quakeforge/qw/include
Bill Currie 5859b3dd1f merge glquake.h. Rather messily done, but it works and all clashes were
sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
..
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
adivtab.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
anorm_dots.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
anorms.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
asm_draw.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
block8.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
block16.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
bothdefs.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
bspfile.h Move sound targets into a library. Still doesn't pick one at runtime though. 2001-04-10 09:40:09 +00:00
buildnum.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_cam.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_demo.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_ents.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_input.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_main.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_parse.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
cl_pred.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
cl_slist.h alpha code for master server queries 2001-04-03 05:48:24 +00:00
cl_tent.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
client.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
commdef.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
context_x11.h Hardware gamma support in QW. Currently, only -x11 and -glx will 2001-04-11 07:16:34 +00:00
d_iface.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
d_ifacea.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
d_local.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
dga_check.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
draw.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
game.h merge and move quakefs.c into libQFutil where it belongs. at long last 2001-03-30 00:44:35 +00:00
gl_warp_sin.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
hl.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
host.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
locs.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
logos.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
Makefile.am Merge cd. Doesn't dlopen different cd drivers or anything exciting... Yet. 2001-04-09 21:15:09 +00:00
modelgen.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
msg_ucmd.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
net.h qtypes.h: 2001-03-28 17:17:56 +00:00
pcx.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
pmove.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
progdefs.h qw-server builds, but dies a sad death. I REALLY REALLY NEED to clean up my 2001-02-28 22:44:38 +00:00
protocol.h Remove duplicate sound.h, move some things down from include/QF to include. 2001-04-10 20:15:18 +00:00
quakeasm.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
r_dynamic.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
r_local.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
r_shared.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
render.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
sbar.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
screen.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
server.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
skin.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
sv_pr_cmds.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
sv_progs.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
teamplay.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
texture.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
tga.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
vid.h Hardware gamma support in QW. Currently, only -x11 and -glx will 2001-04-11 07:16:34 +00:00
wad.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
world.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00