quakeforge/libs/scene
Bill Currie ab91d73635 [scene] Use scene resources for the main hierarchy block
This will reduce the memory churn when creating hierarchies as
transforms switch between being root and child.
2022-03-02 10:49:41 +09:00
..
test [scene] Make transforms owned by the scene 2022-02-14 20:01:36 +09:00
camera.c [scene] Add a camera object 2022-02-25 10:41:50 +09:00
hierarchy.c [scene] Use scene resources for the main hierarchy block 2022-03-02 10:49:41 +09:00
Makemodule.am [scene] Add a camera object 2022-02-25 10:41:50 +09:00
scene.c [scene] Manage scene roots in transform 2022-03-02 10:43:52 +09:00
transform.c [scene] Use scene resources for the main hierarchy block 2022-03-02 10:49:41 +09:00