quakeforge/libs/video
Bill Currie add5440ad1 Upload the normals with the vertex data.
Not all hardware can access a texture sampler from the vertex shader, and I
don't want multiple paths this early in the game. Now, vertex normals are
uploaded as shorts. Should be 14 bytes per vertex (was 10, could have been
8 if I had put the normal index with the vertex rather than st).
2012-01-04 09:42:00 +09:00
..
renderer Upload the normals with the vertex data. 2012-01-04 09:42:00 +09:00
targets Make the face culling a little more sensible. 2012-01-03 18:06:26 +09:00
Makefile.am several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00