quakeforge/ruamoko/game/gameent.r
2002-08-14 15:40:30 +00:00

21 lines
316 B
R

#include "gameent.h"
.vector angles;
.float modelindex;
.float movetype;
.string model;
.float frame;
.float colormap;
.vector mins;
.vector maxs;
.vector velocity;
.vector origin;
.float flags;
.vector v_angle;
@implementation GameEntity
-(BOOL)takeDamage:weapon :inflictor :attacker :damage
{
return NO;
}
@end