quakeforge/nq/source
Bill Currie 0ea713eda4 redo the progs loader to allocate all the memory needed for progs in one
shot, allowing for caller specified alloc and edicts and zone memory sizes.
(progs + edicts + zone).
2002-01-29 20:53:44 +00:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.gitignore Make cvs blissfully unaware of nq-server. 2001-10-05 19:43:29 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c allow server to control player angles as in Hack and Slash mod\nclient's player model stands up straight\nmouse and joystick work properly in chase_active 2 and 3 modes 2001-12-11 20:49:10 +00:00
cl_cmd.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
cl_demo.c and nq too, but it doesn't work well 2001-10-10 23:16:18 +00:00
cl_input.c MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c. 2001-12-12 21:56:09 +00:00
cl_main.c make sure force_commandline in the console data gets set appropriatly 2002-01-20 00:04:50 +00:00
cl_parse.c first use of client side QuakeC :) (and having more than one progs instance 2002-01-18 19:19:33 +00:00
cl_screen.c Oops, missed a file. 2001-12-09 14:33:24 +00:00
cl_tent.c MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c. 2001-12-12 21:56:09 +00:00
cl_view.c more cleanups 2002-01-12 05:32:21 +00:00
com.c init order cleanup 2002-01-17 04:11:36 +00:00
conproc.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
game.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
host.c call BI_Init in the clients 2002-01-20 04:10:36 +00:00
host_cmd.c make sure force_commandline in the console data gets set appropriatly 2002-01-20 00:04:50 +00:00
host_skin.c clean out the non-renderer fields from entity_t. not yet a noticable gain 2001-11-27 21:42:49 +00:00
locs.c start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
Makefile.am call BI_Init in the clients 2002-01-20 04:10:36 +00:00
mplib.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
mplpc.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
net_bsd.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_bw.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
net_dgrm.c more cleanups 2002-01-12 05:32:21 +00:00
net_dos.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_ipx.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_loop.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_main.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
net_mp.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_none.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
net_udp.c more externs cleaned up 2001-10-29 17:46:03 +00:00
net_vcr.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
net_win.c this should fix the crashing on win32 2001-12-20 19:19:58 +00:00
net_wins.c win32 compile fixes 2002-01-19 20:45:45 +00:00
net_wipx.c I think this will get the nq networking going 2001-11-24 08:19:34 +00:00
pr_cmds.c more cleanups 2002-01-12 05:32:21 +00:00
sbar.c more cleanups 2002-01-12 05:32:21 +00:00
skin.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
sv_cvar.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sv_ded.c call BI_Init in the clients 2002-01-20 04:10:36 +00:00
sv_main.c redo the progs loader to allocate all the memory needed for progs in one 2002-01-29 20:53:44 +00:00
sv_model.c external tga skin loading, doesn't work for players (teamcolor stuff) 2002-01-16 20:32:39 +00:00
sv_move.c start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
sv_phys.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sv_progs.c redo the progs loader to allocate all the memory needed for progs in one 2002-01-29 20:53:44 +00:00
sv_user.c start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
sys_ia32.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
sys_sdl.c init order cleanup 2002-01-17 04:11:36 +00:00
sys_unix.c init order cleanup 2002-01-17 04:11:36 +00:00
sys_unixd.c init order cleanup 2002-01-17 04:11:36 +00:00
sys_win.c init order cleanup 2002-01-17 04:11:36 +00:00
sys_wind.c init order cleanup 2002-01-17 04:11:36 +00:00
world.c start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00