quakeforge/libs/input
Bill Currie fede9125e1 [input] Save/load config to/from plist configs
While the console command line is quite good for setting everything up,
the devices being bound do need to be present when the commands are
executed (due to needing extra data provided by the devices). Thus
property lists that store the extra data (button and axis counts, device
names/ids, connection names, etc) seems to be the best solution.
2021-11-14 10:17:05 +09:00
..
evdev [input] Free phys and uniq device strings 2021-09-27 19:53:16 +09:00
in_axis.c [input] Implement axis binding 2021-11-11 15:51:47 +09:00
in_binding.c [input] Save/load config to/from plist configs 2021-11-14 10:17:05 +09:00
in_button.c [input] Move button name and description 2021-11-01 13:54:16 +09:00
in_common.c [input] Save/load config to/from plist configs 2021-11-14 10:17:05 +09:00
in_evdev.c [input] Implement hot-plug support for bindings 2021-11-10 13:22:44 +09:00
in_event.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
in_imt.c [input] Save/load config to/from plist configs 2021-11-14 10:17:05 +09:00
keys.c [input] Make a start on the new binding system 2021-11-03 19:02:39 +09:00
Makemodule.am [console] Hook up new input system 2021-11-08 11:20:04 +09:00
old_keys.c [input] Create QF input library using keys.c 2021-07-05 16:26:07 +09:00