quakeforge/ruamoko/cl_menu/CvarRangeView.r

75 lines
1.3 KiB
R

#include "key.h"
#include "sound.h"
#include "string.h"
#include "gui/Text.h"
#include "gui/Slider.h"
#include "CvarRangeView.h"
#include "CvarRange.h"
@implementation CvarRangeView
-(void)update
{
[slider setIndex:[range percentage]];
[value setText:ftos ([range value])];
}
-(id)initWithBounds:(Rect)aRect title:(string)_title sliderWidth:(integer)width :(CvarRange [])_range
{
local Rect rect;
self = [super initWithBounds:aRect];
range = _range;
rect = makeRect (0, 0, strlen (_title) * 8, 8);
title = [[Text alloc] initWithBounds:rect text:_title];
rect.origin.x += rect.size.width + 8;
rect.size.width = width;
if (rect.origin.x + rect.size.width > xlen)
rect.size.width = xlen - rect.origin.x;
slider = [[Slider alloc] initWithBounds:rect size:100];
rect.origin.x += rect.size.width + 8;
rect.size.width = xlen - rect.origin.x;
value = [[Text alloc] initWithBounds:rect];
[self addView:title];
[self addView:slider];
[self addView:value];
[self update];
return self;
}
-(void)inc
{
[range inc];
[self update];
S_LocalSound ("misc/menu3.wav");
}
-(void)dec
{
[range dec];
[self update];
S_LocalSound ("misc/menu3.wav");
}
- (integer) keyEvent:(integer)key unicode:(integer)unicode down:(integer)down
{
switch (key) {
case QFK_RIGHT:
[self inc];
return 1;
case QFK_LEFT:
[self dec];
return 1;
}
}
@end