..
vkgen
[vulkan] Fix a few code generation issues
2020-12-25 00:17:20 +09:00
buffer.c
Rework much of the Vulkan array handling
2020-02-17 20:29:35 +09:00
command.c
Rework much of the Vulkan array handling
2020-02-17 20:29:35 +09:00
descriptor.c
Merge branch 'master' into vulkan
2020-06-25 14:03:52 +09:00
device.c
Rework much of the Vulkan array handling
2020-02-17 20:29:35 +09:00
image.c
Create and destroy color/depth resources
2020-02-18 14:28:28 +09:00
instance.c
[vulkan] Get the parsed pipeline working
2020-12-21 19:30:00 +09:00
memory.c
Rework much of the Vulkan array handling
2020-02-17 20:29:35 +09:00
namehack.h
Start work on a Vulkan-based renderer
2019-07-06 14:56:15 +09:00
passthrough.vert
[vulkan] Add support for building and loading shaders
2020-12-23 14:32:29 +09:00
pipeline.c
[vulkan] Add support for custom parsers
2020-12-24 01:36:17 +09:00
pushcolor.frag
[vulkan] Add support for building and loading shaders
2020-12-23 14:32:29 +09:00
qfpipeline.plist
[vulkan] Add support for custom parsers
2020-12-24 01:36:17 +09:00
renderpass.c
[vulkan] Get the parsed pipeline working
2020-12-21 19:30:00 +09:00
shader.c
[vulkan] Add support for custom parsers
2020-12-24 01:36:17 +09:00
swapchain.c
Output first pixels
2020-02-18 01:03:36 +09:00
util.c
Merge branch 'master' into vulkan
2020-06-25 14:03:52 +09:00
util.h
Fix a couple more optimization warnings
2020-02-11 15:59:12 +09:00
vkparse.c
[util] Rename PL_ParseDictionary to PL_ParseStruct
2020-12-24 13:33:37 +09:00
vkparse.h
[vulkan] Add support for custom parsers
2020-12-24 01:36:17 +09:00
vkparse.plist
[vulkan] Add support for custom parsers
2020-12-24 01:36:17 +09:00
vulkan_draw.c
Allow vulkan_draw to compile when optimizing
2020-02-11 12:19:16 +09:00
vulkan_vid_common.c
[vulkan] Add support for custom parsers
2020-12-24 01:36:17 +09:00