quakeforge/include/QF/cvar.h
Bill Currie b80c19bd77 [util] Save and load cvars to/from plist configs
Other than some backwards compatibility, this completes the
configuration updates for now.
2021-11-15 22:04:29 +09:00

147 lines
5 KiB
C

/*
cvar.h
Configuration variable definitions and prototypes
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __QF_cvar_h
#define __QF_cvar_h
/** \defgroup cvar Configuration variables
\ingroup utils
*/
///@{
#include "QF/qtypes.h"
#include "QF/quakeio.h"
typedef struct cvar_s {
const char *name; ///< The name of the cvar.
const char *string; ///< The current cvar value as a string.
const char *default_string; ///< The default value of the cvar.
int flags; ///< Cvar flags
/** Callback for when the cvar value changes.
This allows for more flexibility in what happens when a cvar is
nodifed than can be achieved with flags alone. While a similar could
be done using commands, a cvar with a callback and CVAR_ARCHIVE set
allows the setting to be saved automatically.
\param var This cvar.
*/
void (*callback)(struct cvar_s *var);
const char *description; ///< for "help" command
float value; ///< The current cvar value as a float
int int_val; ///< The current cvar value as an integer
vec3_t vec; ///< The current cvar value as a vector
struct cvar_s *next; ///< \internal Linked list of cvars.
} cvar_t;
typedef struct cvar_alias_s {
char *name; ///< The name of the alias.
cvar_t *cvar; ///< The cvar to which this alias refers
struct cvar_alias_s *next; ///< \internal LInked list of aliases.
} cvar_alias_t;
/** \name cvar_flags
Zoid| A good CVAR_ROM example is userpath. The code should read "cvar_t
*fs_userpath = CvarGet("fs_userpath", ".", CVAR_ROM); The user can
override that with +set fs_userpath \<blah\> since the command line +set
gets created _before_ the C code for fs_basepath setup is called. The
code goes "look, the user made fs_basepath already", uses the users value,
but sets CVAR_ROM as per the call.
*/
///@{
#define CVAR_NONE 0 ///< normal cvar
#define CVAR_ARCHIVE 1 ///< set to cause it to be saved to
///< config.cfg
#define CVAR_USERINFO 2 ///< sent to server on connect or change
#define CVAR_SERVERINFO 4 ///< sent in response to front end requests
#define CVAR_NOTIFY 32 ///< Will notify players when changed.
///< (not implemented)
#define CVAR_ROM 64 ///< display only, cannot be set
#define CVAR_USER_CREATED 128 ///< created by a set command
#define CVAR_LATCH 2048 ///< will change only when C code next does
///< a Cvar_Get(), so it can't be changed
///< (not implemented)
///@}
// Returns the Cvar if found, creates it with value if not. Description and
// flags are always updated.
cvar_t *Cvar_Get (const char *name, const char *value, int cvarflags,
void (*callback)(cvar_t*), const char *description);
cvar_t *Cvar_FindAlias (const char *alias_name);
cvar_t *Cvar_MakeAlias (const char *name, cvar_t *cvar);
cvar_t *Cvar_RemoveAlias (const char *name);
// equivelants to "<name> <variable>" typed at the console
void Cvar_Set (cvar_t *var, const char *value);
void Cvar_SetValue (cvar_t *var, float value);
// allows you to change a Cvar's flags without a full Cvar_Get
void Cvar_SetFlags (cvar_t *var, int cvarflags);
// returns 0 if not defined or non numeric
float Cvar_VariableValue (const char *var_name);
// returns an empty string if not defined
const char *Cvar_VariableString (const char *var_name);
// called by Cmd_ExecuteString when Cmd_Argv(0) doesn't match a known
// command. Returns true if the command was a variable reference that
// was handled. (print or change)
qboolean Cvar_Command (void);
// Writes lines containing "set variable value" for all variables
// with the archive flag set to true.
void Cvar_WriteVariables (QFile *f);
struct plitem_s;
void Cvar_SaveConfig (struct plitem_s *config);
void Cvar_LoadConfig (struct plitem_s *config);
// attempts to match a partial variable name for command line completion
// returns NULL if nothing fits
const char *Cvar_CompleteVariable (const char *partial) __attribute__((pure));
// Added by EvilTypeGuy - functions for tab completion system
// Thanks to Fett erich@heintz.com
// Thanks to taniwha
int Cvar_CompleteCountPossible (const char *partial) __attribute__((pure));
const char **Cvar_CompleteBuildList (const char *partial);
// Returns a pointer to the Cvar, NULL if not found
cvar_t *Cvar_FindVar (const char *var_name);
void Cvar_Init_Hash (void);
void Cvar_Init (void);
extern cvar_t *cvar_vars;
///@}
#endif//__QF_cvar_h