quakeforge/tools/qfbsp/source
Bill Currie 31d970aca0 can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
2004-01-15 07:16:44 +00:00
..
.gitignore Whee, now we have qfbsp. It compiles, but won't work as it hasn't been 2002-09-19 16:58:48 +00:00
Makefile.am first stab at getting bsp to portal working. produces a portal file that 2004-01-11 08:48:58 +00:00
brush.c brush.c: 2003-09-17 21:03:52 +00:00
csg4.c MAXEDGES? What MAXEDGES? :) 2003-09-08 03:00:53 +00:00
map.c MAXEDGES? What MAXEDGES? :) 2003-09-08 03:00:53 +00:00
merge.c MAXEDGES? What MAXEDGES? :) 2003-09-08 03:00:53 +00:00
nodraw.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
options.c can now dump a map's textures to a wad file (name currently based on bsp 2004-01-15 07:16:44 +00:00
outside.c make the reached entity warning display even without verbose 2003-09-08 19:50:19 +00:00
portals.c whitespace 2004-01-12 01:49:27 +00:00
qfbsp.c can now dump a map's textures to a wad file (name currently based on bsp 2004-01-15 07:16:44 +00:00
readbsp.c can now dump a map's textures to a wad file (name currently based on bsp 2004-01-15 07:16:44 +00:00
region.c MAXEDGES? What MAXEDGES? :) 2003-09-08 03:00:53 +00:00
solidbsp.c MAXEDGES? What MAXEDGES? :) 2003-09-08 03:00:53 +00:00
surfaces.c MAXEDGES? What MAXEDGES? :) 2003-09-08 03:00:53 +00:00
tjunc.c MAXEDGES? What MAXEDGES? :) 2003-09-08 03:00:53 +00:00
writebsp.c can now dump a map's textures to a wad file (name currently based on bsp 2004-01-15 07:16:44 +00:00