mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
c554dee0f8
The default is to enable (and autodetect based on lscpu) simd support, or the mode can be specified via --enable-simd=mode. --disable-simd disables the support but ensures gcc will still compile the float vector types.
32 lines
1.1 KiB
Text
32 lines
1.1 KiB
Text
AC_MSG_RESULT([
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QuakeForge has been configured successfully.
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Build type :$BUILD_TYPE
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Server support :${SV_TARGETS:- no}
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Client support :${CL_TARGETS:- no}
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Tools support :${tools_list:- no}
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Sound support :${SOUND_TYPES:- no} ${snd_output_default}
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CD Audio system :${CDTYPE:- no} ${cd_default}
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IPv6 networking : $NETTYPE_IPV6
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Compression support: gz=$HAVE_ZLIB ogg=$HAVE_VORBIS flac=$HAVE_FLAC png=$HAVE_PNG
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HTTP support : ${CURL:-no}
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Compiler version : $CCVER
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Compiler flags : $CFLAGS
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SIMD Support : $simd
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qfcc cpp invocation: $CPP_NAME
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Shared game data directory : $sharepath
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Per-user game data directory: $userpath
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Plugin load directory : $expanded_plugindir
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Global configuration file : $globalconf
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User configuration file : $userconf
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OpenGL dynamic lib : $gl_driver
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libWildMidi Support : $HAVE_WILDMIDI
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XDG support : $HAVE_XDG
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])
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if test -d $srcdir/.git; then
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echo "WARNING: Hackers at work, watch for falling bits of code."
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echo "(This is from a development git tree. Expect problems)"
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echo
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fi
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