
callback: (void (*) (float dx, float dy)) callback
{
NSEvent *event;
NSPoint startpt, newpt;
NSPoint reletive, delta;
startpt = startevent->location;
[self convertPoint:&startpt fromView:NULL];
oldreletive.x = oldreletive.y = 0;
if (ug)
{
startpt.x = [self snapToGrid: startpt.x];
startpt.y = [self snapToGrid: startpt.y];
}
while (1)
{
event = [NSApp getNextEvent: NS_LMOUSEUPMASK | NS_LMOUSEDRAGGEDMASK
| NS_RMOUSEUPMASK | NS_RMOUSEDRAGGEDMASK | NS_APPDEFINEDMASK];
if (event->type == NS_LMOUSEUP || event->type == NS_RMOUSEUP)
break;
if (event->type == NS_APPDEFINED)
{ // doesn't work. grrr.
[quakeed_i applicationDefined:event];
continue;
}
newpt = event->location;
[self convertPoint:&newpt fromView:NULL];
if (ug)
{
newpt.x = [self snapToGrid: newpt.x];
newpt.y = [self snapToGrid: newpt.y];
}
reletive.x = newpt.x - startpt.x;
reletive.y = newpt.y - startpt.y;
if (reletive.x == oldreletive.x && reletive.y == oldreletive.y)
continue;
delta.x = reletive.x - oldreletive.x;
delta.y = reletive.y - oldreletive.y;
oldreletive = reletive;
callback (delta.x , delta.y );
}
return self;
}
//============================================================================
void DragCallback (float dx, float dy)
{
sb_translate[0] = dx;
sb_translate[1] = dy;
sb_translate[2] = 0;
[map_i makeSelectedPerform: @selector(translate)];
[quakeed_i redrawInstance];
}
- selectionDragFrom: (NSEvent*)theEvent
{
qprintf ("dragging selection");
[self dragFrom: theEvent
useGrid: YES
callback: DragCallback ];
[quakeed_i updateAll];
qprintf ("");
return self;
}
//============================================================================
void ScrollCallback (float dx, float dy)
{
NSRect basebounds;
NSPoint neworg;
float scale;
[ [xyview_i superview] getBounds: &basebounds];
[xyview_i convertRectFromSuperview: &basebounds];
neworg.x = basebounds.origin.x - dx;
neworg.y = basebounds.origin.y - dy;
scale = [xyview_i currentScale];
oldreletive.x -= dx;
oldreletive.y -= dy;
[xyview_i setOrigin: &neworg scale: scale];
}
- scrollDragFrom: (NSEvent*)theEvent
{
qprintf ("scrolling view");
[self dragFrom: theEvent
useGrid: YES
callback: ScrollCallback ];
qprintf ("");
return self;
}
//============================================================================
vec3_t direction;
void DirectionCallback (float dx, float dy)
{
vec3_t org;
float ya;
direction[0] += dx;
direction[1] += dy;
[cameraview_i getOrigin: org];
if (direction[0] == org[0] && direction[1] == org[1])
return;
ya = atan2 (direction[1] - org[1], direction[0] - org[0]);
[cameraview_i setOrigin: org angle: ya];
[quakeed_i newinstance];
[cameraview_i display];
}
- directionDragFrom: (NSEvent*)theEvent
{
NSPoint pt;
qprintf ("changing camera direction");
pt= theEvent->location;
[self convertPoint:&pt fromView:NULL];
direction[0] = pt.x;
direction[1] = pt.y;
DirectionCallback (0,0);
[self dragFrom: theEvent
useGrid: NO
callback: DirectionCallback ];
qprintf ("");
return self;
}
//============================================================================
id newbrush;
vec3_t neworg, newdrag;
void NewCallback (float dx, float dy)
{
vec3_t min, max;
int i;
newdrag[0] += dx;
newdrag[1] += dy;
for (i=0 ; i<3 ; i++)
{
if (neworg[i] < newdrag[i])
{
min[i] = neworg[i];
max[i] = newdrag[i];
}
else
{
min[i] = newdrag[i];
max[i] = neworg[i];
}
}
[newbrush setMins: min maxs: max];
[quakeed_i redrawInstance];
}
- newBrushDragFrom: (NSEvent*)theEvent
{
id owner;
texturedef_t td;
NSPoint pt;
qprintf ("sizing new brush");
pt= theEvent->location;
[self convertPoint:&pt fromView:NULL];
neworg[0] = [self snapToGrid: pt.x];
neworg[1] = [self snapToGrid: pt.y];
neworg[2] = [map_i currentMinZ];
newdrag[0] = neworg[0];
newdrag[1] = neworg[1];
newdrag[2] = [map_i currentMaxZ];
owner = [map_i currentEntity];
[texturepalette_i getTextureDef: &td];
newbrush = [[SetBrush alloc] initOwner: owner
mins: neworg maxs: newdrag texture: &td];
[owner addObject: newbrush];
[newbrush setSelected: YES];
[self dragFrom: theEvent
useGrid: YES
callback: NewCallback ];
[newbrush removeIfInvalid];
[quakeed_i updateCamera];
qprintf ("");
return self;
}
//============================================================================
void ControlCallback (float dx, float dy)
{
int i;
for (i=0 ; i<numcontrolpoints ; i++)
{
controlpoints[i][0] += dx;
controlpoints[i][1] += dy;
}
[[map_i selectedBrush] calcWindings];
[quakeed_i redrawInstance];
}
- (BOOL)planeDragFrom: (NSEvent*)theEvent
{
NSPoint pt;
vec3_t dragpoint;
if ([map_i numSelected] != 1)
return NO;
pt= theEvent->location;
[self convertPoint:&pt fromView:NULL];
dragpoint[0] = pt.x;
dragpoint[1] = pt.y;
dragpoint[2] = 2048;
[[map_i selectedBrush] getXYdragface: dragpoint];
if (!numcontrolpoints)
return NO;
qprintf ("dragging brush plane");
pt= theEvent->location;
[self convertPoint:&pt fromView:NULL];
[self dragFrom: theEvent
useGrid: YES
callback: ControlCallback ];
[[map_i selectedBrush] removeIfInvalid];
[quakeed_i updateAll];
qprintf ("");
return YES;
}
- (BOOL)shearDragFrom: (NSEvent*)theEvent
{
NSPoint pt;
vec3_t dragpoint;
vec3_t p1, p2;
float time;
id br;
int face;
if ([map_i numSelected] != 1)
return NO;
br = [map_i selectedBrush];
pt= theEvent->location;
[self convertPoint:&pt fromView:NULL];
// if the XY point is inside the brush, make the point on top
p1[0] = pt.x;
p1[1] = pt.y;
VectorCopy (p1, p2);
p1[2] = -2048*xy_viewnormal[2];
p2[2] = 2048*xy_viewnormal[2];
VectorCopy (p1, dragpoint);
[br hitByRay: p1 : p2 : &time : &face];
if (time > 0)
{
dragpoint[2] = p1[2] + (time-0.01)*xy_viewnormal[2];
}
else
{
[br getMins: p1 maxs: p2];
dragpoint[2] = (p1[2] + p2[2])/2;
}
[br getXYShearPoints: dragpoint];
if (!numcontrolpoints)
return NO;
qprintf ("dragging brush plane");
pt= theEvent->location;
[self convertPoint:&pt fromView:NULL];
[self dragFrom: theEvent
useGrid: YES
callback: ControlCallback ];
[br removeIfInvalid];
[quakeed_i updateAll];
qprintf ("");
return YES;
}
/*
===============================================================================
INPUT METHODS
===============================================================================
*/
/*
===================
mouseDown
===================
*/
- mouseDown:(NSEvent *)theEvent
{
NSPoint pt;
id ent;
vec3_t p1, p2;
int flags;
pt= theEvent->location;
[self convertPoint:&pt fromView:NULL];
p1[0] = p2[0] = pt.x;
p1[1] = p2[1] = pt.y;
p1[2] = xy_viewnormal[2] * -4096;
p2[2] = xy_viewnormal[2] * 4096;
flags = theEvent->flags & (NS_SHIFTMASK | NS_CONTROLMASK | NS_ALTERNATEMASK | NS_COMMANDMASK);
//
// shift click to select / deselect a brush from the world
//
if (flags == NS_SHIFTMASK)
{
[map_i selectRay: p1 : p2 : YES];
return self;
}
//
// cmd-shift click to set a target/targetname entity connection
//
if (flags == (NS_SHIFTMASK|NS_COMMANDMASK) )
{
[map_i entityConnect: p1 : p2];
return self;
}
//
// bare click to either drag selection, or rubber band a new brush
//
if ( flags == 0 )
{
// if double click, position Z checker
if (theEvent->data.mouse.click > 1)
{
qprintf ("positioned Z checker");
[zview_i setPoint: &pt];
[quakeed_i newinstance];
[quakeed_i updateZ];
return self;
}
// check eye
if ( [cameraview_i XYmouseDown: &pt flags: theEvent->flags] )
return self; // camera move
// check z post
if ( [zview_i XYmouseDown: &pt] )
return self; // z view move
// check clippers
if ( [clipper_i XYDrag: &pt] )
return self;
// check single plane dragging
if ( [self planeDragFrom: theEvent] )
return self;
// check selection
ent = [map_i grabRay: p1 : p2];
if (ent)
return [self selectionDragFrom: theEvent];
if ([map_i numSelected])
{
qprintf ("missed");
return self;
}
return [self newBrushDragFrom: theEvent];
}
//
// control click = position and drag camera
//
if (flags == NS_CONTROLMASK)
{
[cameraview_i setXYOrigin: &pt];
[quakeed_i newinstance];
[cameraview_i display];
[cameraview_i XYmouseDown: &pt flags: theEvent->flags];
qprintf ("");
return self;
}
//
// command click = drag Z checker
//
if (flags == NS_COMMANDMASK)
{
// check single plane dragging
[self shearDragFrom: theEvent];
return self;
qprintf ("moving Z checker");
[zview_i setXYOrigin: &pt];
[quakeed_i updateAll];
[zview_i XYmouseDown: &pt];
qprintf ("");
return self;
}
//
// alt click = set entire brush texture
//
if (flags == NS_ALTERNATEMASK)
{
if (drawmode != dr_texture)
{
qprintf ("No texture setting except in texture mode!\n");
NopSound ();
return self;
}
[map_i setTextureRay: p1 : p2 : YES];
[quakeed_i updateAll];
return self;
}
//
// ctrl-alt click = set single face texture
//
if (flags == (NS_CONTROLMASK | NS_ALTERNATEMASK) )
{
if (drawmode != dr_texture)
{
qprintf ("No texture setting except in texture mode!\n");
NopSound ();
return self;
}
[map_i setTextureRay: p1 : p2 : NO];
[quakeed_i updateAll];
return self;
}
qprintf ("bad flags for click");
NopSound ();
return self;
}
/*
===================
rightMouseDown
===================
*/
- rightMouseDown:(NSEvent *)theEvent
{
NSPoint pt;
int flags;
pt= theEvent->location;
[self convertPoint:&pt fromView:NULL];
flags = theEvent->flags & (NS_SHIFTMASK | NS_CONTROLMASK | NS_ALTERNATEMASK | NS_COMMANDMASK);
if (flags == NS_COMMANDMASK)
{
return [self scrollDragFrom: theEvent];
}
if (flags == NS_ALTERNATEMASK)
{
return [clipper_i XYClick: pt];
}
if (flags == 0 || flags == NS_CONTROLMASK)
{
return [self directionDragFrom: theEvent];
}
qprintf ("bad flags for click");
NopSound ();
return self;
}
@end