mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-29 23:52:22 +00:00
dbd3d6502a
I never liked it, but with C2x coming out, it's best to handle bools properly. I haven't gone through all the uses of int as bool (I'll leave that for fixing when I encounter them), but this gets QF working with both c2x (really, gnu2x because of raw strings).
632 lines
14 KiB
C
632 lines
14 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include <errno.h>
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#include <ctype.h>
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#include "QF/dstring.h"
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#include "QF/hash.h"
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#include "QF/quakefs.h"
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#include "QF/script.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "compat.h"
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#include "tools/qfbsp/include/map.h"
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/** \addtogroup qfbsp_map
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*/
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//@{
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int nummapbrushfaces;
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int nummapbrushes;
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#define ENTITIES_CHUNK 16
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int num_entities;
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int max_entities;
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entity_t *entities;
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#define MIPTEXNAME_CHUNK 16
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int nummiptexnames;
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int maxmiptexnames;
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const char **miptexnames;
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hashtab_t *miptex_hash;
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int numdetailbrushes;
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script_t *map_script;
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static void __attribute__ ((format (PRINTF, 1, 2), noreturn))
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map_error (const char *fmt, ...)
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{
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va_list args;
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va_start (args, fmt);
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fprintf (stderr, "%s:%d: ", map_script->file, map_script->line);
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vfprintf (stderr, fmt, args);
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fprintf (stderr, "\n");
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va_end (args);
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exit (1);
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}
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static const char *
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miptex_getkey (const void *key, void *unused)
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{
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intptr_t index = (intptr_t) key;
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return miptexnames[index - 1];
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}
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int
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FindMiptex (const char *name)
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{
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intptr_t index;
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char mpname[MIPTEXNAME];
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strncpy (mpname, name, MIPTEXNAME - 1);
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mpname[MIPTEXNAME - 1] = 0;
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if (strcmp (name, "hint") == 0)
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return TEX_HINT;
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if (strcmp (name, "skip") == 0)
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return TEX_SKIP;
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if (!miptex_hash)
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miptex_hash = Hash_NewTable (1023, miptex_getkey, 0, 0, 0);
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if (miptexnames) {
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index = (intptr_t) Hash_Find (miptex_hash, mpname);
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if (index)
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return index - 1;
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}
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if (nummiptexnames == maxmiptexnames) {
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maxmiptexnames += MIPTEXNAME_CHUNK;
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miptexnames = realloc (miptexnames,
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maxmiptexnames * sizeof (const char *));
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}
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index = nummiptexnames++;
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miptexnames[index] = strdup (mpname);
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Hash_Add (miptex_hash, (void *) (index + 1));
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return index;
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}
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/*
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FindTexinfo
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Returns a global texinfo number
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*/
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static int
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FindTexinfo (texinfo_t *t)
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{
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size_t i;
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int j;
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texinfo_t *tex;
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if (t->miptex == ~0u)
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return t->miptex; // it's HINT or SKIP
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// set the special flag
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if (miptexnames[t->miptex][0] == '*'
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|| !strncasecmp (miptexnames[t->miptex], "sky", 3))
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t->flags |= TEX_SPECIAL;
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tex = bsp->texinfo;
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for (i = 0; i < bsp->numtexinfo; i++, tex++) {
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if (t->miptex != tex->miptex)
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continue;
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if (t->flags != tex->flags)
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continue;
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for (j = 0; j < 8; j++)
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if (t->vecs[j / 4][j % 4] != tex->vecs[j / 4][j % 4])
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break;
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if (j != 8)
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continue;
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return i;
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}
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// allocate a new texture
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BSP_AddTexinfo (bsp, t);
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return i;
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}
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entity_t *mapent;
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static void
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ParseEpair (void)
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{
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epair_t *e;
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e = malloc (sizeof (epair_t));
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memset (e, 0, sizeof (epair_t));
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e->next = mapent->epairs;
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mapent->epairs = e;
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e->key = strdup (map_script->token->str);
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Script_GetToken (map_script, false);
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e->value = strdup (map_script->token->str);
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}
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vec3_t baseaxis[18] = {
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{0, 0, 1}, {1, 0, 0}, {0, -1, 0}, // floor
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{0, 0, -1}, {1, 0, 0}, {0, -1, 0}, // ceiling
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{1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // west wall
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{-1, 0, 0}, {0, 1, 0}, {0, 0, -1}, // east wall
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{0, 1, 0}, {1, 0, 0}, {0, 0, -1}, // south wall
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{0, -1, 0}, {1, 0, 0}, {0, 0, -1} // north wall
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};
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static void
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TextureAxisFromPlane (plane_t *pln, vec3_t xv, vec3_t yv)
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{
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float dot, best;
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int bestaxis, i;
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best = 0;
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bestaxis = 0;
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for (i = 0; i < 6; i++) {
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dot = DotProduct (pln->normal, baseaxis[i * 3]);
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if (dot > best) {
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best = dot;
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bestaxis = i;
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}
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}
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VectorCopy (baseaxis[bestaxis * 3 + 1], xv);
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VectorCopy (baseaxis[bestaxis * 3 + 2], yv);
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}
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static vec3_t *
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ParseVerts (int *n_verts)
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{
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vec3_t *verts;
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int i;
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const char *token;
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token = Script_Token (map_script);
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if (token[0] != ':')
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map_error ("parsing brush");
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// It's normally ":count", but somebody might have done ": count"
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if (!token[1]) {
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Script_GetToken (map_script, false);
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token = Script_Token (map_script);
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} else {
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token++;
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}
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*n_verts = atoi (token);
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verts = malloc (sizeof (vec3_t) * *n_verts);
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for (i = 0; i < *n_verts; i++) {
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Script_GetToken (map_script, true);
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verts[i][0] = atof (map_script->token->str);
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Script_GetToken (map_script, true);
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verts[i][1] = atof (map_script->token->str);
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Script_GetToken (map_script, true);
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verts[i][2] = atof (map_script->token->str);
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}
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return verts;
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}
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static void
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ParseBrush (void)
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{
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float rotate, scale[2];
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float ang, sinv, cosv, ns, nt;
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int sv, tv;
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int i, j, n_verts = 0, hltexdef;
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mbrush_t *b;
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mface_t *f, *f2;
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plane_t plane;
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texinfo_t tx;
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vec3_t planepts[3];
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vec3_t t1, t2, *verts = 0;
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vec_t d, vecs[2][4];
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nummapbrushes++;
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b = calloc (1, sizeof (mbrush_t));
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b->next = mapent->brushes;
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mapent->brushes = b;
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Script_GetToken (map_script, true);
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if (strcmp (map_script->token->str, "(") != 0) {
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verts = ParseVerts (&n_verts);
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} else {
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Script_UngetToken (map_script);
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}
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do {
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if (!Script_GetToken (map_script, true))
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break;
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if (!strcmp (map_script->token->str, "}"))
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break;
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if (verts) {
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int n_v, v;
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n_v = atoi (map_script->token->str);
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Script_GetToken (map_script, false);
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for (i = 0; i < n_v; i++) {
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Script_GetToken (map_script, false);
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v = atof (map_script->token->str);
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if (i < 3)
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VectorCopy (verts[v], planepts[i]);
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}
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Script_GetToken (map_script, false);
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} else {
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// read the three point plane definition
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for (i = 0; i < 3; i++) {
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if (i != 0)
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Script_GetToken (map_script, true);
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if (strcmp (map_script->token->str, "("))
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map_error ("parsing brush");
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for (j = 0; j < 3; j++) {
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Script_GetToken (map_script, false);
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planepts[i][j] = atof (map_script->token->str);
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}
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Script_GetToken (map_script, false);
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if (strcmp (map_script->token->str, ")"))
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map_error ("parsing brush");
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}
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}
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// convert points to a plane
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VectorSubtract (planepts[0], planepts[1], t1);
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VectorSubtract (planepts[2], planepts[1], t2);
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CrossProduct(t1, t2, plane.normal);
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VectorNormalize (plane.normal);
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plane.dist = DotProduct(planepts[1], plane.normal);
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// read the texturedef
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memset (&tx, 0, sizeof (tx));
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Script_GetToken (map_script, false);
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tx.miptex = FindMiptex (map_script->token->str);
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Script_GetToken (map_script, false);
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if ((hltexdef = !strcmp (map_script->token->str, "["))) {
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// S vector
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Script_GetToken (map_script, false);
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vecs[0][0] = atof (map_script->token->str);
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Script_GetToken (map_script, false);
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vecs[0][1] = atof (map_script->token->str);
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Script_GetToken (map_script, false);
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vecs[0][2] = atof (map_script->token->str);
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Script_GetToken (map_script, false);
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vecs[0][3] = atof (map_script->token->str);
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Script_GetToken (map_script, false);
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if (strcmp (map_script->token->str, "]"))
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map_error ("missing ]");
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Script_GetToken (map_script, false);
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if (strcmp (map_script->token->str, "["))
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map_error ("missing [");
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// T vector
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Script_GetToken (map_script, false);
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vecs[1][0] = atof (map_script->token->str);
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Script_GetToken (map_script, false);
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vecs[1][1] = atof (map_script->token->str);
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Script_GetToken (map_script, false);
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vecs[1][2] = atof (map_script->token->str);
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Script_GetToken (map_script, false);
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vecs[1][3] = atof (map_script->token->str);
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Script_GetToken (map_script, false);
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if (strcmp (map_script->token->str, "]"))
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map_error ("missing ]");
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} else {
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vecs[0][3] = atof (map_script->token->str);
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Script_GetToken (map_script, false);
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vecs[1][3] = atof (map_script->token->str);
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}
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Script_GetToken (map_script, false);
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rotate = atof (map_script->token->str);
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Script_GetToken (map_script, false);
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scale[0] = atof (map_script->token->str);
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Script_GetToken (map_script, false);
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scale[1] = atof (map_script->token->str);
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while (Script_TokenAvailable (map_script, false)) {
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Script_GetToken (map_script, false);
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if (!strcmp (map_script->token->str, "detail"))
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b->detail = 1;
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else
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map_error ("parse error");
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}
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// if the three points are all on a previous plane, it is a duplicate
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// plane
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for (f2 = b->faces; f2; f2 = f2->next) {
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for (i = 0; i < 3; i++) {
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d = DotProduct (planepts[i], f2->plane.normal)
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- f2->plane.dist;
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if (d < -ON_EPSILON || d > ON_EPSILON)
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break;
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}
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if (i == 3)
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break;
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}
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if (f2) {
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printf ("WARNING: brush with duplicate plane\n");
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continue;
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}
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if (DotProduct (plane.normal, plane.normal) < 0.1) {
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printf ("WARNING: brush plane with no normal on line %d\n",
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map_script->line);
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continue;
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}
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if (!hltexdef) {
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// fake proper texture vectors from QuakeEd style
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TextureAxisFromPlane (&plane, vecs[0], vecs[1]);
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}
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if (!scale[0])
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scale[0] = 1;
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if (!scale[1])
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scale[1] = 1;
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// rotate axis
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if (rotate == 0) {
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sinv = 0;
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cosv = 1;
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} else if (rotate == 90) {
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sinv = 1;
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cosv = 0;
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} else if (rotate == 180) {
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sinv = 0;
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cosv = -1;
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} else if (rotate == 270) {
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sinv = -1;
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cosv = 0;
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} else {
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ang = rotate / 180 * M_PI;
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sinv = sin (ang);
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cosv = cos (ang);
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}
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if (vecs[0][0])
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sv = 0;
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else if (vecs[0][1])
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sv = 1;
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else
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sv = 2;
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if (vecs[1][0])
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tv = 0;
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else if (vecs[1][1])
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tv = 1;
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else
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tv = 2;
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for (i = 0; i < 2; i++) {
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// rotate
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ns = cosv * vecs[i][sv] - sinv * vecs[i][tv];
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nt = sinv * vecs[i][sv] + cosv * vecs[i][tv];
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vecs[i][sv] = ns;
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vecs[i][tv] = nt;
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// scale and store into texinfo
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for (j = 0; j < 3; j++)
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tx.vecs[i][j] = vecs[i][j] / scale[i];
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tx.vecs[i][3] = vecs[i][3];
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}
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f = calloc (1, sizeof (mface_t));
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f->next = b->faces;
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b->faces = f;
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f->plane = plane;
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// unique the texinfo
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f->texinfo = FindTexinfo (&tx);
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nummapbrushfaces++;
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} while (1);
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if (verts)
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free (verts);
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}
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static bool
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ParseEntity (void)
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{
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if (!Script_GetToken (map_script, true))
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return false;
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if (strcmp (map_script->token->str, "{"))
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map_error ("ParseEntity: { not found");
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if (num_entities == max_entities) {
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max_entities += ENTITIES_CHUNK;
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entities = realloc (entities, max_entities * sizeof (entity_t));
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}
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mapent = &entities[num_entities];
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num_entities++;
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memset (mapent, 0, sizeof (entity_t));
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mapent->line = map_script->line;
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do {
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if (!Script_GetToken (map_script, true))
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map_error ("ParseEntity: EOF without closing brace");
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if (!strcmp (map_script->token->str, "}"))
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break;
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if (!strcmp (map_script->token->str, "{"))
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ParseBrush ();
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else
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ParseEpair ();
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} while (1);
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if (!strcmp ("am_detail", ValueForKey (mapent, "classname"))) {
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mbrush_t *b, *lb;
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// set detail flag
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for (lb = b = mapent->brushes; b; lb = b, b = b->next) {
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b->detail = 1;
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numdetailbrushes++;
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}
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// add to worldspawn
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lb->next = entities->brushes;
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entities->brushes = mapent->brushes;
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num_entities--;
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memset (mapent, 0, sizeof (entity_t));
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return true;
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} else {
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mbrush_t *b;
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for (b = mapent->brushes; b; b = b->next)
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if (b->detail)
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numdetailbrushes++;
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}
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GetVectorForKey (mapent, "origin", mapent->origin);
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return true;
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}
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void
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LoadMapFile (const char *filename)
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{
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char *buf;
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QFile *file;
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int bytes;
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file = Qopen (filename, "rt");
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if (!file)
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Sys_Error ("couldn't open %s. %s", filename, strerror(errno));
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bytes = Qfilesize (file);
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buf = malloc (bytes + 1);
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bytes = Qread (file, buf, bytes);
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buf[bytes] = 0;
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Qclose (file);
|
|
|
|
map_script = Script_New ();
|
|
map_script->single = "";
|
|
Script_Start (map_script, filename, buf);
|
|
|
|
num_entities = 0;
|
|
|
|
if (Script_GetToken (map_script, 1)) {
|
|
if (strequal (map_script->token->str, "QuakeForge-map")) {
|
|
if (!Script_TokenAvailable (map_script, 1))
|
|
map_error ("Unexpected EOF reading %s\n", filename);
|
|
} else {
|
|
Script_UngetToken (map_script);
|
|
while (ParseEntity ())
|
|
;
|
|
}
|
|
}
|
|
|
|
Script_Delete (map_script);
|
|
map_script = 0;
|
|
free (buf);
|
|
|
|
qprintf ("--- LoadMapFile ---\n");
|
|
qprintf ("%s\n", filename);
|
|
qprintf ("%5i faces\n", nummapbrushfaces);
|
|
qprintf ("%5i brushes (%i detail)\n", nummapbrushes, numdetailbrushes);
|
|
qprintf ("%5i entities\n", num_entities);
|
|
qprintf ("%5i textures\n", nummiptexnames);
|
|
qprintf ("%5zd texinfo\n", bsp->numtexinfo);
|
|
}
|
|
|
|
void
|
|
PrintEntity (const entity_t *ent)
|
|
{
|
|
const epair_t *ep;
|
|
|
|
printf ("%20s : %d\n", "map source line", ent->line);
|
|
for (ep = ent->epairs; ep; ep = ep->next)
|
|
printf ("%20s : %s\n", ep->key, ep->value);
|
|
}
|
|
|
|
|
|
const char *
|
|
ValueForKey (const entity_t *ent, const char *key)
|
|
{
|
|
const epair_t *ep;
|
|
|
|
for (ep = ent->epairs; ep; ep = ep->next)
|
|
if (!strcmp (ep->key, key))
|
|
return ep->value;
|
|
return "";
|
|
}
|
|
|
|
void
|
|
SetKeyValue (entity_t *ent, const char *key, const char *value)
|
|
{
|
|
epair_t *ep;
|
|
|
|
for (ep = ent->epairs; ep; ep = ep->next)
|
|
if (!strcmp (ep->key, key)) {
|
|
free (ep->value);
|
|
ep->value = strdup (value);
|
|
return;
|
|
}
|
|
ep = malloc (sizeof (*ep));
|
|
ep->next = ent->epairs;
|
|
ent->epairs = ep;
|
|
ep->key = strdup (key);
|
|
ep->value = strdup (value);
|
|
}
|
|
|
|
void
|
|
GetVectorForKey (const entity_t *ent, const char *key, vec3_t vec)
|
|
{
|
|
const char *k;
|
|
double v1, v2, v3;
|
|
|
|
k = ValueForKey (ent, key);
|
|
v1 = v2 = v3 = 0;
|
|
// scanf into doubles, then assign, so it is vec_t size independent
|
|
sscanf (k, "%lf %lf %lf", &v1, &v2, &v3);
|
|
vec[0] = v1;
|
|
vec[1] = v2;
|
|
vec[2] = v3;
|
|
}
|
|
|
|
void
|
|
WriteEntitiesToString (void)
|
|
{
|
|
dstring_t *buf;
|
|
const epair_t *ep;
|
|
int i;
|
|
|
|
buf = dstring_newstr ();
|
|
|
|
for (i = 0; i < num_entities; i++) {
|
|
ep = entities[i].epairs;
|
|
if (!ep)
|
|
continue; // ent got removed
|
|
|
|
dstring_appendstr (buf, "{\n");
|
|
|
|
for (ep = entities[i].epairs; ep; ep = ep->next) {
|
|
dstring_appendstr (buf, va (0, "\"%s\" \"%s\"\n",
|
|
ep->key, ep->value));
|
|
}
|
|
dstring_appendstr (buf, "}\n");
|
|
}
|
|
BSP_AddEntities (bsp, buf->str, buf->size);
|
|
}
|
|
|
|
//@}
|