quakeforge/nq/source
Bill Currie 985caa26f0 put the framerate cap back in for now as it's vital for net play. we need to
get network frames separated when not doing single player.
2002-05-07 04:32:28 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Make cvs blissfully unaware of nq-server. 2001-10-05 19:43:29 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
Makefile.am link nq-sdl32 against the correct renderer (I'm surprised it worked at all) 2002-04-16 17:03:27 +00:00
cl_cam.c allow server to control player angles as in Hack and Slash mod\nclient's player model stands up straight\nmouse and joystick work properly in chase_active 2 and 3 modes 2001-12-11 20:49:10 +00:00
cl_cmd.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
cl_demo.c and nq too, but it doesn't work well 2001-10-10 23:16:18 +00:00
cl_input.c MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c. 2001-12-12 21:56:09 +00:00
cl_main.c Changed show_fps, show_time, show_pl and show_ping into archived cvars. They 2002-02-19 00:58:17 +00:00
cl_parse.c Fixes to echo, correct use of cmd_source and src_command, and change nq to 2002-03-04 01:11:05 +00:00
cl_screen.c Fix up the watervis stuff. Whoops! :) 2002-04-25 14:34:15 +00:00
cl_tent.c MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c. 2001-12-12 21:56:09 +00:00
cl_view.c more cleanups 2002-01-12 05:32:21 +00:00
com.c init order cleanup 2002-01-17 04:11:36 +00:00
conproc.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
game.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
host.c put the framerate cap back in for now as it's vital for net play. we need to 2002-05-07 04:32:28 +00:00
host_cmd.c eliminate GetEdictFieldValue, mostly merge SV_AddGravity, and clean up 2002-02-25 07:44:17 +00:00
host_skin.c clean out the non-renderer fields from entity_t. not yet a noticable gain 2001-11-27 21:42:49 +00:00
locs.c start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
mplib.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
mplpc.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
net_bsd.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_bw.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
net_dgrm.c more cleanups 2002-01-12 05:32:21 +00:00
net_dos.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_ipx.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_loop.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_main.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
net_mp.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_none.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_udp.c more externs cleaned up 2001-10-29 17:46:03 +00:00
net_vcr.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
net_win.c this should fix the crashing on win32 2001-12-20 19:19:58 +00:00
net_wins.c win32 compile fixes 2002-01-19 20:45:45 +00:00
net_wipx.c I think this will get the nq networking going 2001-11-24 08:19:34 +00:00
pr_cmds.c more cleanups 2002-01-12 05:32:21 +00:00
sbar.c more cleanups 2002-01-12 05:32:21 +00:00
skin.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
sv_cl_phys.c bring sv_phys.c closer to being mergable. I've temporarily(?) disabled 2002-02-22 05:28:17 +00:00
sv_cvar.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sv_ded.c call BI_Init in the clients 2002-01-20 04:10:36 +00:00
sv_main.c more evil hacks to get nq's and qw's sv_phys.c similar. 2002-02-25 22:57:17 +00:00
sv_model.c remove unneeded stuff 2002-02-20 20:20:17 +00:00
sv_move.c more cloning :) 2002-02-20 20:53:41 +00:00
sv_phys.c more evil hacks to get nq's and qw's sv_phys.c similar. 2002-02-25 22:57:17 +00:00
sv_progs.c more evil hacks to get nq's and qw's sv_phys.c similar. 2002-02-25 22:57:17 +00:00
sv_user.c start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
sys_ia32.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
sys_sdl.c give nq host_mem_size so -mem can be a cvar (similar to sv_mem_size and 2002-02-19 20:47:45 +00:00
sys_unix.c more FNDELAY to O_NONBLOCK 2002-04-07 06:31:22 +00:00
sys_unixd.c s/FNDELAY/O_NONBLOCK/ 2002-04-07 05:35:32 +00:00
sys_win.c give nq host_mem_size so -mem can be a cvar (similar to sv_mem_size and 2002-02-19 20:47:45 +00:00
sys_wind.c give nq host_mem_size so -mem can be a cvar (similar to sv_mem_size and 2002-02-19 20:47:45 +00:00
world.c when touching entities, it is possible for the next linked entity to be 2002-02-25 03:24:46 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00