mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 14:42:07 +00:00
bc1b483525
It's pretty useless in git.
650 lines
14 KiB
C
650 lines
14 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#include <stdlib.h>
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#include "QF/sys.h"
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#include "brush.h"
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#include "bsp5.h"
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#include "draw.h"
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#include "options.h"
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#include "portals.h"
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/** \addtogroup qfbsp_portals
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*/
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//@{
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int c_activeportals, c_peakportals;
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node_t outside_node; // portals outside the world face this
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portal_t *
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AllocPortal (void)
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{
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portal_t *p;
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c_activeportals++;
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if (c_activeportals > c_peakportals)
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c_peakportals = c_activeportals;
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p = malloc (sizeof (portal_t));
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memset (p, 0, sizeof (portal_t));
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return p;
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}
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void
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FreePortal (portal_t *p)
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{
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c_activeportals--;
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free (p);
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}
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/** Link the portal into the nodes on either side of the portal.
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\param p The portal to link.
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\param front The node on the front side of the portal.
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\param back The node on the back side of the portal.
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*/
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static void
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AddPortalToNodes (portal_t *p, node_t *front, node_t *back)
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{
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if (p->nodes[0] || p->nodes[1])
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Sys_Error ("AddPortalToNode: allready included");
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p->nodes[0] = front;
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p->next[0] = front->portals;
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front->portals = p;
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p->nodes[1] = back;
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p->next[1] = back->portals;
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back->portals = p;
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}
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/** Remove the portal from a node.
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The portal most be linked into the node and bounding the node.
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\param portal The portal to remove.
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\param l The leaf node from which to remove the portal.
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*/
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static void
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RemovePortalFromNode (portal_t *portal, node_t *l)
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{
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portal_t **pp, *t;
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// remove reference to the current portal
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pp = &l->portals;
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while (1) {
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t = *pp;
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if (!t)
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Sys_Error ("RemovePortalFromNode: portal not in leaf");
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if (t == portal)
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break;
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if (t->nodes[0] == l)
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pp = &t->next[0];
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else if (t->nodes[1] == l)
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pp = &t->next[1];
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else
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Sys_Error ("RemovePortalFromNode: portal not bounding leaf");
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}
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if (portal->nodes[0] == l) {
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*pp = portal->next[0];
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portal->nodes[0] = NULL;
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} else if (portal->nodes[1] == l) {
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*pp = portal->next[1];
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portal->nodes[1] = NULL;
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}
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}
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/** Calculate the bounding box of the node based on its portals.
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\param node The node of which to calculate the bounding box.
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*/
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static void
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CalcNodeBounds (node_t *node)
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{
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int i, j;
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portal_t *p;
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winding_t *w;
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int side;
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for (i=0 ; i<3 ; i++) {
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node->mins[i] = BOGUS_RANGE;
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node->maxs[i] = -BOGUS_RANGE;
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}
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for (p = node->portals ; p ; p = p->next[side]) {
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if (p->nodes[0] == node)
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side = 0;
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else if (p->nodes[1] == node)
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side = 1;
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else
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Sys_Error ("CalcNodeBounds: mislinked portal");
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w = p->winding;
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for (i = 0; i < w->numpoints; i++) {
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for (j=0 ; j<3 ; j++) {
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if (w->points[i][j] < node->mins[j])
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node->mins[j] = w->points[i][j];
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if (w->points[i][j] > node->maxs[j])
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node->maxs[j] = w->points[i][j];
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}
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}
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}
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}
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/** Make portals for the head node, initializing outside_node.
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The created portals will face the global outside_node.
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\param node The head node.
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*/
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static void
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MakeHeadnodePortals (node_t *node)
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{
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int side, i, j, n;
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plane_t bplanes[6], *pl;
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portal_t *p, *portals[6];
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vec3_t bounds[2];
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Draw_ClearWindow ();
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// pad with some space so there will never be null volume leafs
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for (i = 0; i < 3; i++) {
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bounds[0][i] = brushset->mins[i] - SIDESPACE;
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bounds[1][i] = brushset->maxs[i] + SIDESPACE;
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}
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outside_node.contents = CONTENTS_SOLID;
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outside_node.portals = NULL;
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// create a brush based on the enlarged bounding box.
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// The brush has all sides pointing in.
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for (i = 0; i < 3; i++) {
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for (j = 0; j < 2; j++) {
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n = j * 3 + i;
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p = AllocPortal ();
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portals[n] = p;
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pl = &bplanes[n];
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memset (pl, 0, sizeof (*pl));
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pl->normal[i] = 1;
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pl->dist = bounds[j][i];
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if (j)
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PlaneFlip (pl, pl);
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p->planenum = FindPlane (pl, &side);
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p->winding = BaseWindingForPlane (pl);
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if (side)
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AddPortalToNodes (p, &outside_node, node);
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else
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AddPortalToNodes (p, node, &outside_node);
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}
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}
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// clip the basewindings by all the other planes
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for (i = 0; i < 6; i++) {
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for (j = 0; j < 6; j++) {
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if (j == i)
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continue;
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portals[i]->winding = ClipWinding (portals[i]->winding,
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&bplanes[j], true);
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}
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}
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}
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/** Calculate the plane holding the winding.
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Uses the first three points of the winding.
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\param w The plane for which to calculate the plane.
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\param plane The plane to set.
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*/
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static void
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PlaneFromWinding (const winding_t *w, plane_t *plane)
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{
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vec3_t v1, v2;
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// calc plane
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VectorSubtract (w->points[2], w->points[1], v1);
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VectorSubtract (w->points[0], w->points[1], v2);
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CrossProduct (v2, v1, plane->normal);
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_VectorNormalize (plane->normal);
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plane->dist = DotProduct (w->points[0], plane->normal);
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}
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static int cutnode_detail;
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/** Separate the node's portals into its children.
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\param node The current node.
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*/
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static void
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CutNodePortals_r (node_t *node)
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{
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int side;
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node_t *f, *b, *other_node;
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plane_t *plane, clipplane;
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portal_t *p, *new_portal, *next_portal;
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winding_t *w, *frontwinding, *backwinding;
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// CheckLeafPortalConsistancy (node);
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CalcNodeBounds (node);
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if (node->contents) {
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/// Leaf nodes contain the final portals.
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return;
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}
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if (node->detail && cutnode_detail) {
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/// Detail nodes are fake leaf nodes.
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return;
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}
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plane = &planes[node->planenum];
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f = node->children[0];
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b = node->children[1];
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/// Create a new portal by taking the full plane winding for the node's
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/// cutting plane and clipping it by all of the planes from the other
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/// portals on the node.
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w = BaseWindingForPlane (plane);
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side = 0;
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for (p = node->portals; p; p = p->next[side]) {
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clipplane = planes[p->planenum]; // copy the plane
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if (p->nodes[0] == node)
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side = 0;
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else if (p->nodes[1] == node) {
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PlaneFlip (&clipplane, &clipplane);
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side = 1;
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} else
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Sys_Error ("CutNodePortals_r: mislinked portal");
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w = ClipWinding (w, &clipplane, true);
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if (!w) {
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printf ("WARNING: CutNodePortals_r:new portal was clipped away\n");
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break;
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}
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}
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if (w) {
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/// Add the new portal to the node's children.
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new_portal = AllocPortal ();
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new_portal->planenum = node->planenum;
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new_portal->winding = w;
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AddPortalToNodes (new_portal, f, b);
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}
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/// Partition the node's portals by the node's plane, adding each portal's
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/// fragments to the node's children.
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for (p = node->portals; p; p = next_portal) {
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if (p->nodes[0] == node)
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side = 0;
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else if (p->nodes[1] == node)
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side = 1;
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else
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Sys_Error ("CutNodePortals_r: mislinked portal");
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next_portal = p->next[side];
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other_node = p->nodes[!side];
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/// Remove each portal from the node. When finished, the node will
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/// have no portals on it.
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RemovePortalFromNode (p, node);
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/// The fragments will be added back to the other node.
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RemovePortalFromNode (p, other_node);
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/// Cut the portal in two, one on each side of the cut plane.
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DivideWinding (p->winding, plane, &frontwinding, &backwinding);
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if (!frontwinding) {
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if (side == 0)
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AddPortalToNodes (p, b, other_node);
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else
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AddPortalToNodes (p, other_node, b);
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continue;
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}
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if (!backwinding) {
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if (side == 0)
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AddPortalToNodes (p, f, other_node);
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else
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AddPortalToNodes (p, other_node, f);
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continue;
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}
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// the winding is split
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new_portal = AllocPortal ();
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*new_portal = *p;
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new_portal->winding = backwinding;
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FreeWinding (p->winding);
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p->winding = frontwinding;
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if (side == 0) {
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AddPortalToNodes (p, f, other_node);
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AddPortalToNodes (new_portal, b, other_node);
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} else {
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AddPortalToNodes (p, other_node, f);
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AddPortalToNodes (new_portal, other_node, b);
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}
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}
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DrawLeaf (f, 1);
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DrawLeaf (b, 2);
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CutNodePortals_r (f);
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CutNodePortals_r (b);
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}
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void
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PortalizeWorld (node_t *headnode)
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{
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qprintf ("----- portalize ----\n");
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MakeHeadnodePortals (headnode);
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cutnode_detail = 0;
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CutNodePortals_r (headnode);
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}
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void
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PortalizeWorldDetail (node_t *headnode)
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{
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qprintf ("----- portalize ----\n");
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MakeHeadnodePortals (headnode);
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cutnode_detail = 1;
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CutNodePortals_r (headnode);
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}
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void
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FreeAllPortals (node_t *node)
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{
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portal_t *p, *nextp;
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if (!node->contents) {
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FreeAllPortals (node->children[0]);
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FreeAllPortals (node->children[1]);
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}
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for (p = node->portals; p; p = nextp) {
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if (p->nodes[0] == node)
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nextp = p->next[0];
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else
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nextp = p->next[1];
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RemovePortalFromNode (p, p->nodes[0]);
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RemovePortalFromNode (p, p->nodes[1]);
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FreeWinding (p->winding);
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FreePortal (p);
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}
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}
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// PORTAL FILE GENERATION
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#define PORTALFILE "PRT1-AM"
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FILE *pf;
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int num_visleafs; // leafs the player can be in
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int num_visportals;
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int num_realleafs;
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/** Check if a node has the specified contents.
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\param n The node to check.
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\param cont The contents for which to check.
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\return 1 if the node has the specified contents, otherwise 0.
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*/
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static int
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HasContents (const node_t *n, int cont)
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{
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if (n->contents == cont)
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return 1;
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if (n->contents)
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return 0;
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if (HasContents (n->children[0], cont))
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return 1;
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return HasContents (n->children[1], cont);
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}
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/** Check if two nodes have the same non-solid contents somewhere within them.
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\param n1 The first node to check.
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\param n2 The second node to check.
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*/
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static int
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ShareContents (const node_t *n1, const node_t *n2)
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{
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if (n1->contents) {
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if (n1->contents == CONTENTS_SOLID)
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return 0;
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else
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return HasContents (n2, n1->contents);
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}
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if (ShareContents (n1->children[0], n2))
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return 1;
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return ShareContents (n1->children[1], n2);
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}
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/** Check if two nodes have the same non-solid, non-sky contents.
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\note Affected by watervis.
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\param n1 The first node to check.
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\param n2 The second node to check.
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*/
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static int
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SameContents (const node_t *n1, const node_t *n2)
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{
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if (n1->contents == CONTENTS_SOLID || n2->contents == CONTENTS_SOLID)
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return 0;
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if (n1->contents == CONTENTS_SKY || n2->contents == CONTENTS_SKY)
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return 0;
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if (options.watervis) //FIXME be more picky?
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return 1;
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if (n1->detail && n2->detail)
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ShareContents (n1, n2);
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if (n1->detail)
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return HasContents (n1, n2->contents);
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if (n2->detail)
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return HasContents (n2, n1->contents);
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return n1->contents == n2->contents;
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}
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/** Recurse through the world bsp, writing the portals for each leaf node to
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the portal file.
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\param node The current node of the bsp. Call with the root node.
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*/
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static void
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WritePortalFile_r (const node_t *node)
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{
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int i;
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const plane_t *pl;
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plane_t plane2;
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const portal_t *p;
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const winding_t *w;
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if (!node->contents && !node->detail) {
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WritePortalFile_r (node->children[0]);
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WritePortalFile_r (node->children[1]);
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return;
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}
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if (node->contents == CONTENTS_SOLID)
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return;
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for (p = node->portals; p;) {
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w = p->winding;
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if (w && p->nodes[0] == node
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&& SameContents (p->nodes[0], p->nodes[1])) {
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// write out to the file
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// sometimes planes get turned around when they are very near the
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// changeover point between different axis. interpret the plane
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// the same way vis will, and flip the side orders if needed
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pl = &planes[p->planenum];
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PlaneFromWinding (w, &plane2);
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if (DotProduct (pl->normal, plane2.normal) < 0.99) { // backwards..
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fprintf (pf, "%i %i %i ", w->numpoints,
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p->nodes[1]->visleafnum, p->nodes[0]->visleafnum);
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} else
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fprintf (pf, "%i %i %i ", w->numpoints,
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p->nodes[0]->visleafnum, p->nodes[1]->visleafnum);
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for (i = 0; i < w->numpoints - 1; i++) {
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fprintf (pf, "(%g %g %g) ",
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w->points[i][0], w->points[i][1], w->points[i][2]);
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}
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fprintf (pf, "(%g %g %g)\n",
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w->points[i][0], w->points[i][1], w->points[i][2]);
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}
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if (p->nodes[0] == node)
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p = p->next[0];
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else
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p = p->next[1];
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}
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}
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/** Write the vis leaf number to the portal file.
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\param n The current node of the bsp. Call with the root node.
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*/
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static void
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WritePortalLeafs_r (const node_t *n)
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{
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if (!n->contents) {
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WritePortalLeafs_r (n->children[0]);
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WritePortalLeafs_r (n->children[1]);
|
|
} else {
|
|
if (n->visleafnum != -1)
|
|
fprintf (pf, "%i\n", n->visleafnum);
|
|
}
|
|
}
|
|
|
|
/** Set the vis leaf number of the leafs in a detail cluster.
|
|
|
|
\param n The current node. Call with the detail node.
|
|
\param num The vis leaf number.
|
|
*/
|
|
static void
|
|
SetCluster_r (node_t *n, int num)
|
|
{
|
|
if (n->contents == CONTENTS_SOLID) {
|
|
// solid block, viewpoint never inside
|
|
n->visleafnum = -1;
|
|
return;
|
|
}
|
|
|
|
n->visleafnum = num;
|
|
if (!n->contents) {
|
|
SetCluster_r (n->children[0], num);
|
|
SetCluster_r (n->children[1], num);
|
|
} else
|
|
num_realleafs++;
|
|
}
|
|
|
|
/** Set the vis leaf number of the leafs in a bsp tree.
|
|
|
|
\param node The current node. Call with the root node.
|
|
*/
|
|
static void
|
|
NumberLeafs_r (node_t *node)
|
|
{
|
|
portal_t *p;
|
|
|
|
if (!node->contents && !node->detail) {
|
|
// decision node
|
|
node->visleafnum = -99;
|
|
NumberLeafs_r (node->children[0]);
|
|
NumberLeafs_r (node->children[1]);
|
|
return;
|
|
}
|
|
|
|
Draw_ClearWindow ();
|
|
DrawLeaf (node, 1);
|
|
|
|
if (node->contents == CONTENTS_SOLID) {
|
|
// solid block, viewpoint never inside
|
|
node->visleafnum = -1;
|
|
return;
|
|
}
|
|
|
|
node->visleafnum = num_visleafs++;
|
|
|
|
for (p = node->portals; p;) {
|
|
if (p->nodes[0] == node) {
|
|
// write out from only the first leaf
|
|
if (SameContents(p->nodes[0], p->nodes[1]))
|
|
num_visportals++;
|
|
p = p->next[0];
|
|
} else
|
|
p = p->next[1];
|
|
}
|
|
|
|
if (node->detail) {
|
|
SetCluster_r (node->children[0], node->visleafnum);
|
|
SetCluster_r (node->children[1], node->visleafnum);
|
|
} else {
|
|
num_realleafs++;
|
|
}
|
|
}
|
|
|
|
void
|
|
WritePortalfile (node_t *headnode)
|
|
{
|
|
// set the visleafnum field in every leaf and count the total number of
|
|
// portals
|
|
num_visleafs = 0;
|
|
num_visportals = 0;
|
|
num_realleafs = 0;
|
|
NumberLeafs_r (headnode);
|
|
|
|
// write the file
|
|
printf ("writing %s\n", options.portfile);
|
|
pf = fopen (options.portfile, "w");
|
|
if (!pf)
|
|
Sys_Error ("Error opening %s", options.portfile);
|
|
|
|
fprintf (pf, "%s\n", PORTALFILE);
|
|
fprintf (pf, "%i\n", num_visleafs);
|
|
fprintf (pf, "%i\n", num_visportals);
|
|
fprintf (pf, "%i\n", num_realleafs);
|
|
|
|
WritePortalFile_r (headnode);
|
|
|
|
WritePortalLeafs_r (headnode);
|
|
|
|
fclose (pf);
|
|
}
|
|
|
|
//@}
|