quakeforge/libs/video/renderer/vulkan/command.c
Bill Currie b9bc3fa132 [vulkan] Split out the push constants helper
It proved to work well in the sprite pipeline, and should be useful for
cleaning up the magic numbers in bsp and alias.
2021-12-24 06:45:13 +09:00

178 lines
4.5 KiB
C

/*
vid_common_vulkan.c
Common Vulkan video driver functions
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2019 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_MATH_H
# include <math.h>
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cvar.h"
#include "QF/dstring.h"
#include "QF/mathlib.h"
#include "QF/qargs.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/renderpass.h"
#include "QF/Vulkan/pipeline.h"
#include "QF/Vulkan/command.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/instance.h"
#include "compat.h"
#include "d_iface.h"
#include "r_internal.h"
#include "vid_vulkan.h"
#include "util.h"
VkCommandPool
QFV_CreateCommandPool (qfv_device_t *device, uint32_t queueFamily,
int transient, int reset)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
uint32_t flags = 0;
if (transient) {
flags |= VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
}
if (reset) {
flags |= VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
}
VkCommandPoolCreateInfo createInfo = {
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, 0,
flags,
queueFamily
};
VkCommandPool pool;
dfunc->vkCreateCommandPool (dev, &createInfo, 0, &pool);
return pool;
}
int
QFV_AllocateCommandBuffers (qfv_device_t *device, VkCommandPool pool,
int secondary, qfv_cmdbufferset_t *bufferset)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
uint32_t level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
if (secondary) {
level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
}
VkCommandBufferAllocateInfo allocInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, 0,
pool, level, bufferset->size
};
int ret = dfunc->vkAllocateCommandBuffers (dev, &allocInfo, bufferset->a);
return ret == VK_SUCCESS;
}
VkSemaphore
QFV_CreateSemaphore (qfv_device_t *device)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkSemaphoreCreateInfo createInfo = {
VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, 0,
0
};
VkSemaphore semaphore;
dfunc->vkCreateSemaphore (dev, &createInfo, 0, &semaphore);
return semaphore;
}
VkFence
QFV_CreateFence (qfv_device_t *device, int signaled)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkFenceCreateInfo createInfo = {
VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, 0,
signaled ? VK_FENCE_CREATE_SIGNALED_BIT : 0,
};
VkFence fence;
dfunc->vkCreateFence (dev, &createInfo, 0, &fence);
return fence;
}
int
QFV_QueueSubmit (qfv_queue_t *queue, qfv_semaphoreset_t *waitSemaphores,
VkPipelineStageFlags *stages,
qfv_cmdbufferset_t *buffers,
qfv_semaphoreset_t *signalSemaphores, VkFence fence)
{
qfv_device_t *device = queue->device;
qfv_devfuncs_t *dfunc = device->funcs;
VkSubmitInfo submitInfo = {
VK_STRUCTURE_TYPE_SUBMIT_INFO, 0,
waitSemaphores->size, waitSemaphores->a, stages,
buffers->size, buffers->a,
signalSemaphores->size, signalSemaphores->a
};
//FIXME multi-batch
return dfunc->vkQueueSubmit (queue->queue, 1, &submitInfo, fence)
== VK_SUCCESS;
}
int
QFV_QueueWaitIdle (qfv_queue_t *queue)
{
qfv_device_t *device = queue->device;
qfv_devfuncs_t *dfunc = device->funcs;
return dfunc->vkQueueWaitIdle (queue->queue) == VK_SUCCESS;
}
void
QFV_PushConstants (qfv_device_t *device, VkCommandBuffer cmd,
VkPipelineLayout layout, uint32_t numPC,
const qfv_push_constants_t *constants)
{
qfv_devfuncs_t *dfunc = device->funcs;
for (uint32_t i = 0; i < numPC; i++) {
dfunc->vkCmdPushConstants (cmd, layout, constants[i].stageFlags,
constants[i].offset, constants[i].size,
constants[i].data);
}
}