quakeforge/libs/audio/renderer/Makemodule.am
Bill Currie 53a7fbfe95 [audio] Move jack from renderer to targets
The JACK Audio Connection Kit support is now just an output target
rather than a full duplicate of the renderer (in pull mode). This is
what I wanted to to back when I first added jack support, but I needed
to get the renderer working asynchronously without affecting any of the
other outputs.

Fixes #16.
2021-06-25 18:32:48 +09:00

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1.4 KiB
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plugin_LTLIBRARIES += @snd_render_plugins@
noinst_LTLIBRARIES += @snd_render_static_plugins@
EXTRA_LTLIBRARIES += libs/audio/renderer/snd_render_default.la
flac_src=libs/audio/renderer/flac.c
midi_src=libs/audio/renderer/midi.c
vorbis_src=libs/audio/renderer/vorbis.c
wav_src=libs/audio/renderer/wav.c
if HAVE_FLAC
have_flac_src=$(flac_src)
else
have_flac_src=
endif
if HAVE_MIDI
have_midi_src=$(midi_src)
else
have_midi_src=
endif
if HAVE_VORBIS
have_vorbis_src=$(vorbis_src)
else
have_vorbis_src=
endif
have_wav_src=$(wav_src)
format_src=$(have_flac_src) $(have_midi_src) $(have_vorbis_src) $(have_wav_src)
format_libs= \
$(SAMPLERATE_LIBS) $(VORBISFILE_LIBS) $(VORBIS_LIBS) $(FLAC_LIBS) \
$(OGG_LIBS) $(WM_LIBS)
extra_format_src=libs/audio/renderer/flac.c libs/audio/renderer/midi.c libs/audio/renderer/vorbis.c libs/audio/renderer/wav.c
snd_common=libs/audio/renderer/snd_channels.c libs/audio/renderer/snd_mem.c libs/audio/renderer/snd_mix.c libs/audio/renderer/snd_resample.c libs/audio/renderer/snd_sfx.c
snd_libs= \
libs/util/libQFutil.la
libs_audio_renderer_snd_render_default_la_LDFLAGS= $(plugin_ldflags)
libs_audio_renderer_snd_render_default_la_SOURCES= libs/audio/renderer/snd_dma.c $(snd_common) $(format_src)
libs_audio_renderer_snd_render_default_la_LIBADD= $(snd_libs) $(format_libs)
libs_audio_renderer_snd_render_default_la_DEPENDENCIES= $(snd_libs)
EXTRA_libs_audio_renderer_snd_render_default_la_SOURCES=$(extra_format_src)