.. |
.gdbinit
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better progs access error checking and cleanups resulting from it. Fixes
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2001-03-27 03:57:17 +00:00 |
.gitignore
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Add gitignore for qw-master and qw-master.exe.
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2001-09-19 00:06:56 +00:00 |
.indent.pro
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
buildnum.c
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
cl_cam.c
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MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
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2001-12-12 21:56:09 +00:00 |
cl_cmd.c
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
cl_cvar.c
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rewrite the info strings to use hash tables instead of a static string.
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2001-11-04 07:50:39 +00:00 |
cl_demo.c
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MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
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2001-12-12 21:56:09 +00:00 |
cl_ents.c
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MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
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2001-12-12 21:56:09 +00:00 |
cl_input.c
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allow server to control player angles as in Hack and Slash mod\nclient's player model stands up straight\nmouse and joystick work properly in chase_active 2 and 3 modes
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2001-12-11 20:49:10 +00:00 |
cl_main.c
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clear key states on game start
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2002-01-17 22:04:58 +00:00 |
cl_misc.c
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nuke an obsolete function
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2001-12-02 06:27:38 +00:00 |
cl_ngraph.c
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fix r_netgraph_box
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2001-12-20 18:07:10 +00:00 |
cl_parse.c
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make sure the download progress bar gets erased when a dl is done
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2002-01-17 02:37:52 +00:00 |
cl_pred.c
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* taniwha gets medieval on extern
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2001-10-28 04:23:37 +00:00 |
cl_screen.c
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Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup.
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2001-12-09 14:05:30 +00:00 |
cl_skin.c
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sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be
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2001-12-03 05:36:39 +00:00 |
cl_slist.c
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various portability improvements
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2001-11-18 23:40:01 +00:00 |
cl_sys_sdl.c
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minor cleanups of Sys_ConsoleInput. Cleaning it up properly will take more
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2001-11-18 22:08:24 +00:00 |
cl_sys_unix.c
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minor cleanups of Sys_ConsoleInput. Cleaning it up properly will take more
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2001-11-18 22:08:24 +00:00 |
cl_sys_win.c
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fix some compile issues
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2001-11-21 02:07:55 +00:00 |
cl_tent.c
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MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
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2001-12-12 21:56:09 +00:00 |
cl_view.c
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
com.c
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
crudefile.c
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
game.c
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rewrite the info strings to use hash tables instead of a static string.
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2001-11-04 07:50:39 +00:00 |
locs.c
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
Makefile.am
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finally, the client console is merged
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2002-01-16 21:53:42 +00:00 |
master.c
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freebsd compile fix
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2001-11-20 06:27:48 +00:00 |
msg_ucmd.c
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
net_chan.c
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fix qport
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2001-11-27 04:50:41 +00:00 |
net_packetlog.c
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This prepares for moving the net_svc code to a branch allowing both network
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2001-11-07 08:24:56 +00:00 |
net_svc.c
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- convert ALL the remaining svc's on the client. woot, hehe
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2001-11-05 20:13:27 +00:00 |
net_udp.c
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various portability improvements
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2001-11-18 23:40:01 +00:00 |
net_udp6.c
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
pmove.c
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
pmovetst.c
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
sbar.c
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more Draw_{Character,String,nString} optimisations
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2002-01-10 07:48:41 +00:00 |
skin.c
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cleanup skin's namespace polution
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2001-12-04 20:13:12 +00:00 |
sv_ccmds.c
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more cleanups
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2002-01-12 05:32:21 +00:00 |
sv_cvar.c
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rewrite the info strings to use hash tables instead of a static string.
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2001-11-04 07:50:39 +00:00 |
sv_ents.c
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MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
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2001-12-12 21:56:09 +00:00 |
sv_init.c
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MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
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2001-12-12 21:56:09 +00:00 |
sv_main.c
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the /much/ better fix for the server crashing when dropping a client
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2002-01-14 17:41:38 +00:00 |
sv_model.c
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external tga skin loading, doesn't work for players (teamcolor stuff)
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2002-01-16 20:32:39 +00:00 |
sv_move.c
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
sv_nchan.c
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the rcsid commit from hell }:>
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2001-09-28 06:26:31 +00:00 |
sv_phys.c
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This prepares for moving the net_svc code to a branch allowing both network
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2001-11-07 08:24:56 +00:00 |
sv_pr_cmds.c
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MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
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2001-12-12 21:56:09 +00:00 |
sv_progs.c
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rewrite the info strings to use hash tables instead of a static string.
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2001-11-04 07:50:39 +00:00 |
sv_send.c
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
sv_sys_unix.c
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disable denormal exceptions on alpha
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2001-11-21 21:47:00 +00:00 |
sv_sys_win.c
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-mem now also works as a cvar (and there was much rejoycing:). sv_mem_size
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2001-11-14 20:18:37 +00:00 |
sv_user.c
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MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
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2001-12-12 21:56:09 +00:00 |
sys_x86.S
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include/QF header cleanup. including config.h (or any file from include) is
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2001-05-31 05:33:13 +00:00 |
teamplay.c
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cleanup skin's namespace polution
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2001-12-04 20:13:12 +00:00 |
world.c
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
worlda.S
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include/QF header cleanup. including config.h (or any file from include) is
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2001-05-31 05:33:13 +00:00 |