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d67b8cdf05
Subpools are for grouping components by some criterion. Any component that has a rangeid callback will be grouped with other components that return the same render id. Note that the ordering of components within a group will be affected by adding a component into a group that comes before that group (or removing a component). Component pools can have multiple groups, added and removed dynamically, but removing a group should (currently) be done only when empty. |
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camera.h | ||
entity.h | ||
light.h | ||
scene.h | ||
transform.h | ||
types.h |