quakeforge/libs/models
Bill Currie 8831a109a4 Create and use mclipnode_t.
I didn't realize this was a critical part of fitzquake's large map
support. This should fix the non-solid brush entities in Conflagrant
Rodent.
2010-11-29 09:36:21 +09:00
..
alias
brush Create and use mclipnode_t. 2010-11-29 09:36:21 +09:00
sprite
clip_hull.c Create and use mclipnode_t. 2010-11-29 09:36:21 +09:00
gl_model_fullbright.c
Makefile.am
model.c
null_model.c
trace.c Create and use mclipnode_t. 2010-11-29 09:36:21 +09:00