quakeforge/ruamoko/include/sound.h
2002-08-15 21:00:51 +00:00

19 lines
450 B
C

#ifndef __ruamoko_sound_h
#define __ruamoko_sound_h
#define CHAN_AUTO 0
#define CHAN_WEAPON 1
#define CHAN_VOICE 2
#define CHAN_ITEM 3
#define CHAN_BODY 4
#define CHAN_NO_PHS_ADD 8
#define ATTN_NONE 0
#define ATTN_NORM 1
#define ATTN_IDLE 2
#define ATTN_STATIC 3
@extern void (entity e, float chan, string samp, float vol, float atten) sound;
@extern void (vector pos, string samp, float vol, float atten) ambientsound;
#endif//__ruamoko_sound_h