mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 14:20:59 +00:00
7338f86c77
Using swizzle for some of the geometric product operations was a bit clunky and has problems with alignment. While I will still need it in the future, it turns out that the extend instruction almost did what I needed. However, I'm unsure that reversing components within an extended vector is the way to go. |
||
---|---|---|
.. | ||
audio | ||
client | ||
console | ||
ecs | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |