mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-18 16:42:07 +00:00
dbd3d6502a
I never liked it, but with C2x coming out, it's best to handle bools properly. I haven't gone through all the uses of int as bool (I'll leave that for fixing when I encounter them), but this gets QF working with both c2x (really, gnu2x because of raw strings).
560 lines
12 KiB
C
560 lines
12 KiB
C
/*
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joy.c
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Joystick input interface
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Copyright (C) 2000 David Jeffery
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Copyright (C) 2000 Jeff Teunissen <deek@dusknet.dhs.org>
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Copyright (C) 2001 Ragnvald `Despair` Maartmann-Moe IV
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/cvar.h"
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#include "QF/input.h"
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#include "QF/joystick.h"
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#include "QF/keys.h"
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#include "QF/mathlib.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/cmd.h"
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#include "compat.h"
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#include <string.h>
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char *joy_device;
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static cvar_t joy_device_cvar = {
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.name = "joy_device",
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.description =
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"Joystick device",
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.default_value = "none",
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.flags = CVAR_ROM,
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.value = { .type = 0, .value = &joy_device },
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};
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int joy_enable;
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static cvar_t joy_enable_cvar = {
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.name = "joy_enable",
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.description =
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"Joystick enable flag",
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.default_value = "1",
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.flags = CVAR_ARCHIVE,
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.value = { .type = &cexpr_int, .value = &joy_enable },
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};
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float joy_amp;
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static cvar_t joy_amp_cvar = {
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.name = "joy_amp",
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.description =
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"Joystick amplification",
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.default_value = "1",
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.flags = CVAR_ARCHIVE,
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.value = { .type = &cexpr_float, .value = &joy_amp },
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};
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float joy_pre_amp;
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static cvar_t joy_pre_amp_cvar = {
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.name = "joy_pre_amp",
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.description =
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"Joystick pre-amplification",
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.default_value = "0.01",
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.flags = CVAR_ARCHIVE,
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.value = { .type = &cexpr_float, .value = &joy_pre_amp },
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};
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bool joy_found = false;
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bool joy_active = false;
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struct joy_axis joy_axes[JOY_MAX_AXES];
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struct joy_button joy_buttons[JOY_MAX_BUTTONS];
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void
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joy_clear_axis (int i)
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{
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joy_axes[i].dest = js_none;
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joy_axes[i].amp = 1;
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joy_axes[i].pre_amp = 1;
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joy_axes[i].deadzone = 12500;
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joy_axes[i].num_buttons = 0;
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if (joy_axes[i].axis_buttons) {
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free (joy_axes[i].axis_buttons);
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joy_axes[i].axis_buttons = NULL;
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}
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}
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static void
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joy_check_axis_buttons (struct joy_axis *ja, float value)
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{
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struct joy_axis_button *ab;
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int pressed = -1;
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int i;
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// the axis button list is sorted in decending order of absolute threshold
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for (i = 0; i < ja->num_buttons; i++) {
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ab = &ja->axis_buttons[i];
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if ((value < 0) == (ab->threshold < 0)
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&& fabsf (value) >= fabsf (ab->threshold)) {
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pressed = i;
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break;
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}
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}
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// make sure any buttons that are no longer active are "released"
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for (i = 0; i < ja->num_buttons; i++) {
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if (i == pressed)
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continue;
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ab = &ja->axis_buttons[i];
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if (ab->state) {
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Key_Event (ab->key, 0, 0);
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ab->state = 0;
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}
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}
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// press the active button if there is one
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if (pressed >= 0) {
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// FIXME support repeat?
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ab = &ja->axis_buttons[pressed];
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if (!ab->state) {
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Key_Event (ab->key, 0, 1);
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}
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ab->state = 1;
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}
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}
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VISIBLE void
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JOY_Command (void)
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{
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JOY_Read ();
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}
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VISIBLE void
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JOY_Move (void)
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{
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struct joy_axis *ja;
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float value;
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float amp = joy_amp * in_amp;
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float pre = joy_pre_amp * in_pre_amp;
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int i;
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if (!joy_active || !joy_enable)
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return;
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for (i = 0; i < JOY_MAX_AXES; i++) {
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ja = &joy_axes[i];
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value = ja->current * pre * ja->pre_amp;
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if (fabs (value) < ja->deadzone)
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value = -ja->offset;
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value += ja->offset;
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value *= amp * ja->amp;
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switch (ja->dest) {
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case js_none:
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// ignore axis
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break;
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case js_position:
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if (ja->current)
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viewdelta.position[(ja->axis) ? 2 : 0] += value;
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break;
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case js_angles:
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if (ja->current)
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viewdelta.angles[(ja->axis) ? 1 : 0] -= value;
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break;
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case js_button:
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joy_check_axis_buttons (ja, value);
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break;
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}
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}
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}
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VISIBLE void
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JOY_Init (void)
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{
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int i;
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if (JOY_Open () == -1) {
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Sys_MaskPrintf (SYS_vid, "JOY: Joystick not found.\n");
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joy_found = false;
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joy_active = false;
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return;
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}
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joy_found = true;
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if (!joy_enable) {
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Sys_MaskPrintf (SYS_vid, "JOY: Joystick found, but not enabled.\n");
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joy_active = false;
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JOY_Close ();
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}
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Sys_MaskPrintf (SYS_vid, "JOY: Joystick found and activated.\n");
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// Initialize joystick if found and enabled
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for (i = 0; i < JOY_MAX_BUTTONS; i++) {
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joy_buttons[i].old = 0;
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joy_buttons[i].current = 0;
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}
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joy_active = true;
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}
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static void
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joyamp_f (void *data, const cvar_t *cvar)
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{
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Cvar_SetVar (cvar, va (0, "%g", max (0.0001, *(float *)data)));
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}
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typedef struct {
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const char *name;
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js_dest_t destnum;
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} js_dests_t;
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typedef struct {
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const char *name;
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js_dest_t optnum;
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} js_opts_t;
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typedef struct {
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const char *name;
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int axis;
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} js_axis_t;
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js_dests_t js_dests[] = {
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{"none", js_none}, // ignore axis
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{"movement", js_position}, // linear delta
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{"aim", js_angles}, // linear delta
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{"button", js_button}, // axis button
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{0, 0}
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};
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js_opts_t js_opts[] = {
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{"clear", js_clear},
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{"amp", js_amp},
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{"pre_amp", js_pre_amp},
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{"deadzone", js_deadzone},
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{"offset", js_offset},
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{"type", js_type},
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{"button", js_axis_button},
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{0, 0}
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};
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js_axis_t js_position_names[] = {
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{"x", 0},
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{"y", 1},
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{"z", 2},
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{0, 0}
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};
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js_axis_t js_angles_names[] = {
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{"pitch", PITCH},
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{"yaw", YAW},
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{"roll", ROLL},
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{"p", PITCH},
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{"y", YAW},
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{"r", ROLL},
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{0, 0}
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};
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js_axis_t *js_axis_names[] = {
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0, // js_none
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js_position_names,
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js_angles_names,
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0, // js_button
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};
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const char *
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JOY_GetOption_c (int i)
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{
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js_opts_t *opt;
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for (opt = &js_opts[0]; opt->name; opt++) {
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if ((int) opt->optnum == i)
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return opt->name;
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}
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return NULL;
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}
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int
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JOY_GetOption_i (const char *c)
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{
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js_opts_t *opt;
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for (opt = &js_opts[0]; opt->name; opt++) {
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if (!strcmp (opt->name, c))
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return opt->optnum;
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}
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return -1; // Failure code;
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}
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const char *
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JOY_GetDest_c (int i)
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{
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js_dests_t *dest;
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for (dest = &js_dests[0]; dest->name; dest++) {
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if ((int) dest->destnum == i)
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return dest->name;
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}
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return NULL;
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}
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int
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JOY_GetDest_i (const char *c)
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{
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js_dests_t *dest;
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for (dest = &js_dests[0]; dest->name; dest++) {
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if (!strcmp (dest->name, c))
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return dest->destnum;
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}
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return -1; // Failure code;
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}
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int
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JOY_GetAxis_i (int dest, const char *c)
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{
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char *end;
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int axis;
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js_axis_t *axis_names;
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axis = strtol (c, &end, 10);
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if (*end || axis < 0 || axis > 2) {
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axis = -1;
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for (axis_names = js_axis_names[dest]; axis_names && axis_names->name;
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axis_names++) {
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if (!strcasecmp (axis_names->name, c)) {
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axis = axis_names->axis;
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break;
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}
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}
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}
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return axis;
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}
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static void
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in_joy_button_add_f (int ax, int index)
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{
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int n;
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size_t size;
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const char *key = Cmd_Argv (index);
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int keynum;
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const char *thrsh = Cmd_Argv (index + 1);
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float threshold;
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char *end = 0;
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keynum = strtol (key, &end, 10) + QFJ_AXIS1;
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if (*end || keynum < QFJ_AXIS1 || keynum > QFJ_AXIS32) {
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// if the key is not valid, try a key name
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keynum = Key_StringToKeynum (key);
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}
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if (keynum == -1) {
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Sys_Printf ("\"%s\" isn't a valid key\n", key);
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}
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threshold = strtof (thrsh, &end);
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if (*end) {
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Sys_Printf ("invalid threshold: %s\n", thrsh);
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keynum = -1;
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}
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if (keynum == -1)
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return;
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n = joy_axes[ax].num_buttons++;
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size = joy_axes[ax].num_buttons * sizeof (struct joy_axis_button);
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joy_axes[ax].axis_buttons = realloc (joy_axes[ax].axis_buttons, size);
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joy_axes[ax].axis_buttons[n].key = keynum;
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joy_axes[ax].axis_buttons[n].threshold = threshold;
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joy_axes[ax].axis_buttons[n].state = 0;
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}
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static void
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in_joy_f (void)
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{
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const char *arg;
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int i, ax, c = Cmd_Argc ();
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if (c == 2) {
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int var = JOY_GetOption_i (Cmd_Argv (1));
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switch (var) {
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case js_clear:
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Sys_Printf ("Clearing all joystick settings...\n");
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for (i = 0; i < JOY_MAX_AXES; i++) {
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joy_clear_axis (i);
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}
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break;
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case js_amp:
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Sys_Printf ("[...]<amp> [<#amp>]: Axis sensitivity\n");
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break;
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case js_pre_amp:
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Sys_Printf ("[...]<pre_amp> [<#pre_amp>]: Axis sensitivity.\n");
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break;
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case js_deadzone:
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Sys_Printf ("[...]<deadzone> [<#dz>]: Axis deadzone.\n");
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break;
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case js_offset:
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Sys_Printf ("[...]<offset> [<#off>]: Axis initial position.\n");
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break;
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case js_type:
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Sys_Printf ("[...]<type> [<act> <#act>].\n");
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Sys_Printf ("Values for <act>:\n");
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Sys_Printf ("none: #0\n");
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Sys_Printf ("aim: #1..0\n");
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Sys_Printf ("movement: #1..0\n");
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break;
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case js_axis_button:
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/* TODO */
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break;
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default:
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ax = strtol (Cmd_Argv (1), NULL, 0);
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Sys_Printf ("<=====> AXIS %i <=====>\n", ax);
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Sys_Printf ("amp: %.9g\n", joy_axes[ax].amp);
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Sys_Printf ("pre_amp: %.9g\n", joy_axes[ax].pre_amp);
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Sys_Printf ("deadzone: %i\n", joy_axes[ax].deadzone);
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Sys_Printf ("offset: %.9g\n", joy_axes[ax].offset);
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Sys_Printf ("type: %s\n",
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JOY_GetDest_c (joy_axes[ax].dest));
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Sys_Printf ("<====================>\n");
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break;
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}
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return;
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} else if (c < 4) {
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if (c == 3 && JOY_GetOption_i (Cmd_Argv (2)) == js_clear) {
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ax = strtol (Cmd_Argv (1), NULL, 0);
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joy_clear_axis (ax);
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return;
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} else {
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Sys_Printf ("in_joy <axis#> [<var> <value>]*\n"
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" Configures the joystick behaviour\n");
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return;
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}
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}
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ax = strtol (Cmd_Argv (1), NULL, 0);
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i = 2;
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while (i < c) {
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int var = JOY_GetOption_i (Cmd_Argv (i++));
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switch (var) {
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case js_amp:
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joy_axes[ax].amp = strtof (Cmd_Argv (i++), NULL);
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break;
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case js_pre_amp:
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joy_axes[ax].pre_amp = strtof (Cmd_Argv (i++), NULL);
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break;
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case js_deadzone:
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joy_axes[ax].deadzone = strtol (Cmd_Argv (i++), NULL, 10);
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break;
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case js_offset:
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joy_axes[ax].offset = strtol (Cmd_Argv (i++), NULL, 10);
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break;
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case js_type:
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joy_axes[ax].dest = JOY_GetDest_i (Cmd_Argv (i++));
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joy_axes[ax].axis = JOY_GetAxis_i (joy_axes[ax].dest,
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Cmd_Argv (i++));
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if (joy_axes[ax].axis > 2 || joy_axes[ax].axis < 0) {
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joy_axes[ax].axis = 0;
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Sys_Printf ("Invalid axis value.");
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}
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break;
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case js_axis_button:
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arg = Cmd_Argv (i++);
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if (!strcmp ("add", arg)) {
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in_joy_button_add_f (ax, i);
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i += 2;
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}
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break;
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default:
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Sys_Printf ("Unknown option %s.\n", Cmd_Argv (i - 1));
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break;
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}
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}
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}
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VISIBLE void
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JOY_Init_Cvars (void)
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{
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int i;
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Cvar_Register (&joy_device_cvar, 0, 0);
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Cvar_Register (&joy_enable_cvar, 0, 0);
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Cvar_Register (&joy_amp_cvar, joyamp_f, &joy_amp);
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Cvar_Register (&joy_pre_amp_cvar, joyamp_f, &joy_pre_amp);
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Cmd_AddCommand ("in_joy", in_joy_f, "Configures the joystick behaviour");
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for (i = 0; i < JOY_MAX_AXES; i++) {
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joy_axes[i].dest = js_none;
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joy_axes[i].amp = 1;
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joy_axes[i].pre_amp = 1;
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joy_axes[i].deadzone = 500;
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}
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}
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void
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Joy_WriteBindings (QFile * f)
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{
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int i;
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for (i = 0; i < JOY_MAX_AXES; i++) {
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if (!js_axis_names[joy_axes[i].dest]) {
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Qprintf (f, "in_joy %i amp %.9g pre_amp %.9g deadzone %i "
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"offset %.9g type %s %i\n",
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i, joy_axes[i].amp, joy_axes[i].pre_amp,
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joy_axes[i].deadzone,
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joy_axes[i].offset, JOY_GetDest_c (joy_axes[i].dest),
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joy_axes[i].axis);
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} else {
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Qprintf (f, "in_joy %i amp %.9g pre_amp %.9g deadzone %i "
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"offset %.9g type %s %s\n",
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i, joy_axes[i].amp, joy_axes[i].pre_amp,
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joy_axes[i].deadzone,
|
|
joy_axes[i].offset, JOY_GetDest_c (joy_axes[i].dest),
|
|
js_axis_names[joy_axes[i].dest][joy_axes[i].axis].name);
|
|
}
|
|
|
|
if (joy_axes[i].num_buttons > 0) {
|
|
int n;
|
|
|
|
for (n = 0; n < joy_axes[i].num_buttons; n++) {
|
|
Qprintf (f, "in_joy %i button add %s %.9g\n", i,
|
|
Key_KeynumToString (joy_axes[i].axis_buttons[n].key),
|
|
joy_axes[i].axis_buttons[n].threshold);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
VISIBLE void
|
|
JOY_Shutdown (void)
|
|
{
|
|
if (!joy_active)
|
|
return;
|
|
|
|
JOY_Close ();
|
|
|
|
joy_active = false;
|
|
joy_found = false;
|
|
}
|