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https://git.code.sf.net/p/quake/quakeforge
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d88a091fc6
Well, that took a fair bit more than it should have to get working: had to implement the protocol support in qfcc and engine-side ruamoko.
8 lines
80 B
Objective-C
8 lines
80 B
Objective-C
#ifndef __qwaq_draw_h
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#define __qwaq_draw_h
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@protocol Draw
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-draw;
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@end
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#endif
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