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https://git.code.sf.net/p/quake/quakeforge
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61 lines
1.4 KiB
C
61 lines
1.4 KiB
C
/* Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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// lbmlib.h
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typedef unsigned char UBYTE;
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typedef short WORD;
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typedef unsigned short UWORD;
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typedef int LONG;
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typedef enum
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{
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ms_none,
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ms_mask,
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ms_transcolor,
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ms_lasso
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} mask_t;
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typedef enum
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{
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cm_none,
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cm_rle1
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} compress_t;
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typedef struct
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{
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UWORD w,h;
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WORD x,y;
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UBYTE nPlanes;
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UBYTE masking;
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UBYTE compression;
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UBYTE pad1;
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UWORD transparentColor;
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UBYTE xAspect,yAspect;
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WORD pageWidth,pageHeight;
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} bmhd_t;
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extern bmhd_t bmhd; // will be in native byte order
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void LoadLBM (char *filename, byte **picture, byte **palette);
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void WriteLBMfile (char *filename, byte *data, int width, int height
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, byte *palette);
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