quakeforge/libs
Bill Currie e164002050 Make QuatToMat faster and more accurate
The better accuracy is for specific cases (90 degree rotations around a
main axis: the matrix element for that axis is now 1 instead of
0.99999994). The speedup comes from doing fewer additions (multiply
seems to be faster than add for fp, at least in this situation).
2019-07-23 08:52:15 +09:00
..
audio Clean up all the system shutdown calls 2019-07-12 23:15:26 +09:00
client Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
console Clean up all the system shutdown calls 2019-07-12 23:15:26 +09:00
gamecode Try to use type encodings for function return type 2019-06-09 18:11:56 +09:00
gib Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
image Separate file search from loading. 2014-01-28 16:22:05 +09:00
models Switch QF's quaterions from wxyz to xyzw. 2018-10-12 14:33:55 +09:00
net Clean up all the system shutdown calls 2019-07-12 23:15:26 +09:00
qw Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
ruamoko Fix some double frees. 2018-09-07 20:03:19 +09:00
util Make QuatToMat faster and more accurate 2019-07-23 08:52:15 +09:00
video Destroy the surface 2019-07-13 01:20:02 +09:00
Makefile.am Avoid building unneeded libs. 2012-08-20 14:12:20 +09:00