quakeforge/tools/qfcc/source
Bill Currie edf7a781fd [qfcc] Map uint to int for some intructions
Many math instructions don't care about the difference between signed
and unsigned operands and are thus specified using int, but need to be
usable with uint. div is NOT mapped because there is a difference:
0x8000 / 2 (16-bit) is 0x4000 unsigned but 0xc000 signed, and 0x8000 /
0xfffe is 0 unsigned and 0x4000 signed. This means I'll need to add some
more instructions. Not sure what to do about % and %% though as that's a
lot of instructions (12).
2022-01-30 22:47:57 +09:00
..
.indent.pro indent whitespace cleanup. not perfect, but a bit more consistent now 2001-12-06 19:49:40 +00:00
class.c [qfcc] Add types for ivec3/4 and vec3/4 2022-01-30 10:54:07 +09:00
codespace.c [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
constfold.c [qfcc] Implement vector scaling for Ruamoko 2022-01-30 14:48:49 +09:00
cpp.c Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
dags.c [qfcc] Do not unalias temporary operands 2022-01-30 14:02:13 +09:00
debug.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
def.c [qfcc] Copy def reg into alias def 2022-01-24 18:31:53 +09:00
defspace.c [qfcc] Allow 0 sized highwater allocations in defspaces 2022-01-21 10:16:54 +09:00
diagnostic.c [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
disassemble.c [gamecode] Rename parm to param 2022-01-27 10:55:06 +09:00
dot.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
dot_dag.c [qfcc] Keep track of reachable dag nodes 2021-06-29 09:41:03 +09:00
dot_expr.c [qfcc] Implement dot and cross product for Ruamoko 2022-01-30 14:14:15 +09:00
dot_flow.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
dot_sblock.c [qfcc] Make it a little easier to see extra info 2021-12-27 14:15:51 +09:00
dot_type.c [gamecode] Rename ev_pointer to ev_ptr 2022-01-18 14:36:06 +09:00
dump_globals.c [qfcc] Encode the new vector types 2022-01-30 16:00:49 +09:00
dump_lines.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
dump_modules.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
dump_strings.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
emit.c [qfcc] "Use" the correct operands 2022-01-23 00:59:38 +09:00
expr.c [qfcc] Add support for horizontal vector ops 2022-01-30 10:56:15 +09:00
expr_assign.c [qfcc] Add support for horizontal vector ops 2022-01-30 10:56:15 +09:00
expr_binary.c [qfcc] Implement vector scaling for Ruamoko 2022-01-30 14:48:49 +09:00
expr_bool.c [gamecode] Add ev_ushort and partial support 2022-01-18 22:08:37 +09:00
expr_compound.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
expr_obj.c [qfcc] Rework the functionality of address expressions 2022-01-25 23:39:17 +09:00
flow.c [qfcc] Rework the functionality of address expressions 2022-01-25 23:39:17 +09:00
function.c [qfcc] Add types for ivec3/4 and vec3/4 2022-01-30 10:54:07 +09:00
grab.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
idstuff.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
linker.c [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
Makemodule.am Get QF cross-compiling using MXE/mingw32 2021-03-27 20:09:37 +09:00
method.c [gamecode] Rename MAX_PARMS to PR_MAXPARAMS 2022-01-23 14:17:25 +09:00
obj_file.c [qfcc] Remove the def sorting (reverts 9a08a51ebd) 2022-01-27 16:43:43 +09:00
obj_type.c [qfcc] Encode the new vector types 2022-01-30 16:00:49 +09:00
opcodes.c [qfcc] Map uint to int for some intructions 2022-01-30 22:47:57 +09:00
options.c [qfcc] Define __RUAMOKO__ as 2 for Ruamoko ISA 2022-01-30 14:22:05 +09:00
pragma.c [qfcc] Add pragma to control warning promotion 2022-01-25 22:15:28 +09:00
qc-lex.l [qfcc] Implement dot and cross product for Ruamoko 2022-01-30 14:14:15 +09:00
qc-parse.y [qfcc] Implement vector scaling for Ruamoko 2022-01-30 14:48:49 +09:00
qfcc.c [gamecode] Rename parm to param 2022-01-27 10:55:06 +09:00
qfpreqcc Better handling of progs.dat and line numbers. 2012-11-15 15:04:51 +09:00
qfprogs.c [gamecode] Use a struct for offset/count pairs 2022-01-26 19:30:25 +09:00
qp-lex.l [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
qp-parse.y [qfcc] Add support for horizontal vector ops 2022-01-30 10:56:15 +09:00
reloc.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
shared.c [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
statements.c [qfcc] Change v6p's jumpb opname to jump 2022-01-30 22:39:21 +09:00
strpool.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
struct.c [qfcc] Add types for ivec3/4 and vec3/4 2022-01-30 10:54:07 +09:00
stub.c [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
switch.c [qfcc] Rework the functionality of address expressions 2022-01-25 23:39:17 +09:00
symtab.c [qfcc] Improve handling of type names as variables 2022-01-19 23:17:49 +09:00
type.c [qfcc] Encode the new vector types 2022-01-30 16:00:49 +09:00
value.c [qfcc] Shorten type_function and type_pointer names 2022-01-18 22:34:52 +09:00