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This seems to have fixed the sticky mouse. If nothing else, I've at least established that the problem is in IMUI (it sees the events) and not in QF's input system. |
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.. | ||
test | ||
canvas.c | ||
font.c | ||
imui.c | ||
inputline.c | ||
Makemodule.am | ||
passage.c | ||
shaper.c | ||
text.c | ||
txtbuffer.c | ||
view.c | ||
vrect.c |