quakeforge/tools/Forge/Bundles/MapEdit/QuakeEd.h

111 lines
2.2 KiB
Objective-C

#ifndef QuakeEd_h
#define QuakeEd_h
#include <AppKit/AppKit.h>
extern id quakeed_i;
extern BOOL filter_light, filter_path, filter_entities;
extern BOOL filter_clip_brushes, filter_water_brushes, filter_world;
extern id g_cmd_out_i;
double I_FloatTime (void);
void NopSound (void);
@interface QuakeEd: NSWindow
{
BOOL dirty;
NSString *filename; // full path with .map extension
NSBitmapImageRep *cache[3];
NSRect cache_rect[3];
BOOL no_restore[3];
//
// UI objects
//
id brushcount_i;
id entitycount_i;
id regionbutton_i;
id show_coordinates_i;
id show_names_i;
id filter_light_i;
id filter_path_i;
id filter_entities_i;
id filter_clip_i;
id filter_water_i;
id filter_world_i;
id cmd_in_i; // text fields
id cmd_out_i;
id xy_drawmode_i; // passed over to xyview after init
}
- (id) setDefaultFilename;
- (NSString *) currentFilename;
- (id) updateAll; // when a model has been changed
- (id) updateCamera; // when the camera has moved
- (id) updateXY;
- (id) updateZ;
- (id) updateAll: sender;
- (void) cameraNoRestore: (NSRect)rect;
- (void) xyNoRestore: (NSRect)rect;
- (void) zNoRestore: (NSRect)rect;
- (id) newinstance; // force next flushwindow to clear all
// instance drawing
- (id) redrawInstance; // erase and redraw all instance now
- (id) appWillTerminate: sender;
- (id) openProject: sender;
- (id) textCommand: sender;
- (id) applyRegion: sender;
- (BOOL) dirty;
- (id) clear: sender;
- (id) centerCamera: sender;
- (id) centerZChecker: sender;
- (id) changeXYLookUp: sender;
- (id) setBrushRegion: sender;
- (id) setXYRegion: sender;
- (id) open: sender;
- (id) save: sender;
- (id) saveAs: sender;
- (id) doOpen: (NSString *)fname;
- (id) saveBSP: (const char *)cmdline dialog: (BOOL)wt;
- (id) BSP_Full: sender;
- (id) BSP_FastVis: sender;
- (id) BSP_NoVis: sender;
- (id) BSP_relight: sender;
- (id) BSP_stop: sender;
- (id) BSP_entities: sender;
- (id) applicationDefined: (NSEvent *)theEvent;
//
// UI query for other objects
//
- (BOOL) showCoordinates;
- (BOOL) showNames;
@end
#endif // QuakeEd_h