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Finally, quakeworld gets its *ahem* fancy skins. I'm not happy with how skin loading is handled, but the whole model and skin support needs a redesign. Closes #74. |
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floodfill.c | ||
gl_mesh.c | ||
gl_model_alias.c | ||
glsl_model_alias.c | ||
Makemodule.am | ||
model_alias.c | ||
sw_model_alias.c | ||
vulkan_model_alias.c |