quakeforge/libs/util/bspfile.c
Bill Currie cd159e1cc1 Use LoadBSPMem to load brush models.
Now that Mod_LoadBrushModel uses bspfile.[ch], the engine uses the same
code as the tools to work with bsp files.
2010-10-13 20:52:05 +09:00

521 lines
12 KiB
C

/*
bspfile.c
DESCRIPTION
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((used)) const char rcsid[] =
"$Id$";
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include "QF/bspfile.h"
#include "QF/qendian.h"
#include "QF/qtypes.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
static void
swap_bsp (bsp_t *bsp, int todisk, void (*cb) (const bsp_t *, void *),
void *cbdata)
{
int c, i, j;
dmiptexlump_t *mtl;
dmodel_t *d;
if (bsp->header) {
bsp->header->version = LittleLong (bsp->header->version);
for (i = 0; i < HEADER_LUMPS; i++) {
bsp->header->lumps[i].fileofs =
LittleLong (bsp->header->lumps[i].fileofs);
bsp->header->lumps[i].filelen =
LittleLong (bsp->header->lumps[i].filelen);
}
if (cb)
cb (bsp, cbdata);
}
// models
for (i=0 ; i<bsp->nummodels ; i++) {
d = &bsp->models[i];
for (j=0 ; j<MAX_MAP_HULLS ; j++)
d->headnode[j] = LittleLong (d->headnode[j]);
d->visleafs = LittleLong (d->visleafs);
d->firstface = LittleLong (d->firstface);
d->numfaces = LittleLong (d->numfaces);
for (j=0 ; j<3 ; j++) {
d->mins[j] = LittleFloat(d->mins[j]);
d->maxs[j] = LittleFloat(d->maxs[j]);
d->origin[j] = LittleFloat(d->origin[j]);
}
}
// vertexes
for (i=0 ; i<bsp->numvertexes ; i++) {
dvertex_t *vertex = &bsp->vertexes[i];
for (j=0 ; j<3 ; j++)
vertex->point[j] = LittleFloat (vertex->point[j]);
}
// planes
for (i=0 ; i<bsp->numplanes ; i++) {
dplane_t *plane = &bsp->planes[i];
for (j=0 ; j<3 ; j++)
plane->normal[j] = LittleFloat (plane->normal[j]);
plane->dist = LittleFloat (plane->dist);
plane->type = LittleLong (plane->type);
}
// texinfos
for (i=0 ; i<bsp->numtexinfo ; i++) {
texinfo_t *texinfo = &bsp->texinfo[i];
for (j=0 ; j<8 ; j++)
texinfo->vecs[0][j] = LittleFloat (texinfo->vecs[0][j]);
texinfo->miptex = LittleLong (texinfo->miptex);
texinfo->flags = LittleLong (texinfo->flags);
}
// faces
for (i=0 ; i<bsp->numfaces ; i++) {
dface_t *face = &bsp->faces[i];
face->texinfo = LittleShort (face->texinfo);
face->planenum = LittleShort (face->planenum);
face->side = LittleShort (face->side);
face->lightofs = LittleLong (face->lightofs);
face->firstedge = LittleLong (face->firstedge);
face->numedges = LittleShort (face->numedges);
}
// nodes
for (i=0 ; i<bsp->numnodes ; i++) {
dnode_t *node = &bsp->nodes[i];
node->planenum = LittleLong (node->planenum);
for (j=0 ; j<3 ; j++) {
node->mins[j] = LittleShort (node->mins[j]);
node->maxs[j] = LittleShort (node->maxs[j]);
}
node->children[0] = LittleShort (node->children[0]);
node->children[1] = LittleShort (node->children[1]);
node->firstface = LittleShort (node->firstface);
node->numfaces = LittleShort (node->numfaces);
}
// leafs
for (i=0 ; i<bsp->numleafs ; i++) {
dleaf_t *leaf = &bsp->leafs[i];
leaf->contents = LittleLong (leaf->contents);
for (j=0 ; j<3 ; j++) {
leaf->mins[j] = LittleShort (leaf->mins[j]);
leaf->maxs[j] = LittleShort (leaf->maxs[j]);
}
leaf->firstmarksurface = LittleShort (leaf->firstmarksurface);
leaf->nummarksurfaces = LittleShort (leaf->nummarksurfaces);
leaf->visofs = LittleLong (leaf->visofs);
}
// clipnodes
for (i=0 ; i<bsp->numclipnodes ; i++) {
dclipnode_t *clipnode = &bsp->clipnodes[i];
clipnode->planenum = LittleLong (clipnode->planenum);
clipnode->children[0] = LittleShort (clipnode->children[0]);
clipnode->children[1] = LittleShort (clipnode->children[1]);
}
// miptex
if (bsp->texdatasize) {
mtl = (dmiptexlump_t *)bsp->texdata;
if (todisk)
c = mtl->nummiptex;
else
c = LittleLong(mtl->nummiptex);
mtl->nummiptex = LittleLong (mtl->nummiptex);
for (i=0 ; i<c ; i++)
mtl->dataofs[i] = LittleLong(mtl->dataofs[i]);
}
// marksurfaces
for (i=0 ; i<bsp->nummarksurfaces ; i++) {
uint16_t *marksurface = &bsp->marksurfaces[i];
*marksurface = LittleShort (*marksurface);
}
// surfedges
for (i=0 ; i<bsp->numsurfedges ; i++) {
int32_t *surfedge = &bsp->surfedges[i];
*surfedge = LittleLong (*surfedge);
}
// edges
for (i=0 ; i<bsp->numedges ; i++) {
dedge_t *edge = &bsp->edges[i];
edge->v[0] = LittleShort (edge->v[0]);
edge->v[1] = LittleShort (edge->v[1]);
}
}
bsp_t *
LoadBSPMem (void *mem, size_t mem_size, void (*cb) (const bsp_t *, void *),
void *cbdata)
{
bsp_t *bsp;
bsp = calloc (sizeof (bsp_t), 1);
bsp->header = mem;
if (LittleLong (bsp->header->version) != BSPVERSION)
Sys_Error ("version %i, not %i", LittleLong (bsp->header->version),
BSPVERSION);
#undef SET_LUMP
#define SET_LUMP(l,n) \
do { \
size_t size = LittleLong (bsp->header->lumps[l].filelen); \
size_t offs = LittleLong (bsp->header->lumps[l].fileofs); \
void *data = (byte *) mem + offs; \
if (offs >= mem_size || (offs + size) > mem_size) \
Sys_Error ("invalid lump"); \
if (size % sizeof (bsp->n[0])) \
Sys_Error ("funny lump size"); \
bsp->n = 0; \
if (size) \
bsp->n = (void *) data; \
bsp->num##n = size / sizeof (bsp->n[0]); \
} while (0)
SET_LUMP (LUMP_PLANES, planes);
SET_LUMP (LUMP_LEAFS, leafs);
SET_LUMP (LUMP_VERTEXES, vertexes);
SET_LUMP (LUMP_NODES, nodes);
SET_LUMP (LUMP_TEXINFO, texinfo);
SET_LUMP (LUMP_FACES, faces);
SET_LUMP (LUMP_CLIPNODES, clipnodes);
SET_LUMP (LUMP_MARKSURFACES, marksurfaces);
SET_LUMP (LUMP_SURFEDGES, surfedges);
SET_LUMP (LUMP_EDGES, edges);
SET_LUMP (LUMP_MODELS, models);
#undef SET_LUMP
#define SET_LUMP(l,n) \
do { \
size_t size = LittleLong (bsp->header->lumps[l].filelen); \
size_t offs = LittleLong (bsp->header->lumps[l].fileofs); \
void *data = (byte *) mem + offs; \
if (offs >= mem_size || (offs + size) > mem_size) \
Sys_Error ("invalid lump"); \
bsp->n = 0; \
if (size) \
bsp->n = (void *) data; \
bsp->n##size = size; \
} while (0)
SET_LUMP (LUMP_LIGHTING, lightdata);
SET_LUMP (LUMP_VISIBILITY, visdata);
SET_LUMP (LUMP_ENTITIES, entdata);
SET_LUMP (LUMP_TEXTURES, texdata);
swap_bsp (bsp, 0, cb, cbdata);
return bsp;
}
VISIBLE bsp_t *
LoadBSPFile (QFile *file, size_t size)
{
void *buf;
bsp_t *bsp;
buf = malloc (size);
Qread (file, buf, size);
bsp = LoadBSPMem (buf, size, 0, 0);
bsp->own_header = 1;
return bsp;
}
/*
WriteBSPFile
*/
VISIBLE void
WriteBSPFile (const bsp_t *bsp, QFile *file)
{
size_t size;
byte *data;
bsp_t tbsp;
#define ROUND(x) (((x) + 3) & ~3)
size = ROUND (sizeof (dheader_t));
size += ROUND (bsp->nummodels * sizeof (dmodel_t));
size += ROUND (bsp->visdatasize);
size += ROUND (bsp->lightdatasize);
size += ROUND (bsp->texdatasize);
size += ROUND (bsp->entdatasize);
size += ROUND (bsp->numleafs * sizeof (dleaf_t));
size += ROUND (bsp->numplanes * sizeof (dplane_t));
size += ROUND (bsp->numvertexes * sizeof (dvertex_t));
size += ROUND (bsp->numnodes * sizeof (dnode_t));
size += ROUND (bsp->numtexinfo * sizeof (texinfo_t));
size += ROUND (bsp->numfaces * sizeof (dface_t));
size += ROUND (bsp->numclipnodes * sizeof (dclipnode_t));
size += ROUND (bsp->numedges * sizeof (dedge_t));
size += ROUND (bsp->nummarksurfaces * sizeof (uint16_t));
size += ROUND (bsp->numsurfedges * sizeof (uint32_t));
tbsp.header = calloc (size, 1);
#undef SET_LUMP
#define SET_LUMP(l,n) \
do { \
tbsp.num##n = bsp->num##n; \
if (tbsp.num##n) {\
tbsp.n = (void *) data; \
tbsp.header->lumps[l].fileofs = data - (byte *) tbsp.header; \
tbsp.header->lumps[l].filelen = tbsp.num##n * sizeof (bsp->n[0]); \
memcpy (data, bsp->n, tbsp.header->lumps[l].filelen); \
data += ROUND (tbsp.header->lumps[l].filelen); \
} else {\
tbsp.n = 0; \
tbsp.header->lumps[l].fileofs = 0; \
tbsp.header->lumps[l].filelen = 0; \
} \
} while (0)
tbsp.header->version = BSPVERSION;
data = (byte *) &tbsp.header[1];
SET_LUMP (LUMP_PLANES, planes);
SET_LUMP (LUMP_LEAFS, leafs);
SET_LUMP (LUMP_VERTEXES, vertexes);
SET_LUMP (LUMP_NODES, nodes);
SET_LUMP (LUMP_TEXINFO, texinfo);
SET_LUMP (LUMP_FACES, faces);
SET_LUMP (LUMP_CLIPNODES, clipnodes);
SET_LUMP (LUMP_MARKSURFACES, marksurfaces);
SET_LUMP (LUMP_SURFEDGES, surfedges);
SET_LUMP (LUMP_EDGES, edges);
SET_LUMP (LUMP_MODELS, models);
#undef SET_LUMP
#define SET_LUMP(l,n) \
do { \
tbsp.n##size = bsp->n##size; \
if (tbsp.n##size) { \
tbsp.n = (void *) data; \
tbsp.header->lumps[l].fileofs = data - (byte *) tbsp.header; \
tbsp.header->lumps[l].filelen = tbsp.n##size; \
memcpy (data, bsp->n, bsp->n##size); \
data += ROUND (tbsp.header->lumps[l].filelen); \
} else {\
tbsp.n = 0; \
tbsp.header->lumps[l].fileofs = 0; \
tbsp.header->lumps[l].filelen = 0; \
} \
} while (0)
SET_LUMP (LUMP_LIGHTING, lightdata);
SET_LUMP (LUMP_VISIBILITY, visdata);
SET_LUMP (LUMP_ENTITIES, entdata);
SET_LUMP (LUMP_TEXTURES, texdata);
swap_bsp (&tbsp, 1, 0, 0);
Qwrite (file, tbsp.header, size);
free (tbsp.header);
}
VISIBLE bsp_t *
BSP_New (void)
{
return calloc (1, sizeof (bsp_t));
}
VISIBLE void
BSP_Free (bsp_t *bsp)
{
#define FREE(X) \
do { \
if (bsp->own_##X && bsp->X) \
free (bsp->X); \
} while (0)
FREE (models);
FREE (visdata);
FREE (lightdata);
FREE (texdata);
FREE (entdata);
FREE (leafs);
FREE (planes);
FREE (vertexes);
FREE (nodes);
FREE (texinfo);
FREE (faces);
FREE (clipnodes);
FREE (edges);
FREE (marksurfaces);
FREE (surfedges);
FREE (header);
free (bsp);
}
#define REALLOC(X) \
do { \
if (!bsp->own_##X) { \
bsp->own_##X = 1; \
bsp->X = 0; \
} \
bsp->X = realloc (bsp->X, (bsp->num##X + 1) * sizeof (bsp->X[0])); \
} while (0)
VISIBLE void
BSP_AddPlane (bsp_t *bsp, dplane_t *plane)
{
REALLOC (planes);
bsp->planes[bsp->numplanes++] = *plane;
}
VISIBLE void
BSP_AddLeaf (bsp_t *bsp, dleaf_t *leaf)
{
REALLOC (leafs);
bsp->leafs[bsp->numleafs++] = *leaf;
}
VISIBLE void
BSP_AddVertex (bsp_t *bsp, dvertex_t *vertex)
{
REALLOC (vertexes);
bsp->vertexes[bsp->numvertexes++] = *vertex;
}
VISIBLE void
BSP_AddNode (bsp_t *bsp, dnode_t *node)
{
REALLOC (nodes);
bsp->nodes[bsp->numnodes++] = *node;
}
VISIBLE void
BSP_AddTexinfo (bsp_t *bsp, texinfo_t *texinfo)
{
REALLOC (texinfo);
bsp->texinfo[bsp->numtexinfo++] = *texinfo;
}
VISIBLE void
BSP_AddFace (bsp_t *bsp, dface_t *face)
{
REALLOC (faces);
bsp->faces[bsp->numfaces++] = *face;
}
VISIBLE void
BSP_AddClipnode (bsp_t *bsp, dclipnode_t *clipnode)
{
REALLOC (clipnodes);
bsp->clipnodes[bsp->numclipnodes++] = *clipnode;
}
VISIBLE void
BSP_AddMarkSurface (bsp_t *bsp, int marksurface)
{
REALLOC (marksurfaces);
bsp->marksurfaces[bsp->nummarksurfaces++] = marksurface;
}
VISIBLE void
BSP_AddSurfEdge (bsp_t *bsp, int surfedge)
{
REALLOC (surfedges);
bsp->surfedges[bsp->numsurfedges++] = surfedge;
}
VISIBLE void
BSP_AddEdge (bsp_t *bsp, dedge_t *edge)
{
REALLOC (edges);
bsp->edges[bsp->numedges++] = *edge;
}
VISIBLE void
BSP_AddModel (bsp_t *bsp, dmodel_t *model)
{
REALLOC (models);
bsp->models[bsp->nummodels++] = *model;
}
#define OWN(X) \
do { \
FREE(X); \
bsp->own_##X = 1; \
} while (0)
VISIBLE void
BSP_AddLighting (bsp_t *bsp, byte *lightdata, size_t lightdatasize)
{
OWN (lightdata);
bsp->lightdatasize = lightdatasize;
bsp->lightdata = malloc (lightdatasize);
memcpy (bsp->lightdata, lightdata, lightdatasize);
}
VISIBLE void
BSP_AddVisibility (bsp_t *bsp, byte *visdata, size_t visdatasize)
{
OWN (visdata);
bsp->visdatasize = visdatasize;
bsp->visdata = malloc (visdatasize);
memcpy (bsp->visdata, visdata, visdatasize);
}
VISIBLE void
BSP_AddEntities (bsp_t *bsp, char *entdata, size_t entdatasize)
{
OWN (entdata);
bsp->entdatasize = entdatasize;
bsp->entdata = malloc (entdatasize);
memcpy (bsp->entdata, entdata, entdatasize);
}
VISIBLE void
BSP_AddTextures (bsp_t *bsp, byte *texdata, size_t texdatasize)
{
OWN (texdata);
bsp->texdatasize = texdatasize;
bsp->texdata = malloc (texdatasize);
memcpy (bsp->texdata, texdata, texdatasize);
}