quakeforge/libs/video/renderer/vulkan/scrap.c
Bill Currie c75568c1cf [vulkan] Get wall rendering partially working
Many surfaces are missing (I suspect it's due to transform stage
management in the index emitter), and currently only the light maps are
rendered (still not binding the correct textures), but the basics are
working.
2021-01-22 02:20:32 +09:00

362 lines
9.2 KiB
C

/*
scrap.c
Vulkan scrap manager
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_MATH_H
# include <math.h>
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/alloc.h"
#include "QF/cvar.h"
#include "QF/dstring.h"
#include "QF/hash.h"
#include "QF/image.h"
#include "QF/qfplist.h"
#include "QF/quakefs.h"
#include "QF/render.h"
#include "QF/sys.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/barrier.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/command.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/instance.h"
#include "QF/Vulkan/scrap.h"
#include "QF/Vulkan/staging.h"
#include "r_scrap.h"
#include "vid_vulkan.h"
struct scrap_s {
rscrap_t rscrap;
VkImage image;
VkDeviceMemory memory;
VkImageView view;
size_t bpp;
qfv_packet_t *packet;
vrect_t *batch;
vrect_t **batch_tail;
vrect_t *batch_free;
size_t batch_count;
subpic_t *subpics;
qfv_device_t *device;
};
scrap_t *
QFV_CreateScrap (qfv_device_t *device, int size, QFFormat format,
qfv_stagebuf_t *stage)
{
qfv_devfuncs_t *dfunc = device->funcs;
int bpp = 0;
VkFormat fmt = VK_FORMAT_UNDEFINED;
switch (format) {
case tex_l:
case tex_a:
case tex_palette:
bpp = 1;
fmt = VK_FORMAT_R8_UNORM;
break;
case tex_la:
bpp = 2;
fmt = VK_FORMAT_R8G8_UNORM;
break;
case tex_rgb:
bpp = 3;
fmt = VK_FORMAT_R8G8B8_UNORM;
break;
case tex_rgba:
bpp = 4;
fmt = VK_FORMAT_R8G8B8A8_UNORM;
break;
case tex_frgba:
bpp = 16;
fmt = VK_FORMAT_R32G32B32A32_SFLOAT;
break;
}
scrap_t *scrap = malloc (sizeof (scrap_t));
R_ScrapInit (&scrap->rscrap, size, size);
// R_ScrapInit rounds sizes up to next power of 2
size = scrap->rscrap.width;
VkExtent3D extent = { size, size, 1 };
scrap->image = QFV_CreateImage (device, 0, VK_IMAGE_TYPE_2D, fmt,
extent, 1, 1, VK_SAMPLE_COUNT_1_BIT,
VK_IMAGE_USAGE_TRANSFER_DST_BIT
| VK_IMAGE_USAGE_SAMPLED_BIT);
scrap->memory = QFV_AllocImageMemory (device, scrap->image,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
0, 0);
QFV_BindImageMemory (device, scrap->image, scrap->memory, 0);
scrap->view = QFV_CreateImageView (device, scrap->image,
VK_IMAGE_VIEW_TYPE_2D, fmt,
VK_IMAGE_ASPECT_COLOR_BIT);
scrap->bpp = bpp;
scrap->subpics = 0;
scrap->device = device;
scrap->packet = 0;
scrap->batch = 0;
scrap->batch_tail = &scrap->batch;
scrap->batch_free = 0;
scrap->batch_count = 0;
VkImageMemoryBarrier barrier;
qfv_pipelinestagepair_t stages;
qfv_packet_t *packet = QFV_PacketAcquire (stage);
// no data for the packet
stages = imageLayoutTransitionStages[qfv_LT_Undefined_to_TransferDst];
barrier = imageLayoutTransitionBarriers[qfv_LT_Undefined_to_TransferDst];
barrier.image = scrap->image;
dfunc->vkCmdPipelineBarrier (packet->cmd, stages.src, stages.dst,
0, 0, 0, 0, 0,
1, &barrier);
VkClearColorValue color = {
float32:{0xde/255.0, 0xad/255.0, 0xbe/255.0, 0xef/255.0},
};
VkImageSubresourceRange range = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
dfunc->vkCmdClearColorImage (packet->cmd, scrap->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
&color, 1, &range);
stages = imageLayoutTransitionStages[qfv_LT_TransferDst_to_ShaderReadOnly];
barrier=imageLayoutTransitionBarriers[qfv_LT_TransferDst_to_ShaderReadOnly];
barrier.image = scrap->image;
dfunc->vkCmdPipelineBarrier (packet->cmd, stages.src, stages.dst,
0, 0, 0, 0, 0,
1, &barrier);
QFV_PacketSubmit (packet);
return scrap;
}
size_t
QFV_ScrapSize (scrap_t *scrap)
{
return scrap->rscrap.width * scrap->rscrap.height * scrap->bpp;
}
void
QFV_ScrapClear (scrap_t *scrap)
{
subpic_t *sp;
while (scrap->subpics) {
sp = scrap->subpics;
scrap->subpics = (subpic_t *) sp->next;
free (sp);
}
R_ScrapClear (&scrap->rscrap);
}
void
QFV_DestroyScrap (scrap_t *scrap)
{
qfv_device_t *device = scrap->device;
qfv_devfuncs_t *dfunc = device->funcs;
QFV_ScrapClear (scrap);
R_ScrapDelete (&scrap->rscrap);
dfunc->vkDestroyImageView (device->dev, scrap->view, 0);
dfunc->vkDestroyImage (device->dev, scrap->image, 0);
dfunc->vkFreeMemory (device->dev, scrap->memory, 0);
while (scrap->batch_free) {
vrect_t *b = scrap->batch_free;
scrap->batch_free = b->next;
VRect_Delete (b);
}
free (scrap);
}
VkImageView
QFV_ScrapImageView (scrap_t *scrap)
{
return scrap->view;
}
subpic_t *
QFV_ScrapSubpic (scrap_t *scrap, int width, int height)
{
vrect_t *rect;
subpic_t *subpic;
rect = R_ScrapAlloc (&scrap->rscrap, width, height);
if (!rect) {
return 0;
}
subpic = malloc (sizeof (subpic_t));
*((subpic_t **) &subpic->next) = scrap->subpics;
scrap->subpics = subpic;
*((scrap_t **) &subpic->scrap) = scrap;
*((vrect_t **) &subpic->rect) = rect;
*((int *) &subpic->width) = width;
*((int *) &subpic->height) = height;
*((float *) &subpic->size) = 1.0 / scrap->rscrap.width;
return subpic;
}
void
QFV_SubpicDelete (subpic_t *subpic)
{
scrap_t *scrap = (scrap_t *) subpic->scrap;
vrect_t *rect = (vrect_t *) subpic->rect;
subpic_t **sp;
for (sp = &scrap->subpics; *sp; sp = (subpic_t **) &(*sp)->next) {
if (*sp == subpic) {
break;
}
}
if (*sp != subpic) {
Sys_Error ("QFV_SubpicDelete: broken subpic");
}
*sp = (subpic_t *) subpic->next;
free (subpic);
R_ScrapFree (&scrap->rscrap, rect);
}
void *
QFV_SubpicBatch (subpic_t *subpic, qfv_stagebuf_t *stage)
{
scrap_t *scrap = (scrap_t *) subpic->scrap;
vrect_t *rect = (vrect_t *) subpic->rect;
vrect_t *batch;
byte *dest;
size_t size;
if (!scrap->packet) {
scrap->packet = QFV_PacketAcquire (stage);
}
size = (subpic->width * subpic->height * scrap->bpp + 3) & ~3;
if (!(dest = QFV_PacketExtend (scrap->packet, size))) {
if (scrap->packet->length) {
QFV_ScrapFlush (scrap);
scrap->packet = QFV_PacketAcquire (stage);
dest = QFV_PacketExtend (scrap->packet, size);
}
if (!dest) {
printf ("scrap: could not get space for update\n");
return 0;
}
}
if (scrap->batch_free) {
batch = scrap->batch_free;
scrap->batch_free = batch->next;
batch->x = rect->x;
batch->y = rect->y;
batch->width = subpic->width;
batch->height = subpic->height;
} else {
batch = VRect_New (rect->x, rect->y, subpic->width, subpic->height);
}
*scrap->batch_tail = batch;
scrap->batch_tail = &batch->next;
batch->next = 0;
scrap->batch_count++;
return dest;
}
void
QFV_ScrapFlush (scrap_t *scrap)
{
qfv_device_t *device = scrap->device;
qfv_devfuncs_t *dfunc = device->funcs;
if (!scrap->batch_count) {
return;
}
qfv_packet_t *packet = scrap->packet;
qfv_stagebuf_t *stage = packet->stage;
size_t i;
__auto_type copy = QFV_AllocBufferImageCopy (128, alloca);
memset (copy->a, 0, 128 * sizeof (copy->a[0]));
for (i = 0; i < scrap->batch_count && i < 128; i++) {
copy->a[i].imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
copy->a[i].imageSubresource.layerCount = 1;
copy->a[i].imageExtent.depth = 1;
}
VkImageMemoryBarrier barrier;
qfv_pipelinestagepair_t stages;
stages = imageLayoutTransitionStages[qfv_LT_ShaderReadOnly_to_TransferDst];
barrier=imageLayoutTransitionBarriers[qfv_LT_ShaderReadOnly_to_TransferDst];
barrier.image = scrap->image;
dfunc->vkCmdPipelineBarrier (packet->cmd, stages.src, stages.dst,
0, 0, 0, 0, 0,
1, &barrier);
size_t offset = packet->offset, size;
vrect_t *batch = scrap->batch;
while (scrap->batch_count) {
for (i = 0; i < scrap->batch_count && i < 128; i++) {
size = batch->width * batch->height * scrap->bpp;
copy->a[i].bufferOffset = offset;
copy->a[i].imageOffset.x = batch->x;
copy->a[i].imageOffset.y = batch->y;
copy->a[i].imageExtent.width = batch->width;
copy->a[i].imageExtent.height = batch->height;
offset += (size + 3) & ~3;
batch = batch->next;
}
dfunc->vkCmdCopyBufferToImage (packet->cmd, stage->buffer, scrap->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
i, copy->a);
scrap->batch_count -= i;
}
stages = imageLayoutTransitionStages[qfv_LT_TransferDst_to_ShaderReadOnly];
barrier=imageLayoutTransitionBarriers[qfv_LT_TransferDst_to_ShaderReadOnly];
barrier.image = scrap->image;
dfunc->vkCmdPipelineBarrier (packet->cmd, stages.src, stages.dst,
0, 0, 0, 0, 0,
1, &barrier);
*scrap->batch_tail = scrap->batch_free;
scrap->batch_free = scrap->batch;
scrap->batch = 0;
scrap->batch_tail = &scrap->batch;
QFV_PacketSubmit (scrap->packet);
scrap->packet = 0;
}