mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 22:31:05 +00:00
dbbdb31cb1
This puts a print command (to Sys_Printf) into the queue making it easier to check command sequences since regular printf is asynchronous with the stream.
225 lines
5.3 KiB
R
225 lines
5.3 KiB
R
#include "ui/draw.h"
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#include "ui/textcontext.h"
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@implementation TextContext
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+ (int) is_initialized = #0;
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+ (void) initialize
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{
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if (![self is_initialized]) {
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initialize ();
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}
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}
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+ (int) max_colors = #0;
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+ (int) max_color_pairs = #0;
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+ (void) init_pair: (int) pair, int fg, int bg = #0;
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+ (int) acs_char: (int) acs = #0;
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+ (void) move: (Point) pos = #0;
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+ (void) curs_set: (int) visibility = #0;
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+ (void) doupdate = #0;
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static TextContext *screen;
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+ (TextContext *) screen
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{
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if (!screen) {
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screen = [[TextContext textContext] retain];
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}
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return screen;
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}
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+(TextContext *)textContext
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{
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return [[[self alloc] init] autorelease];
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}
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+(TextContext *)withRect:(Rect)rect
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{
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return [[[self alloc] initWithRect:rect] autorelease];
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}
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+(TextContext *)withWindow:(window_t)window
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{
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return [[[self alloc] initWithWindow:window] autorelease];
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}
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- init
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{
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if (!(self = [super init])) {
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return nil;
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}
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window = stdscr;
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rect = getwrect (window);
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return self;
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}
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- initWithRect: (Rect) rect
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{
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if (!(self = [super init])) {
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return nil;
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}
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window = create_window (rect.offset.x, rect.offset.y,
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rect.extent.width, rect.extent.height);
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offset = {};
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size = rect.extent;
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return self;
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}
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- initWithWindow: (window_t) window
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{
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if (!(self = [super init])) {
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return nil;
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}
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self.window = window;
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return self;
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}
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-(window_t) window
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{
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return window;
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}
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-(Extent) size
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{
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return size;
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}
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- blitFromBuffer: (DrawBuffer *) srcBuffer to: (Point) pos from: (Rect) rect
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{
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Extent srcSize = [srcBuffer size];
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Rect r = { {}, size };
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Rect t = { pos, rect.extent };
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t = clipRect (r, t);
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if (t.extent.width < 0 || t.extent.height < 0) {
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return self;
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}
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rect.offset.x += t.offset.x - pos.x;
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rect.offset.y += t.offset.y - pos.y;
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rect.extent = t.extent;
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pos = t.offset;
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r.offset = nil;
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r.extent = size;
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rect = clipRect (r, rect);
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if (rect.extent.width < 0 || rect.extent.height < 0) {
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return self;
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}
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int *src = [srcBuffer buffer]
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+ rect.offset.y * srcSize.width + rect.offset.x;
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for (int y = 0; y < rect.extent.height; y++) {
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mvwblit_line (window, pos.x, y + pos.y, src, rect.extent.width);
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src += srcSize.width;
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}
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return self;
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}
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-clearReact: (Rect) rect
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{
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Point pos = rect.offset;
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int len = rect.extent.width;
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int count = rect.extent.height;
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if (pos.x + len > xlen) {
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len = xlen - pos.x;
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}
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if (pos.x < 0) {
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len += pos.x;
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pos.x = 0;
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}
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if (len < 1) {
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return self;
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}
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if (pos.y + count > ylen) {
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count = ylen - pos.y;
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}
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if (pos.y < 0) {
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count += pos.y;
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pos.y = 0;
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}
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if (count < 1) {
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return self;
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}
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int ch = background;
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if (!(ch & 0xff)) {
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ch |= ' ';
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}
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while (count-- > 0) {
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[self mvhline:pos, ch, len];
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pos.y++;
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}
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return self;
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}
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- (void) printf: (string) fmt, ... = #0;
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- (void) vprintf: (string) mft, @va_list args = #0;
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- (void) addch: (int) ch = #0;
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- (void) addstr: (string) str = #0;
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- (void) mvprintf: (Point) pos, string fmt, ... = #0;
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- (void) mvvprintf: (Point) pos, string mft, @va_list args = #0;
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- (void) mvaddch: (Point) pos, int ch = #0;
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- (void) mvaddstr: (Point) pos, string str = #0;
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- (void) mvhline: (Point) pos, int ch, int n = #0;
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- (void) mvvline: (Point) pos, int ch, int n = #0;
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- (void) resizeTo: (Extent) newSize = #0; // absolute size
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- (void) refresh = #0;
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+ (void) refresh = #0;
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- (void) bkgd: (int) ch = #0;
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- (void) clear = #0;
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- (void) scrollok: (int) flag = #0;
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- (void) border: (box_sides_t) sides, box_corners_t corners = #0;
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@end
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window_t stdscr = (window_t) 1;
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void initialize (void) = #0;
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void syncprintf (string fnt, ...) = #0;
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window_t create_window (int xpos, int ypos, int xlen, int ylen) = #0;
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void destroy_window (window_t win) = #0;
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void mvwprintf (window_t win, int x, int y, string fmt, ...) = #0;
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void wprintf (window_t win, string fmt, ...) = #0;
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void wvprintf (window_t win, string fmt, @va_list args) = #0;
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void mvwvprintf (window_t win, int x, int y, string fmt, @va_list args) = #0;
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void wrefresh (window_t win) = #0;
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void mvwaddch (window_t win, int x, int y, int ch) = #0;
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void waddch (window_t win, int ch) = #0;
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void mvwaddstr (window_t win, int x, int y, string str) = #0;
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void waddstr (window_t win, string str) = #0;
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int get_event (qwaq_event_t *event) = #0;
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int max_colors (void) = #0;
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int max_color_pairs (void) = #0;
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int init_pair (int pair, int f, int b) = #0;
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void wbkgd (window_t win, int ch) = #0;
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void werase (window_t win) = #0;
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void scrollok (window_t win, int flag) = #0;
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int acs_char (int acs) = #0;
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panel_t create_panel (window_t window) = #0;
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void destroy_panel (panel_t panel) = #0;
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void hide_panel (panel_t panel) = #0;
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void show_panel (panel_t panel) = #0;
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void top_panel (panel_t panel) = #0;
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void bottom_panel (panel_t panel) = #0;
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void move_panel (panel_t panel, int x, int y) = #0;
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window_t panel_window (panel_t panel) = #0;
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void replace_panel (panel_t panel, window_t window) = #0;
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void update_panels (void) = #0;
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void doupdate (void) = #0;
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int curs_set (int visibility) = #0;
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int move (int x, int y) = #0;
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void wborder (window_t window, box_sides_t sides, box_corners_t corners) = #0;
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void mvwblit_line (window_t window, int x, int y, int *wch, int len) = #0;
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void wresize (window_t window, int width, int height) = #0;
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void resizeterm (int width, int height) = #0;
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Rect getwrect (window_t window) = #0;
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void mvwhline (window_t win, int x, int y, int ch, int n) = #0;
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void mvwvline (window_t win, int x, int y, int ch, int n) = #0;
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void printf(string fmt, ...) = #0;
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