mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 00:40:55 +00:00
78 lines
1.8 KiB
Bash
Executable file
78 lines
1.8 KiB
Bash
Executable file
#!/bin/bash -x
|
|
|
|
. ~/.bash_profile
|
|
|
|
set -e
|
|
|
|
PATH=/usr/local/bin:$PATH
|
|
QF=~/src/qf
|
|
MINGW=~/src/mingw/mingw-cross-env-2.18/usr/i686-pc-mingw32
|
|
WEBDEST=~/public_html/qf-files
|
|
export QFSMP=-j4
|
|
|
|
cd $QF/quakeforge
|
|
git pull
|
|
./bootstrap
|
|
#begin linux
|
|
cd linux.o
|
|
rm -f quakeforge-*.tar.gz
|
|
../configure -C --without-clients --with-servers=master
|
|
make $QFSMP
|
|
make install
|
|
#begin rpm
|
|
cd RPM
|
|
make rpm
|
|
cd ..
|
|
#end rpm
|
|
#begin deb
|
|
DIR=`basename quakeforge-*.tar.gz .tar.gz`
|
|
cd debian
|
|
rm -rf $DIR
|
|
tar zxvf ../${DIR}.tar.gz
|
|
cd $DIR
|
|
dpkg-buildpackage -rfakeroot -us -uc
|
|
cd ..
|
|
#rm -rf $DIR
|
|
cd ..
|
|
#end deb
|
|
cd ..
|
|
#end linux
|
|
#begin win32
|
|
cd qf-win32.o
|
|
qf_win32=`pwd`/qf-win32
|
|
rm -rf qf-win32 qf-win32*.zip
|
|
cp ../tools/cross/cross-configure.sh .
|
|
./cross-configure.sh --disable-debug --disable-shared --program-prefix=
|
|
../tools/cross/cross-make.sh $QFSMP
|
|
../tools/cross/cross-make.sh \
|
|
prefix=${qf_win32} \
|
|
exec_prefix=${qf_win32} \
|
|
pkgdatadir=${qf_win32} \
|
|
man1dir=${qf_win32_dir} \
|
|
install
|
|
$MINGW/bin/strip --strip-unneeded qf-win32/bin/*.exe
|
|
python ../tools/build_scripts/qf-win32.py
|
|
for p in {client-{sdl,sdl32,sgl,wgl},devel,server,tools}; do
|
|
cp qf-win32-$p.zip $WEBDEST/qf-win32-$p.zip-
|
|
mv $WEBDEST/qf-win32-$p.zip- $WEBDEST/qf-win32-$p.zip
|
|
done
|
|
touch $WEBDEST/qf-win32-*.zip
|
|
#zip -r9 qf-win32.zip qf-win32
|
|
#cp qf-win32.zip /project/website/htdocs/files/qf-win32.zip-
|
|
#mv /project/website/htdocs/files/qf-win32.zip- /project/website/htdocs/files/qf-win32.zip
|
|
cd ..
|
|
#end win32
|
|
cd $QF/game-source
|
|
git pull
|
|
for f in `find . -name 'Makefile'`; do make -C `dirname $f` clean all; done
|
|
cd ..
|
|
zip -r9 game-source.zip game-source
|
|
tar zcf game-source.tar.gz game-source
|
|
tar jcf game-source.tar.bz2 game-source
|
|
if cmp game-source.zip $WEBDEST/game-source.zip; then
|
|
echo no change
|
|
else
|
|
cp game-source.* $WEBDEST
|
|
fi
|
|
#cd $QF/quakeforge/linux.o/doc
|
|
#make doc
|