mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 06:34:11 +00:00
12c84046f3
This is an extremely extensive patch as it hits every cvar, and every usage of the cvars. Cvars no longer store the value they control, instead, they use a cexpr value object to reference the value and specify the value's type (currently, a null type is used for strings). Non-string cvars are passed through cexpr, allowing expressions in the cvars' settings. Also, cvars have returned to an enhanced version of the original (id quake) registration scheme. As a minor benefit, relevant code having direct access to the cvar-controlled variables is probably a slight optimization as it removed a pointer dereference, and the variables can be located for data locality. The static cvar descriptors are made private as an additional safety layer, though there's nothing stopping external modification via Cvar_FindVar (which is needed for adding listeners). While not used yet (partly due to working out the design), cvars can have a validation function. Registering a cvar allows a primary listener (and its data) to be specified: it will always be called first when the cvar is modified. The combination of proper listeners and direct access to the controlled variable greatly simplifies the more complex cvar interactions as much less null checking is required, and there's no need for one cvar's callback to call another's. nq-x11 is known to work at least well enough for the demos. More testing will come.
560 lines
13 KiB
C
560 lines
13 KiB
C
/*
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snd_dx.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#define CINTERFACE
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#include "QF/cvar.h"
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#include "QF/qargs.h"
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#include "QF/sys.h"
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#include "snd_internal.h"
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#include "context_win.h"
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#define iDirectSoundCreate(a,b,c) pDirectSoundCreate(a,b,c)
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HRESULT (WINAPI * pDirectSoundCreate) (GUID FAR * lpGUID,
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LPDIRECTSOUND FAR * lplpDS,
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IUnknown FAR * pUnkOuter);
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// 64K is > 1 second at 16-bit, 22050 Hz
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#define WAV_BUFFERS 64
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#define WAV_MASK 0x3F
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#define WAV_BUFFER_SIZE 0x0400
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#define SECONDARY_BUFFER_SIZE 0x10000
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typedef enum { SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL } sndinitstat;
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static qboolean dsound_init;
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static qboolean snd_firsttime = true;
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static qboolean primary_format_set;
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static int sample16;
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/*
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Global variables. Must be visible to window-procedure function
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so it can unlock and free the data block after it has been played.
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*/
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static HANDLE hData;
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static HPSTR lpData;//, lpData2;
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static HGLOBAL hWaveHdr;
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static LPWAVEHDR lpWaveHdr;
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static HWAVEOUT hWaveOut;
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//static WAVEOUTCAPS wavecaps;
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static DWORD gSndBufSize;
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static MMTIME mmstarttime;
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static LPDIRECTSOUND pDS;
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static LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
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static HINSTANCE hInstDS;
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static sndinitstat SNDDMA_InitDirect (snd_t *snd);
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static int snd_stereo;
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static cvar_t snd_stereo_cvar = {
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.name = "snd_stereo",
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.description =
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"sound stereo output",
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.default_value = "1",
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.flags = CVAR_ROM,
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.value = { .type = &cexpr_int, .value = &snd_stereo },
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};
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static int snd_rate;
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static cvar_t snd_rate_cvar = {
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.name = "snd_rate",
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.description =
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"sound playback rate. 0 is system default",
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.default_value = "0",
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.flags = CVAR_ROM,
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.value = { .type = &cexpr_int, .value = &snd_rate },
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};
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static int snd_bits;
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static cvar_t snd_bits_cvar = {
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.name = "snd_bits",
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.description =
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"sound sample depth. 0 is system default",
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.default_value = "0",
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.flags = CVAR_ROM,
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.value = { .type = &cexpr_int, .value = &snd_bits },
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};
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static DWORD *DSOUND_LockBuffer (snd_t *snd, qboolean lockit);
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static void
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SNDDMA_Init_Cvars (void)
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{
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Cvar_Register (&snd_stereo_cvar, 0, 0);
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Cvar_Register (&snd_rate_cvar, 0, 0);
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Cvar_Register (&snd_bits_cvar, 0, 0);
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}
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static void
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SNDDMA_BlockSound (snd_t *snd)
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{
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}
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static void
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SNDDMA_UnblockSound (snd_t *snd)
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{
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}
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static void
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FreeSound (void)
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{
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if (pDSBuf) {
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IDirectSoundBuffer_Stop (pDSBuf);
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IDirectSound_Release (pDSBuf);
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}
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// release primary buffer only if it's not also the mixing buffer we just released
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if (pDSPBuf && (pDSBuf != pDSPBuf)) {
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IDirectSound_Release (pDSPBuf);
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}
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if (pDS) {
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IDirectSound_SetCooperativeLevel (pDS, win_mainwindow, DSSCL_NORMAL);
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IDirectSound_Release (pDS);
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}
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pDS = NULL;
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pDSBuf = NULL;
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pDSPBuf = NULL;
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hWaveOut = 0;
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hData = 0;
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hWaveHdr = 0;
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lpData = NULL;
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lpWaveHdr = NULL;
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}
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/*
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SNDDMA_InitDirect
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Direct-Sound support
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*/
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static sndinitstat
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SNDDMA_InitDirect (snd_t *snd)
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{
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int reps;
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DSBUFFERDESC dsbuf;
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DSBCAPS dsbcaps;
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DSCAPS dscaps;
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DWORD dwSize, dwWrite;
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HRESULT hresult;
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WAVEFORMATEX format, pformat;
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if (!snd_stereo) {
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snd->channels = 1;
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} else {
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snd->channels = 2;
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}
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snd->samplebits = snd_bits;
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snd->speed = snd_rate;
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memset (&format, 0, sizeof (format));
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format.wFormatTag = WAVE_FORMAT_PCM;
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format.nChannels = snd->channels;
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format.wBitsPerSample = snd->samplebits;
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format.nSamplesPerSec = snd->speed;
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format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
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format.cbSize = 0;
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format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
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if (!hInstDS) {
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hInstDS = LoadLibrary ("dsound.dll");
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if (hInstDS == NULL) {
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Sys_Printf ("Couldn't load dsound.dll\n");
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return SIS_FAILURE;
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}
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pDirectSoundCreate =
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(void *) GetProcAddress (hInstDS, "DirectSoundCreate");
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if (!pDirectSoundCreate) {
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Sys_Printf ("Couldn't get DS proc addr\n");
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return SIS_FAILURE;
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}
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}
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while ((hresult = iDirectSoundCreate (NULL, &pDS, NULL)) != DS_OK) {
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if (hresult != DSERR_ALLOCATED) {
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Sys_Printf ("DirectSound create failed\n");
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return SIS_FAILURE;
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}
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Sys_Printf ("DirectSoundCreate failure\n"
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" hardware already in use\n");
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return SIS_NOTAVAIL;
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}
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dscaps.dwSize = sizeof (dscaps);
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if (DS_OK != IDirectSound_GetCaps (pDS, &dscaps)) {
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Sys_Printf ("Couldn't get DS caps\n");
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}
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if (dscaps.dwFlags & DSCAPS_EMULDRIVER) {
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Sys_Printf ("No DirectSound driver installed\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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if (DS_OK !=
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IDirectSound_SetCooperativeLevel (pDS, win_mainwindow,
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DSSCL_EXCLUSIVE)) {
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Sys_Printf ("Set coop level failed\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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// get access to the primary buffer, if possible, so we can set the
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// sound hardware format
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memset (&dsbuf, 0, sizeof (dsbuf));
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dsbuf.dwSize = sizeof (DSBUFFERDESC);
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dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
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dsbuf.dwBufferBytes = 0;
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dsbuf.lpwfxFormat = NULL;
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memset (&dsbcaps, 0, sizeof (dsbcaps));
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dsbcaps.dwSize = sizeof (dsbcaps);
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primary_format_set = false;
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if (!COM_CheckParm ("-snoforceformat")) {
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if (DS_OK ==
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IDirectSound_CreateSoundBuffer (pDS, &dsbuf, &pDSPBuf, NULL)) {
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pformat = format;
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if (DS_OK != IDirectSoundBuffer_SetFormat (pDSPBuf, &pformat)) {
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} else
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primary_format_set = true;
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}
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}
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if (!primary_format_set || !COM_CheckParm ("-primarysound")) {
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// create the secondary buffer we'll actually work with
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memset (&dsbuf, 0, sizeof (dsbuf));
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dsbuf.dwSize = sizeof (DSBUFFERDESC);
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dsbuf.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_LOCSOFTWARE;
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dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE;
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dsbuf.lpwfxFormat = &format;
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memset (&dsbcaps, 0, sizeof (dsbcaps));
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dsbcaps.dwSize = sizeof (dsbcaps);
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if (DS_OK !=
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IDirectSound_CreateSoundBuffer (pDS, &dsbuf, &pDSBuf, NULL)) {
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Sys_Printf ("DS:CreateSoundBuffer Failed");
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FreeSound ();
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return SIS_FAILURE;
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}
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snd->channels = format.nChannels;
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snd->samplebits = format.wBitsPerSample;
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snd->speed = format.nSamplesPerSec;
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if (DS_OK != IDirectSound_GetCaps (pDSBuf, &dsbcaps)) {
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Sys_Printf ("DS:GetCaps failed\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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} else {
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if (DS_OK !=
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IDirectSound_SetCooperativeLevel (pDS, win_mainwindow,
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DSSCL_WRITEPRIMARY)) {
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Sys_Printf ("Set coop level failed\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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if (DS_OK != IDirectSound_GetCaps (pDSPBuf, &dsbcaps)) {
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Sys_Printf ("DS:GetCaps failed\n");
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return SIS_FAILURE;
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}
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pDSBuf = pDSPBuf;
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}
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// Make sure mixer is active
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IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
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gSndBufSize = dsbcaps.dwBufferBytes;
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// initialize the buffer
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reps = 0;
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while ((hresult = IDirectSoundBuffer_Lock (pDSBuf, 0, gSndBufSize,
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(LPVOID *)(char *)&lpData, &dwSize, NULL, NULL, 0)) != DS_OK) {
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if (hresult != DSERR_BUFFERLOST) {
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Sys_Printf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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if (++reps > 10000) {
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Sys_Printf ("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
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FreeSound ();
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return SIS_FAILURE;
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}
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}
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memset (lpData, 0, dwSize);
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// lpData[4] = lpData[5] = 0x7f; // force a pop for debugging
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IDirectSoundBuffer_Unlock (pDSBuf, lpData, dwSize, NULL, 0);
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/* we don't want anyone to access the buffer directly w/o locking it
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first. */
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// lpData = NULL;
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IDirectSoundBuffer_Stop (pDSBuf);
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IDirectSoundBuffer_GetCurrentPosition (pDSBuf, &mmstarttime.u.sample,
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&dwWrite);
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IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
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snd->frames = gSndBufSize / (snd->samplebits / 8) / snd->channels;
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snd->framepos = 0;
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snd->submission_chunk = 1;
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snd->buffer = (byte *) lpData;
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sample16 = (snd->samplebits / 8) - 1;
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dsound_init = true;
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return SIS_SUCCESS;
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}
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/*
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SNDDMA_Init
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Try to find a sound device to mix for.
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Returns false if nothing is found.
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*/
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static int
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SNDDMA_Init (snd_t *snd)
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{
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sndinitstat stat;
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int ret = 0;
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stat = SIS_FAILURE; // assume DirectSound won't
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// initialize
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/* Init DirectSound */
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if (snd_firsttime) {
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snd_firsttime = false;
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stat = SNDDMA_InitDirect (snd);
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if ((ret = (stat == SIS_SUCCESS))) {
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Sys_Printf ("DirectSound initialized\n");
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} else {
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Sys_Printf ("DirectSound failed to init\n");
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}
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}
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return ret;
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}
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/*
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SNDDMA_GetDMAPos
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return the current sample position (in mono samples read)
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inside the recirculating dma buffer, so the mixing code will know
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how many sample are required to fill it up.
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*/
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static int
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SNDDMA_GetDMAPos (snd_t *snd)
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{
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int s = 0;
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DWORD dwWrite;
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MMTIME mmtime;
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unsigned long *pbuf;
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pbuf = DSOUND_LockBuffer (snd, true);
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if (!pbuf) {
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Sys_Printf ("DSOUND_LockBuffer fails!\n");
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return -1;
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}
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snd->buffer = (unsigned char *) pbuf;
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mmtime.wType = TIME_SAMPLES;
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IDirectSoundBuffer_GetCurrentPosition (pDSBuf, &mmtime.u.sample,
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&dwWrite);
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s = mmtime.u.sample - mmstarttime.u.sample;
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s >>= sample16;
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s /= snd->channels;
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s %= snd->frames;
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snd->framepos = s;
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return snd->framepos;
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}
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/*
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SNDDMA_Submit
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Send sound to device if buffer isn't really the dma buffer
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*/
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static void
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SNDDMA_Submit (snd_t *snd)
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{
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DSOUND_LockBuffer (snd, false);
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}
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static void
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SNDDMA_shutdown (snd_t *snd)
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{
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FreeSound ();
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}
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static DWORD *
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DSOUND_LockBuffer (snd_t *snd, qboolean lockit)
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{
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int reps;
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static DWORD dwSize;
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static DWORD dwSize2;
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static DWORD *pbuf1;
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static DWORD *pbuf2;
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HRESULT hresult;
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if (!pDSBuf)
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return NULL;
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if (lockit) {
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reps = 0;
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while ((hresult = IDirectSoundBuffer_Lock
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(pDSBuf, 0, gSndBufSize, (LPVOID *)(char *) &pbuf1, &dwSize,
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(LPVOID *)(char *) &pbuf2, &dwSize2, 0)) != DS_OK) {
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if (hresult != DSERR_BUFFERLOST) {
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Sys_Printf
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("S_TransferStereo16: DS::Lock Sound Buffer Failed\n");
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SNDDMA_shutdown (snd);
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SNDDMA_Init (snd);
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return NULL;
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}
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if (++reps > 10000) {
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Sys_Printf
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("S_TransferStereo16: DS: couldn't restore buffer\n");
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SNDDMA_shutdown (snd);
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SNDDMA_Init (snd);
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return NULL;
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}
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}
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} else {
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IDirectSoundBuffer_Unlock (pDSBuf, pbuf1, dwSize, NULL, 0);
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pbuf1 = NULL;
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pbuf2 = NULL;
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dwSize = 0;
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dwSize2 = 0;
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}
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return (pbuf1);
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}
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static void __attribute__((used)) //FIXME make it true
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DSOUND_ClearBuffer (snd_t *snd, int clear)
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{
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DWORD *pData;
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// FIXME: this should be called with 2nd pbuf2 = NULL, dwsize =0
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pData = DSOUND_LockBuffer (snd, true);
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memset (pData, clear, snd->frames * snd->channels * snd->samplebits / 8);
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DSOUND_LockBuffer (snd, false);
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}
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static void __attribute__((used)) //FIXME make it true
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DSOUND_Restore (void)
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{
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// if the buffer was lost or stopped, restore it and/or restart it
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DWORD dwStatus;
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if (!pDSBuf)
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return;
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if (IDirectSoundBuffer_GetStatus (pDSBuf, &dwStatus) != DS_OK)
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Sys_Printf ("Couldn't get sound buffer status\n");
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if (dwStatus & DSBSTATUS_BUFFERLOST)
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IDirectSoundBuffer_Restore (pDSBuf);
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if (!(dwStatus & DSBSTATUS_PLAYING))
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IDirectSoundBuffer_Play (pDSBuf, 0, 0, DSBPLAY_LOOPING);
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return;
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}
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static snd_output_data_t plugin_info_snd_output_data = {
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};
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static snd_output_funcs_t plugin_info_snd_output_funcs = {
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.init = SNDDMA_Init,
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.shutdown = SNDDMA_shutdown,
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.get_dma_pos = SNDDMA_GetDMAPos,
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.submit = SNDDMA_Submit,
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.block_sound = SNDDMA_BlockSound,
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.unblock_sound = SNDDMA_UnblockSound,
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};
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static general_data_t plugin_info_general_data = {
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};
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static general_funcs_t plugin_info_general_funcs = {
|
|
.init = SNDDMA_Init_Cvars,
|
|
};
|
|
|
|
static plugin_data_t plugin_info_data = {
|
|
.general = &plugin_info_general_data,
|
|
.snd_output = &plugin_info_snd_output_data,
|
|
};
|
|
|
|
static plugin_funcs_t plugin_info_funcs = {
|
|
.general = &plugin_info_general_funcs,
|
|
.snd_output = &plugin_info_snd_output_funcs,
|
|
};
|
|
|
|
static plugin_t plugin_info = {
|
|
.type = qfp_snd_output,
|
|
.api_version = QFPLUGIN_VERSION,
|
|
.plugin_version = "0.1",
|
|
.description = "Windows DirectX output",
|
|
.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
|
|
"Copyright (C) 1999,2000,2001,2002,2003 contributors of the "
|
|
"QuakeForge project\n"
|
|
"Please see the file \"AUTHORS\" for a list of contributors",
|
|
.functions = &plugin_info_funcs,
|
|
.data = &plugin_info_data,
|
|
};
|
|
|
|
PLUGIN_INFO(snd_output, dx)
|
|
{
|
|
return &plugin_info;
|
|
}
|