quakeforge/libs/models/sprite
Bill Currie 4707706f5d Use QF_NEED for the renderer and model libraries.
This breaks RPM building, but I can fix that later.
2012-02-10 13:29:45 +09:00
..
gl_model_sprite.c console.h include cleanup 2007-11-06 12:40:38 +00:00
glsl_model_sprite.c Plug the memory/texture/vbo leaks. 2012-01-29 22:32:35 +09:00
Makefile.am Use QF_NEED for the renderer and model libraries. 2012-02-10 13:29:45 +09:00
model_sprite.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sw_model_sprite.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00